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*
wgl: More complete WGL_ARB_pbuffer support.
José Fonseca
2010-11-30
4
-11
/
+169
*
wgl: Stub WGL_ARB_pbuffer support.
José Fonseca
2010-11-30
4
-0
/
+89
*
scons: Alias for svga
José Fonseca
2010-11-30
1
-0
/
+2
*
svga: Use consistent hexadecimal representation on debug output.
José Fonseca
2010-11-30
1
-1
/
+1
*
util: rename u_mempool -> u_slab
Marek Olšák
2010-11-30
9
-95
/
+95
*
gallivm: fix storing of the addr register
Zack Rusin
2010-11-30
1
-1
/
+1
*
glsl: Make the symbol table's add_variable just use the variable's name.
Eric Anholt
2010-11-29
7
-15
/
+15
*
glsl: Make the symbol table's add_function just use the function's name.
Eric Anholt
2010-11-29
6
-9
/
+9
*
i965: Fix type of gl_FragData[] dereference for FB write.
Eric Anholt
2010-11-29
1
-1
/
+3
*
drivers/x11: unifdef XFree86Server
Adam Jackson
2010-11-29
14
-401
/
+10
*
st/mesa: fix texture border color for RED and RG base formats
Marek Olšák
2010-11-29
1
-0
/
+12
*
mesa: check for posix_memalign() errors
pontus lidman
2010-11-29
1
-1
/
+2
*
r600g: it looks like r600 can handle dword offsets in the indices.
Dave Airlie
2010-11-29
1
-7
/
+0
*
u_blitter: interpolate clear color using a GENERIC varying instead of COLOR
Marek Olšák
2010-11-28
3
-25
/
+22
*
r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well.
Henri Verbeet
2010-11-27
1
-0
/
+1
*
r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps.
Henri Verbeet
2010-11-27
2
-0
/
+2
*
st/mesa: Set PIPE_TRANSFER_DISCARD for GL_MAP_INVALIDATE_RANGE/BUFFFER_BIT
Mathias Fröhlich
2010-11-26
1
-0
/
+6
*
st/mesa: fix mapping of zero-sized buffer objects
Brian Paul
2010-11-26
1
-12
/
+18
*
xorg/vmwgfx: Don't clip video to viewport
Thomas Hellstrom
2010-11-26
1
-1
/
+10
*
xorg/vmwgfx: Flush even if we don't autopaint the color key
Thomas Hellstrom
2010-11-26
1
-6
/
+6
*
r300/compiler: move util functions to radeon_compiler_util
Marek Olšák
2010-11-26
10
-89
/
+108
*
r300/compiler: add a function for swizzling a mask
Marek Olšák
2010-11-26
2
-6
/
+15
*
r300/compiler: remove duplicate function rc_mask_to_swz
Marek Olšák
2010-11-26
3
-14
/
+2
*
r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction
Marek Olšák
2010-11-26
1
-21
/
+8
*
u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu/gpu stall
Marek Olšák
2010-11-25
1
-2
/
+5
*
nvfx: reset nvfx->hw_zeta
Xavier Chantry
2010-11-25
1
-1
/
+3
*
nvfx: fb->nr_cbufs <= 1 on nv30
Xavier Chantry
2010-11-25
1
-1
/
+1
*
glsl: Add a virtual as_discard() method.
Kenneth Graunke
2010-11-25
1
-0
/
+6
*
glsl: Use do_common_optimization in the standalone compiler.
Kenneth Graunke
2010-11-25
1
-20
/
+1
*
glsl: Don't inline function prototypes.
Kenneth Graunke
2010-11-25
1
-0
/
+2
*
r300/compiler: Move declaration before code.
Vinson Lee
2010-11-24
1
-1
/
+1
*
r300/compiler: Move declaration before code.
Vinson Lee
2010-11-24
1
-1
/
+1
*
st/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.
Chia-I Wu
2010-11-25
1
-1
/
+1
*
st/vega: No flipping in vg_prepare_blend_surface.
Chia-I Wu
2010-11-25
1
-3
/
+2
*
st/vega: Masks and surfaces should share orientation.
Chia-I Wu
2010-11-25
1
-15
/
+0
*
st/vega: Fix a crash with empty paths.
Chia-I Wu
2010-11-25
1
-2
/
+11
*
auxiliary: util_blit_pixels_tex should restore the viewport.
Chia-I Wu
2010-11-25
1
-0
/
+2
*
r300g/r600g: bump cache manager timeouts to 1s
Dave Airlie
2010-11-25
2
-2
/
+2
*
mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
Kenneth Graunke
2010-11-24
1
-6
/
+11
*
meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear
Peter Clifton
2010-11-24
1
-1
/
+2
*
x11: remove test_proxy_teximage() function
Brian Paul
2010-11-24
1
-38
/
+1
*
mesa: added _mesa_format_image_size64()
Brian Paul
2010-11-24
2
-0
/
+34
*
mesa: add assertion and update comment in _mesa_format_image_size()
Brian Paul
2010-11-24
1
-1
/
+2
*
i965: Don't write mrf assignment for pointsize output
Kristian Høgsberg
2010-11-24
1
-1
/
+2
*
gallium/targets/xorg-vmwgfx: Xv fixes
Thomas Hellstrom
2010-11-24
1
-2
/
+10
*
st/xorg: Add a function to flush pending rendering and damage
Thomas Hellstrom
2010-11-24
2
-30
/
+37
*
egl_dri2: Fix one context, multiple surfaces.
Chia-I Wu
2010-11-24
1
-1
/
+5
*
i915: Disallow alpha, red, RG, and sRGB as render targets
Ian Romanick
2010-11-23
1
-1
/
+7
*
glsl: start restoring some geometry shader code
Brian Paul
2010-11-23
1
-0
/
+11
*
glsl: better handling of linker failures
Brian Paul
2010-11-23
1
-19
/
+33
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