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*
llvmpipe: handle z32s8x24 depth/stencil format
Roland Scheidegger
2013-05-18
9
-148
/
+259
*
llvmpipe: get rid of unused tiled/linear logic
Roland Scheidegger
2013-05-18
7
-713
/
+50
*
llvmpipe: fix bogus handling of first_layer when setting up texture sampling
Roland Scheidegger
2013-05-18
2
-14
/
+18
*
gallivm: handle z32s8x24 format for sampling
Roland Scheidegger
2013-05-18
1
-8
/
+51
*
st/mesa: fix weird UCMP opcode use for bool ubo load
Roland Scheidegger
2013-05-18
1
-4
/
+2
*
mesa: Make FinishRenderTexture just take the renderbuffer being finished.
Eric Anholt
2013-05-17
8
-18
/
+14
*
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
Eric Anholt
2013-05-17
12
-65
/
+34
*
radeon: Remove dead radeon_wrap_texture().
Eric Anholt
2013-05-17
1
-30
/
+0
*
mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.
Eric Anholt
2013-05-17
5
-19
/
+35
*
gallivm: Eliminate 8.8 fixed point intermediates from AoS sampling path.
José Fonseca
2013-05-17
5
-242
/
+186
*
gallivm: Add and use lp_build_lerp_3d.
José Fonseca
2013-05-17
3
-26
/
+60
*
radeon/llvm: Run standard optimization passes on conpute shader modules
Tom Stellard
2013-05-17
1
-0
/
+15
*
intel: Don't spam "intelReadPixels: fallback to swrast" in non-PBO case.
Kenneth Graunke
2013-05-16
1
-11
/
+10
*
intel: Do a depth resolve before copying images between miptrees.
Paul Berry
2013-05-16
1
-0
/
+6
*
r600g: fixup for MSAA texture support checking
Niels Ole Salscheider
2013-05-16
1
-1
/
+1
*
llvmpipe: Temporary workaround to prevent segfault on array textures.
José Fonseca
2013-05-16
1
-0
/
+3
*
gallivm: Support pointers in lp_build_print_value().
José Fonseca
2013-05-16
1
-0
/
+2
*
ilo: emit 3DSTATE_STENCIL_BUFFER on GEN7+
Chia-I Wu
2013-05-16
2
-7
/
+21
*
ilo: add support for stencil resources on GEN7+
Chia-I Wu
2013-05-16
8
-33
/
+545
*
winsys/intel: test for and expose address swizzling
Chia-I Wu
2013-05-16
2
-0
/
+23
*
st/mesa: handle texture_from_pixmap and other surface-based textures correctly
Marek Olšák
2013-05-15
7
-63
/
+22
*
r600g: cleanup MSAA texture support checking
Marek Olšák
2013-05-15
7
-72
/
+21
*
r600g: rewrite FMASK allocation, fix FMASK texturing with 2 and 4 samples
Marek Olšák
2013-05-15
8
-37
/
+43
*
i965: Fill in brw_format_for_mesa_format for some non-rendering formats.
Eric Anholt
2013-05-15
1
-18
/
+18
*
i965: Use native RGB_FLOAT16 support when available.
Eric Anholt
2013-05-15
1
-1
/
+1
*
intel: Add support for blitting 6 byte-per-pixel formats.
Eric Anholt
2013-05-15
1
-7
/
+14
*
i965: Use the Mesa surface formats for float RGB surfaces.
Eric Anholt
2013-05-15
1
-2
/
+2
*
i965: Use the new XRGB UNORM formats.
Eric Anholt
2013-05-15
1
-3
/
+3
*
draw: More defensive coding in DRAW_GET_IDX.
José Fonseca
2013-05-15
1
-2
/
+2
*
draw: Fix vsplit regression when the ib can be used directly.
José Fonseca
2013-05-15
1
-1
/
+1
*
mesa: Stop clamping stencil reference value at specification time
Chris Forbes
2013-05-15
1
-9
/
+0
*
swrast: Use accessor for stencil reference values
Chris Forbes
2013-05-15
1
-2
/
+4
*
st: Use accessor for stencil reference values
Chris Forbes
2013-05-15
1
-2
/
+5
*
radeon: Use accessor for stencil reference values
Chris Forbes
2013-05-15
2
-2
/
+5
*
nouveau: Use accessor for stencil reference values
Chris Forbes
2013-05-15
2
-2
/
+5
*
intel: Use accessor for stencil reference values
Chris Forbes
2013-05-15
3
-8
/
+11
*
mesa: Use accessor for stencil reference values in glGet
Chris Forbes
2013-05-15
2
-2
/
+6
*
mesa: add accessor for effective stencil ref
Chris Forbes
2013-05-15
1
-0
/
+14
*
ilo: clean up transfer format conversion
Chia-I Wu
2013-05-15
1
-34
/
+48
*
ilo: rework transfer mapping method choosing
Chia-I Wu
2013-05-15
1
-102
/
+133
*
ilo: refactor transfer mapping
Chia-I Wu
2013-05-15
1
-27
/
+52
*
ilo: no writeback without PIPE_TRANSFER_WRITE
Chia-I Wu
2013-05-15
1
-0
/
+5
*
ilo: minor cleanups for transfers
Chia-I Wu
2013-05-15
1
-41
/
+41
*
ilo: simplify ilo_texture_get_slice_offset()
Chia-I Wu
2013-05-15
4
-55
/
+40
*
draw/gs: fix extracting of the clip
Zack Rusin
2013-05-14
1
-2
/
+4
*
docs: Mark a few things as in progress.
Kenneth Graunke
2013-05-14
1
-6
/
+6
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
15
-70
/
+139
*
draw: use the total number of vertices for statistics
Zack Rusin
2013-05-14
2
-2
/
+2
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
17
-45
/
+142
*
gallivm/soa: implement indirect addressing in immediates
Zack Rusin
2013-05-14
2
-2
/
+82
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