| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
| |
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Rico Schüller <[email protected]>
|
|
|
|
|
|
|
| |
* The softpipe add-on needs libtranslation
due to the use of BTranslatorRoster
Reviewed-by: Brian Paul <[email protected]>
|
| |
|
|
|
|
|
|
|
|
|
|
| |
rc_find_free_temporary_list() returns signed integer
(in case of lack of free temporary registers returns -1),
so new_index in radeon_rename_regs() should be signed.
https://bugs.freedesktop.org/show_bug.cgi?id=54867
Signed-off-by: Marek Olšák <[email protected]>
|
|
|
|
|
|
|
| |
Fixes "Uninitialized scalar field" defect reported by Coverity.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Vadim Girlin <[email protected]>
|
|
|
|
|
|
|
| |
Fixes a regression since 02b632d8e8f2b14c155740d28c276b5869305c60.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
| |
Fixes "Uninitialized pointer field" defect reported by Coverity.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Fixes this build error.
CC clientattrib.lo
In file included from ../../include/GL/glx.h:333,
from glxclient.h:45,
from clientattrib.c:32:
../../include/GL/glxext.h:275: error: redefinition of typedef ‘GLXContextID’
../../include/GL/glx.h:171: note: previous declaration of ‘GLXContextID’ was here
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70591
Signed-off-by: Vinson Lee <[email protected]>
|
| |
|
|
|
|
|
| |
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Everything necessary for these appears to be implemented. We'll want to
add more tests to guard against bugs, but it should be functionally
complete.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
translate_sse.c contains code for msabi on x86_64, but it appears to be
untested.
Currently arguments 1 and 2 passed to the generated code are moved as 32-bit
quantities into the registers used by sysvabi, irrespective of the architecture.
Since these may be pointers, they must be moved as 64-bit quantities to avoid
truncation.
Commit f4dd0991719ef3e2606920c5100b372181c60899 disabled tranlate_sse.c on MinGW
x86_64, I don't know if was due to this issue, or a different one...
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
Cygwin also uses the msabi calling convention on x86_64, not the sysvabi calling
convention
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
ignored, and an empty message aborts the commit.
|
|
|
|
|
|
|
|
|
|
|
| |
implementation which uses mmap()
The heap is NX on 64-bit Cygwin, so use the rtasm_exec_malloc() implementation
which uses mmap() to allocate an anonymous page with execute permission, rather
than the one which just uses malloc().
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
| |
* Based on ideas of Jose Fonseca
* A rework of ce8eadb6e8
Tested-by: Vinson Lee <[email protected]>
|
|
|
|
|
|
| |
MSVC doesn't have a strcasecmp() function; it uses _stricmp() instead.
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
|
|
|
|
| |
With most of the virtual functions gone, brwInitVtbl() is now tiny.
Merging it into the caller allows us to delete the entire file.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Now that i915 and i965 have been split, the separation between
intelDestroyContext and brw_destroy_context is kind of arbitrary.
This patch replaces the only brw->vtbl.destroy() call with the body
of brw_destroy_context (the only implementation of that virtual
function).
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
dri_bo_release is a helper function that calls drm_intel_bo_unreference
but then also sets the pointer to NULL. This is unnecessary, since
brw_destroy_context is called from intelDestroyContext, which also frees
brw completely.
If you're still trying to access them, you've got bigger problems.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
| |
Having almost the entire body of the function indented one level for a
check that should never happen seems silly. Just early return.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
| |
Since the i915/i965 split, there's only one implementation of this
virtual function. We may as well just call it directly.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
| |
Since the i915/i965 split, there's only one implementation of this
virtual function. We may as well just call it directly.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
In commit f878d20 (glsl: Update ir_variable::max_ifc_array_access
properly), I accidentally used the wrong kind of check to determine
whether the variable being accessed was an interface instance (I used
var->get_interface_type() != NULL when I should have used
var->is_interface_instance()). As a result, if an unnamed interface
block contained a struct which contained an array,
update_max_array_access() would mistakenly interpret the struct as a
named interface block and try to dereference a null
var->max_ifc_array_access.
This patch corrects the check, fixing the null dereference.
Fixes piglit test interface-block-struct-nesting.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70368
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
In desktop GLSL, location qualifiers are case-insensitive. In GLSL
ES, they are case-sensitive. This patch handles the difference by
using a new function to match layout qualifiers,
match_layout_qualifier(), which calls either strcmp() or strcasecmp()
as appropriate.
Fixes piglit tests:
- layout-not-case-sensitive-in.geom
- layout-not-case-sensitive-max-vert.geom
- layout-not-case-sensitive-out.geom
- layout-not-case-sensitive.frag
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
| |
Fixes error about duplicated typedefs (also in glext.h) reported on
NetBSD 6.1
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70546
Tested-by: Vinson Lee <[email protected]>
|
| |
|
|
|
|
|
|
|
| |
This fixes a number of piglit crashes when running on a hacked up llvmpipe.
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
| |
This just adds the missing bits so the ubo tests don't crash.
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
| |
From the ARB_geometry_shader4 spec (section Geometry Shader outputs):
"The built-in special variable gl_Position is intended to hold the
homogeneous vertex position. Writing gl_Position is optional."
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
| |
v2 (Bryan Cain <[email protected]>): fix 2D array indexing order.
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
| |
v2 (Paul Berry <[email protected]>: Split out to separate patch
(previously this was part of "glsl: add builtins for geometry
shaders.")
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Exposing 10-bit color configs confuses too many applications that try to
use the chooser to pick an 8 bit config. The chooser consider an fbconfig
with more bits a better match and will thus give a 10 bit config when an
application asks for a config with GLX_RED_SIZE 1 or 8.
One key example is glxinfo, which does this, and then doesn't specify that
it needs a config where GLX_DRAWABLE_TYPE has the GLX_WINDOW_BIT set.
This way it ends up with a 10 bit config that it can't use to create a
GLX window and fails to log extensions.
This reverts commit f354bcc1770e9df88db51eba5a4543a09ca6d128.
https://bugs.freedesktop.org/show_bug.cgi?id=70557
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We can't perform DCE using the liveness pass between GVN and GCM
because it relies on the correct schedule, but GVN doesn't care about
preserving correctness - it's rescheduled later by GCM.
This patch makes dce_cleanup pass perform simple DCE
between GVN and GCM instead of relying on liveness pass.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=70088
Signed-off-by: Vadim Girlin <[email protected]>
|
|
|
|
| |
Reviewed-by: Andreas Boll <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
Two extra instructions in some heroesofnewerth shaders, but a win for
everything else.
total instructions in shared programs: 1531352 -> 1530815 (-0.04%)
instructions in affected programs: 121898 -> 121361 (-0.44%)
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
Scheduling debugging now prints:
Instructions before scheduling (reg_alloc 1)
0: linterp vgrf20, hw_reg2, hw_reg3, hw_reg4,
1: linterp vgrf21, hw_reg2, hw_reg3, hw_reg4+16,
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Useful for tracking down problems in dependency calculations.
Scheduling debugging now prints:
clock 2, scheduled: linterp vgrf5, hw_reg2, hw_reg3, hw_reg0,
child 0, 53 parents: fb_write (null), (null), (null), (null),
child 1, 2 parents: tex vgrf4, vgrf5, (null), (null),
child 2, 52 parents: placeholder_halt (null), (null), (null), (null),
clock 4, scheduled: linterp vgrf5+1, hw_reg2, hw_reg3, hw_reg0+16,
child 0, 52 parents: fb_write (null), (null), (null), (null),
child 1, 1 parents: tex vgrf4, vgrf5, (null), (null),
now available
child 2, 51 parents: placeholder_halt (null), (null), (null), (null),
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
This reverts commit 94d05bf87a21bd364e84f699a0064e5fba58a6f9 as it has a
few problems:
- it breaks windows builds becuase env[LLVM_CXXFLAGS] is never set there
- it is merging not only rtti, but the whole cxxflags (defines etc)
which has proven to be a source of troubles (breaks debugging etc.)
|
|
|
|
|
|
|
|
| |
LLVM 3.3 does not know about CIK processors, and the codes paths for SI
and CIK are the same.
Reviewed-by: Marek Olšák <[email protected]>
Cc: "9.2" <[email protected]>
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This is required in order for clang to correctly handle the OpenCL C
barrier() builtin which has the following restrictions acording to
the OpenCL 1.1 Specification:
If barrier is inside a conditional statement, then all work-items must
enter the conditional if any work-item enters the conditional statement
and executes the barrier.
If barrier is inside a loop, all work-items must execute the barrier for
each iteration of the loop before any are allowed to continue execution
beyond the barrier.
By linking before otimizations, we can replace calls to barrier() with
calls to a target specific intrinsic which has the noduplicate attribute
This attribute prevents clang from performing optimizations which could
violate the above rules.
This attribute must be applied to the call instruction that invokes
the function, so it is not enough to add this attribute the barrier()
declaration.
As a bonus this will probably speed up compile times since we will no
longer need to run link-time optimizations.
|
|
|
|
|
|
| |
To match glext.h and the GL_ARB_texture_multisample extension.
However, the GL 4.0 spec and man page say it's GLint.
An OpenGL spec bug will be filed.
|
|
|
|
|
| |
Fix debug error message. Add switch case for PIPE_SHADER_COMPUTE.
Trivial.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
During the recent bind_sampler_states() interface change in gallium
we changed the CSO single_sampler_done() function so that if we were
decreasing the number of sampler states bound in the driver, we'd
null-out the "extra/old" sampler states to unbind them. See commit
1e2fbf265.
However, we didn't make the corresponding fix for sampler views.
This caused an assertion to fail in the svga driver which checked
that the number of sampler views matched the number of sampler states.
This patch fixes cso_restore_sampler_views() so that it nulls-out
the extra/old sampler views if the number of new views is less than
the number of current/old views.
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
|
|
| |
The diff is huge but the actual changes are few:
* Whitespace changes
* Items are reordered
* extern qualifiers dropped
|
|
|
|
|
|
| |
Only two notable changes in this revision:
* GLvoid has been replaced by void.
* Added the GL_NV_blend_equation_advanced extension.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Use GL_MAP_INVALIDATE_RANGE, UNSYNCHRONIZED and FLUSH_EXPLICIT flags
when mapping VBOs during display list compilation. This mirrors what
we do for immediate-mode VBO building in vbo_exec_vtx_map().
This improves performance for applications which interleave display
list compilation with execution. For example:
glNewList(A);
glBegin/End prims;
glEndList();
glCallList(A);
glNewList(B);
glBegin/End prims;
glEndList();
glCallList(B);
Mesa's vbo module tries to combine the vertex data from lists A and B
into the same VBO when there's room. Before, when we mapped the VBO for
building list B, we did so with GL_MAP_WRITE_BIT only. Even though we
were writing to an unused part of the buffer, the map would stall until
the preceeding drawing call finished.
Use the extra map flags and FlushMappedBufferRange() to avoid the stall.
Reviewed-by: José Fonseca <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Instead of checking width==height in four places, just do it in
_mesa_legal_texture_dimensions() where we do the other width, height,
depth checks. Similarly, move the check that cube map array depth is
a multiple of 6.
This change also fixes some missing cube dimension checks for the
glTexStorage[23]D() functions.
Remove width==height assertion in _mesa_get_tex_max_num_levels() since
that's called before the other size checks for glTexStorage.
Cc: "9.2" <[email protected]>
|
|
|
|
|
|
|
|
| |
We can now add GBM support for the 10 bit/channel formats which lets us
create a gbm surface that we can use with KMS for display hardware that
support the format.
Signed-off-by: Kristian Høgsberg <[email protected]>
|
|
|
|
|
|
|
| |
We add support for the ARGB2101010 color format to the DRI image extension,
which allows DRI loaders to create a __DRIimage with this color format.
Signed-off-by: Kristian Høgsberg <[email protected]>
|