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...
*
We dont need to call r300EmitAOS if we arent going to draw anything(r300_get_...
Aapo Tahkola
2005-02-18
1
-6
/
+7
*
Reset nr_released_bufs to 0 after the command buffer has been submitted.
Nicolai Haehnle
2005-02-18
2
-1
/
+7
*
XMesaGetDepthBuffer() returned wrong bytesPerValue (Karl Schultz)
Brian Paul
2005-02-18
1
-2
/
+3
*
s/0/NULL/ (Jeff Muizelaar)
Brian Paul
2005-02-18
1
-7
/
+7
*
Fix: RADEON_DEBUG is a bitfield, so use & to check for flags, not ==
Nicolai Haehnle
2005-02-18
1
-1
/
+1
*
Fixing *lots* of warning messages, especially concerning unportable
Nicolai Haehnle
2005-02-17
10
-322
/
+324
*
RADEON_DEBUG is a bitfield, so use & instead of ==.
Nicolai Haehnle
2005-02-17
1
-98
/
+98
*
Switching to start_index32_packet.
Aapo Tahkola
2005-02-17
1
-1
/
+7
*
magic_1 handling...
Aapo Tahkola
2005-02-17
2
-21
/
+60
*
oops.
Ben Skeggs
2005-02-17
1
-1
/
+1
*
s/0/NULL/ (Jeff Muizelaar)
Brian Paul
2005-02-17
12
-23
/
+23
*
remove extern (Jeff Muizelaar)
Brian Paul
2005-02-17
1
-3
/
+3
*
Make immediate code do a LOAD_VBPNTR again
Ben Skeggs
2005-02-17
1
-0
/
+2
*
fix some 0->NULLs
Dave Airlie
2005-02-17
1
-2
/
+2
*
Cleanup formatting a little bit.
Vladimir Dergachev
2005-02-17
1
-2
/
+6
*
fix non-Win32 definition of GLUTAPIENTRY, remove some cruft
Brian Paul
2005-02-16
1
-26
/
+2
*
Support for idx buffers. Leaving it on by default as it doesnt seem to cause ...
Aapo Tahkola
2005-02-16
5
-4
/
+119
*
small cleanup, remove some warnings
Rune Petersen
2005-02-16
6
-6
/
+6
*
fixed problems with parse_float() (fd.o bug 2520)
Brian Paul
2005-02-16
1
-27
/
+48
*
s/0/NULL/ (Jeff Muizelaar)
Brian Paul
2005-02-16
11
-25
/
+25
*
get two textures to work
reist
2005-02-16
2
-3
/
+3
*
Don't enable fog. It's broken
Ben Skeggs
2005-02-16
1
-0
/
+2
*
Share routing code between immd/vb. Fix breakage of vertex programs in vb mode.
Ben Skeggs
2005-02-15
6
-101
/
+128
*
Add missing texture formats for completeness
Dave Airlie
2005-02-15
1
-0
/
+5
*
add some missing texture formats and bits from r200 docs
Dave Airlie
2005-02-15
1
-0
/
+8
*
Added texture format table for big endian (this is a tempory hack).
Jerome Glisse
2005-02-15
1
-1
/
+28
*
add EnableExtension so r200 enables all its extensions, add mesa memory
Dave Airlie
2005-02-15
2
-0
/
+45
*
remove accidentally commited printf for tiling support
Roland Scheidegger
2005-02-14
1
-1
/
+0
*
Simple test for GL_MESA_pack_invert.
Ian Romanick
2005-02-14
2
-0
/
+187
*
updated doc
Daniel Borca
2005-02-14
1
-10
/
+7
*
removed detritus
Daniel Borca
2005-02-14
1
-155
/
+0
*
separated DOS GLUT from GLX GLUT.
Daniel Borca
2005-02-14
26
-578
/
+16219
*
Support for blend color(not tested), "proper line width/point size" clamps an...
Aapo Tahkola
2005-02-14
4
-19
/
+69
*
mesa-fix-one-bit-signed-bitfield.patch from Jeff Muizelaar
Keith Whitwell
2005-02-14
1
-2
/
+2
*
fix some signed vs unsigned warnings
Dave Airlie
2005-02-14
9
-17
/
+17
*
fix signed vs unsigned comparison warnings in tnl_dd
Dave Airlie
2005-02-14
2
-2
/
+2
*
killed a few warnings
Daniel Borca
2005-02-14
1
-400
/
+394
*
added a bunch of const in the decoder
Daniel Borca
2005-02-14
1
-30
/
+29
*
`static const' instead of `const static'
Daniel Borca
2005-02-14
1
-1
/
+1
*
ProgramCallbackMesa must match the prototype
Daniel Borca
2005-02-14
1
-2
/
+2
*
Change another usage of __AMD64__ to the standard __amd64__, and remove
Eric Anholt
2005-02-14
4
-6
/
+6
*
Don't forget to -L/usr/local/lib to grab expat.
Eric Anholt
2005-02-14
1
-1
/
+1
*
Typo fix.
Michel Dänzer
2005-02-13
1
-1
/
+1
*
initial r400 support: r400 cards are treated as RV350 for now.
Rune Petersen
2005-02-12
2
-0
/
+6
*
MMIO endianness fixes for Radeon drivers.
Michel Dänzer
2005-02-12
2
-12
/
+5
*
unlock mutex upon error return (Jeff Muizelaar)
Brian Paul
2005-02-12
2
-0
/
+2
*
Fall back properly when GL_COLOR_LOGIC_OP is enabled and != GL_COPY.
Felix Kuehling
2005-02-12
2
-13
/
+16
*
Offset LOD bias by about 0.3 to match software rendering more closely.
Felix Kuehling
2005-02-12
1
-18
/
+18
*
Make glean's masked clear test pass.
Felix Kuehling
2005-02-12
1
-1
/
+15
*
Savage3D-based chips seem so use a constant tile stride of 2048 for
Felix Kuehling
2005-02-12
1
-1
/
+10
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