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* meson: remove invalid "opencl" llvm componentEmil Velikov2018-10-031-1/+1
| | | | | | | | | Seeming copy/paste mistake from configure.ac which uses $2 for the component and $3 for the fancy name printing. Cc: Dylan Baker <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dylan Baker <[email protected]>
* Revert "mesa: remove unnecessary 'sort by year' for the GL extensions"Emil Velikov2018-10-031-2/+44
| | | | | | | | | | | | | | | | | | | | | | | This reverts commit 3d81e11b49366b5636b8524ba0f8c7076e3fdf34. As reported by Federico, some games require the 'sort by year' since they truncate the extensions which do not fit the fixed size string array. Seemingly I did not consider that, as the documentation (both Mesa and Nvidia) mentions about program crashes ... which are worked around by setting the env. variable. This commit reinstates the workaround and enhances the documentation. Cc: Marek Olšák <[email protected]> Cc: Ian Romanick <[email protected]> Reported-by: Federico Dossena <[email protected]> Fixes: 3d81e11b493 ("mesa: remove unnecessary 'sort by year' for the GL extensions") Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Tested-by: Federico Dossena <[email protected]>
* mesa: reorder and document the tokens in glheader.hEmil Velikov2018-10-031-16/+23
| | | | | | | | Split into different sections, document each one as well as strange cases like GL_ATI_texture_compression_3dc. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: remove duplicate declarations from glheader.hEmil Velikov2018-10-031-54/+0
| | | | | | | | | Remove all the desktop GL and GLX entries from the list. Former are pulled by the gl.h and glext.h includes at the top while the latter are no longer needed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: reference __DRI_ATTRIB_SWAP_COPY token over the GLX oneEmil Velikov2018-10-031-1/+1
| | | | | | | | Earlier commit updated the code to use the DRI tokens, yet forgot to update the comment. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i915: reference __DRI_ATTRIB_SWAP_COPY token over the GLX oneEmil Velikov2018-10-031-1/+1
| | | | | | | | Earlier commit updated the code to use the DRI tokens, yet forgot to update the comment. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* dri/common: move the required GLX_* token definitions locallyEmil Velikov2018-10-031-0/+14
| | | | | | | | | | Will allow us to remove even bigger hack elsewhere. But more importantly, we should not be using _any_ GLX tokens in DRI. Document the gory details about the current side-effects. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* dri/common: use __DRI_ATTRIB_SWAP* instances when describing db_modesEmil Velikov2018-10-031-5/+6
| | | | | | | | Somewhat recently Thomas Hellstrom added the respective DRI tokens and updated the drivers. Update the documentation to match reality. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* egl/x11: remove eglSwap* surface checkEmil Velikov2018-10-032-8/+0
| | | | | | | | | | | | | Already handled further up in eglapi.c. To make things a tiny bit strange, X11+DRI3 was doing the wrong thing by returning EGL_FALSE (+ no error), while X11+DRI2 was returning EGL_TRUE. Cc: samiuddi <[email protected]> Cc: Eric Engestrom <[email protected]> Cc: Erik Faye-Lund <[email protected]> Cc: Tomasz Figa <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* egl/surfaceless: remove eglSwap* stubsEmil Velikov2018-10-031-13/+0
| | | | | | | | | | | | | The API validation in eglapi.c already returns if the surface type is !window. Cc: samiuddi <[email protected]> Cc: Erik Faye-Lund <[email protected]> Cc: Tomasz Figa <[email protected]> Cc: Gurchetan Singh <[email protected]> Cc: Chad Versace <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/drm: remove eglSwap* surface checkEmil Velikov2018-10-031-16/+14
| | | | | | | | | | Already handled further up in eglapi.c Cc: samiuddi <[email protected]> Cc: Erik Faye-Lund <[email protected]> Cc: Tomasz Figa <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/android: remove eglSwap* surface checkEmil Velikov2018-10-031-4/+0
| | | | | | | | | | Already handled further up in eglapi.c Cc: samiuddi <[email protected]> Cc: Erik Faye-Lund <[email protected]> Cc: Tomasz Figa <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl: make eglSwapBuffers* a no-op for !window surfacesEmil Velikov2018-10-031-0/+6
| | | | | | | | | | | | Analogous to the previous commit - the spec says the function is a no-op when a pbuffer or pixmap surface is used. Cc: samiuddi <[email protected]> Cc: Erik Faye-Lund <[email protected]> Cc: Tomasz Figa <[email protected]> Cc: <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl: make eglSwapInterval a no-op for !window surfacesEmil Velikov2018-10-031-0/+3
| | | | | | | | | | | | | | | | | | | | As the spec says, the function is a no-op when the surface is not a window one. That spec implies that EGL_TRUE should be returned in that case, yet the ARM driver seems to return EGL_FALSE + EGL_BAD_SURFACE. The Nvidia driver returns EGL_TRUE. We follow that behaviour until a decision is made. https://gitlab.khronos.org/egl/API/merge_requests/17 Cc: samiuddi <[email protected]> Cc: Erik Faye-Lund <[email protected]> Cc: Tomasz Figa <[email protected]> Cc: <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* freedreno: add the a6xx sources to the Android buildEmil Velikov2018-10-031-0/+1
| | | | | | | | | | | | Add the files otherwise things just won't build. Haven't actually tested it, but it's a small step in the right direction. Fixes: de3b34df973 ("freedreno: Add a6xx backend") Cc: Kristian H. Kristensen <[email protected]> Cc: Rob Clark <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Rob Clark <[email protected]>
* pipe-loader: add a dup() in pipe_loader_sw_probe_kmsEmil Velikov2018-10-032-2/+12
| | | | | | | | | | | | | | | | | The pipe_loader_release API closes the fd given, even if the pipe-loader should _not_ take ownership of it. With earlier commit we fixed pipe_loader_drm_probe_fd, and now with cover the final piece. Note that unlike the DRM case, here the caller _did_ forget to dup before using it ... most likely leading to all sorts of fun. Don't forget the close in the error path. Seems like the things are a bit leaky/asymmetrical with the semi-recent config work. But we can shave that yak another day ;-) Signed-off-by: Emil Velikov <[email protected]>
* pipe-loader: move dup(fd) within pipe_loader_drm_probe_fdEmil Velikov2018-10-038-44/+37
| | | | | | | | | | | | | | | | | | | | | | Currently pipe_loader_drm_probe_fd takes ownership of the fd given. To match that, pipe_loader_release closes it. Yet we have many instances which do not want the change of ownership, and thus duplicate the fd before passing it to the pipe-loader. Move the dup() within pipe-loader, explicitly document that and document all the cases through the codebase. A trivial git grep -2 pipe_loader_release makes things as obvious as it gets ;-) Cc: Leo Liu <[email protected]> Cc: Thomas Hellstrom <[email protected]> Cc: Axel Davy <[email protected]> Cc: Patrick Rudolph <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Thomas Hellstrom <[email protected]> Reviewed-by: Axel Davy <[email protected]> (for nine)
* st/nine: do not double-close the fd on teardownEmil Velikov2018-10-031-1/+1
| | | | | | | | | | | | | As the newly introduced comment says: The pipe loader takes ownership of the fd Thus, there's no need to close it again. Cc: Patrick Rudolph <[email protected]> Cc: Axel Davy <[email protected]> Cc: [email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Axel Davy <[email protected]>
* mesa: fold _glapi_check_multithread() back into _mesa_make_currentEmil Velikov2018-10-035-16/+4
| | | | | | | | | | | | | | | | | | | | | | | | With commit c6c0f947142, back in 2006 Brian removed the _glapi_check_multithread() call from core mesa - _mesa_make_current. It was done to remove fairly awkward #ifdef guard which caused subtle differences in core mesa. Since that guard is long gone, we can drop the duplication and reintroduce the call in core. Note that the function is was missing when using EGL + classic dri HW drivers. Yet on TLS builds it's a no-op, so we're safe. Any non TLS users - more or less anything !Linux (or even musl on Linux up-to semi-recently) may have experienced problems. v2: don't remove the call from swrast - move it to core (Eric) Cc: Eric Anholt <[email protected]> Cc: Brian Paul <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* vl/dri3: do full teardown on screen_destroyEmil Velikov2018-10-031-1/+0
| | | | | | | | | | | Earlier commit added support for 'front_buffers', erroneously adding a return in vl_dri3_screen_destroy. Effectively leaking a lot of state. Fixes: 8d7ac0a4e4d ("vl/dri3: implement DRI3 BufferFromPixmap") Cc: Leo Liu <[email protected]> Cc: Christian König <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Leo Liu <[email protected]>
* st/dri: make swrast_no_present member of dri_screenEmil Velikov2018-10-032-4/+5
| | | | | | | Just like the dri2 options, this is better suited in the dri_screen struct. Signed-off-by: Emil Velikov <[email protected]>
* st/dri: inline dri2_buffer.h within dri2.cEmil Velikov2018-10-034-26/+16
| | | | | | | | The header was used only by dri2.c, containing a two-member struct and cast wrapper. Just inline it where it's used/needed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* st/xa: remove unused xa_screen::d[s]_depth_bits_lastEmil Velikov2018-10-031-2/+0
| | | | | | | Unused since the initial import. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* mesa: use C99 initializer in get_gl_override()Emil Velikov2018-10-031-4/+4
| | | | | | | | | The overrides array contains entries indexed on the gl_api enum. Use a C99 initializer to make it a bit more obvious. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* anv: Ensure discreteQueuePriorities is at least 2Gabriel Majeri2018-10-031-1/+1
| | | | | | | This is the minimum value according to the spec. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
* r600: use build-id when available for disk cacheTimothy Arceri2018-10-031-7/+7
| | | | Reviewed-by: Marek Olšák <[email protected]>
* nouveau: use build-id when available for disk cacheTimothy Arceri2018-10-031-7/+7
| | | | Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: use build-id when available for disk cacheTimothy Arceri2018-10-031-12/+9
| | | | Reviewed-by: Marek Olšák <[email protected]>
* util: add disk_cache_get_function_identifier()Timothy Arceri2018-10-031-0/+16
| | | | | | | | | | | | This can be used as a drop in replacement for disk_cache_get_function_timestamp(). Here we use build-id to generate a driver-id rather than build timestamp if available. This should resolve issues such as distros using reproducable builds and flatpak not having real build timestamps. Reviewed-by: Marek Olšák <[email protected]>
* util: rename timestamp param in disk_cache_create()Timothy Arceri2018-10-031-4/+4
| | | | | | | | Only some drivers use a timestamp here. Others use things such as build-id, or even a combination of build-ids from Mesa and LLVM. Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: avoid sending GS_EMIT in shaders without outputsJózef Kucia2018-10-021-3/+6
| | | | | | | | | Fixes GPU hangs. Cc: 18.1 18.2 <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107857 Signed-off-by: Józef Kucia <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* i965: Replace checks for rb->Name with FlipY (v2)Fritz Koenig2018-10-022-13/+11
| | | | | | | | | | | | | In the GL_MESA_framebuffer_flip_y implementation _mesa_is_winsys_fbo checks were replaced with FlipY checks. rb->Name is also used to determine if a buffer is winsys. v2: Fixes annotation [for emil] Fixes: ab05dd183cc ("i965: implement GL_MESA_framebuffer_flip_y [v3]") Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* radeonsi: initialize ac_gpu_info::name when using SI_FORCE_FAMILYMarek Olšák2018-10-021-0/+1
| | | | | so that it's not NULL when loading radeonsi and a GCN GPU is not present in the system.
* radeonsi: don't set the VS prolog key for the blit VSMarek Olšák2018-10-021-1/+2
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* spirv: Move function call handling to vtn_cfgJason Ekstrand2018-10-023-63/+65
| | | | | | | It makes way more sense for it to live there with the rest of function handling. Reviewed-by: Iago Toral Quiroga <[email protected]>
* nir/from_ssa: Don't rewrite derefs destinations to registersJason Ekstrand2018-10-021-0/+6
| | | | | | | | | | | | We already call nir_rematerialize_derefs_in_use_blocks_impl prior to calling nir_lower_ssa_defs_to_regs_block so the assertion that all deref uses in the block should hold. This fixes the following CTS test when SPIR-V optimization recipe 1: dEQP-VK.glsl.struct.local.loop_nested_struct_array_vertex Fixes: 606eb56ab9449b "intel/nir: Only lower load/store derefs" Reviewed-by: Iago Toral Quiroga <[email protected]>
* nir/cf: Remove phi sources if needed in nir_handle_add_jumpJason Ekstrand2018-10-021-17/+21
| | | | | | | | | | | | If the block in which the jump is inserted is the predecessor of a phi then we need to remove phi sources otherwise the phi may end up with things improperly connected. This fixes the following CTS test when dEQP is run with SPIR-V optimization recipe 1: dEQP-VK.glsl.functions.control_flow.return_in_nested_loop_vertex Cc: [email protected] Reviewed-by: Iago Toral Quiroga <[email protected]>
* anv: suppress warning about unhandled image layoutEric Engestrom2018-10-021-0/+3
| | | | | | | | | Let's just be explicit that VK_NV_shading_rate_image is not supported. Suggested-by: Jason Ekstrand <[email protected]> Fixes: 6ee17091708a41c4aa81a "vulkan: Update the XML and headers to 1.1.86" Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* freedreno/a6xx: hwbinningRob Clark2018-10-028-105/+159
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno: update generated headersRob Clark2018-10-027-41/+52
| | | | Signed-off-by: Rob Clark <[email protected]>
* intel/fs: Fix a typo in need_matching_subreg_offsetJason Ekstrand2018-10-021-1/+1
| | | | | | | | | This fixes a bunch of Vulkan subgroup tests on little core platforms. Fixes: 4150920b95 "intel/fs: Add a helper for emitting scan operations" Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]> Tested-by: Mark Janes <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* util: disable cache if we have no build-id and timestamp is zeroTimothy Arceri2018-10-022-4/+9
| | | | | | | | | | Timestamp can be zero for example when Flatpak is used. In this case just disable the cache rather then segfaulting when incompatible cache items are loaded. V2: actually return false when mtime is 0. Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* include: sync eglext.h from KhronosEric Engestrom2018-10-021-5/+81
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Acked-by: Tapani Pälli <[email protected]>
* radeonsi: add a workaround for bitfield_extract when count is 0Timothy Arceri2018-10-021-11/+30
| | | | | | | | | | | | | | | This ports the fix from 3d41757788ac. Both LLVM 7 & 8 continue to have this problem. It fixes rendering issues in some menu and loading screens of Civ VI which can be seen in the trace from bug 104602. Note: This does not fix the black triangles on Vega for bug 104602. Reviewed-by: Marek Olšák <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104602 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107276
* anv: Implement VK_KHR_driver_propertiesJason Ekstrand2018-10-012-0/+24
| | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* vulkan: Update the XML and headers to 1.1.86Jason Ekstrand2018-10-012-69/+1433
| | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: do not try to set DCC_CONTROL when image doesn't use DCCSamuel Pitoiset2018-10-011-1/+1
| | | | | | | | Unnecessary. While we are at it, remove the check for pre-VI because it's already checked earlier. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: add a sanity check for mutable formats and TC-compat HTILESamuel Pitoiset2018-10-011-5/+22
| | | | | | | | | | If apps use the MUTABLE bit and the same formats as the image one in the list, we can still enable TC-compat HTILE. I don't think this happens often but given the fact that TC-compat HTILE allows a nice boost in some situations, it's worth checking. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: disable HTILE for very small depth surfacesSamuel Pitoiset2018-10-011-1/+3
| | | | | | | | | | | Like we disable DCC/CMASK for small color surfaces as well. Serious Sam 2017 creates a 1x1 depth surface and I think it should be faster to do slow clears on the graphics queue instead of fast clears on compute, and eventually a depth expand if the surface isn't TC-compatible HTILE. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: add potential missing fields for DB_EQAASamuel Pitoiset2018-10-011-1/+3
| | | | | | | Other drivers set these two as well, just apply the same rule. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>