| Commit message (Collapse) | Author | Age | Files | Lines |
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Split from Marek's immd-mode patch.
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Split from Marek's immd-mode patch.
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This reverts commit 112239e9a66a155d36fe2ad0ab130e6f26eff298.
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My commit eea6a7639f767b1d30b6ef1f91a9c49e3f3b78f0 does a memcpy of height
lines, but that's wrong because the texture has a block layout and we
must thus use the number of vertical blocks instead of the height.
Signed-off-by: Brian Paul <[email protected]>
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Remove extraneous quotes that prevent some drivers to be installed when
there are more than one display in EGL_DISPLAYS.
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After the last mesa_7_7_branch merge the old master code remained,
instead of the newer mesa_7_7_branch's code. This commit makes both
branches match, modulo interface changes.
Note: future mesa_7_7_branch -> master merges will most likely hit
conflicts in these files. Unless otherwise stated, the mesa_7_7_branch
is the reference.
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Popped back to life in some merge. Not necessary even as a reference,
since it is identical to softpipe's sp_tex_sample.c with renamed symbols.
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Nearly 100% performance increase in glxgears.
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Fixing a hardlock introduced in fcbd285e421903ee0a65f19f5d633b25b5923c24 and
reproducible with piglit/bugs/fdo23489.
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Rename Native*Type to EGLNative*Type.
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This emphasizes the fact that the resource to be checked could really be
invalid and have an unknown type.
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Install EGL (and KHR) headers along with the library.
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Individual drivers still need to implement the API hooks.
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Update to the current versions found at
http://www.khronos.org/registry/egl/. There is one modification in
khrplatform.h for GCC visibility.
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"unsafe" is never initialized, but used
(found by valgrind)
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nv50_pre_pipebuffer_map references screen->cur_ctx which points
to freed memory after the context is destroyed.
This crash is easily triggerable by progs/xdemos/glxcontexts.
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Still not handling queries on multiple contexts though.
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Add a platform specific function to turn a library name to a library
path. It is used to convert EGL_DRIVER or the default driver to a
library path that can be loaded.
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This function is not used and should have been removed by last commit.
My mistake.
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_eglFillInConfigs and _eglFindAPIs have no user in Mesa and are unlikely
to find one soon. It should be fine to remove them.
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_eglUIntToPointer and _eglPointerToUInt are no longer used.
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Turn _EGLSurface and _EGLContext into _EGLResource so that they can be
managed uniformly.
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Resources are objects managed by a display. They can be linked to or
unlinked from a display. It is also possible to check if a resource is
valid.
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Move functions to where they should be. There should be no real change
here.
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Move functions to where they should be. There should be no real change
here.
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Make sure glapi headers are cleaned when "make clean". Make sure all
sources depend on subdirs-stamp-tmp so that sources/headers are
generated first.
subdirs-stamp-tmp will be removed after a successful build. It might be
a problem when a build fails. But it is much better than where we
currently are: glapi headers are never cleaned or re-generated.
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I was being lazy on Sunday morning, Droste on irc called me on it ;-)
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I swear ipers runs here after this commit.
After we flush we need to redo the space check
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Install EGL drivers to EGL_DRIVER_INSTALL_DIR, which is default to
${libdir}/egl.
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This fixes the code space checking VBOs, then resetting the space list
and space checking other buffers. it fixes demos/ipers
Signed-off-by: Dave Airlie <[email protected]>
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Thank to MAD for point it out.
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Signed-off-by: Dave Airlie <[email protected]>
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enables the extension on i965 and adds support to the draw upload for
the vertex format.
Signed-off-by: Dave Airlie <[email protected]>
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Adds the extension to the list + support to the APIs.
also add t_draw.c support to convert for sw rast.
Signed-off-by: Dave Airlie <[email protected]>
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Regenerate enums files and GLX indirect.
Signed-off-by: Dave Airlie <[email protected]>
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This is just a trivial port of vp-array.c
Signed-off-by: Dave Airlie <[email protected]>
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This reverts commit fe33b7083b0081b91ee338acbe966400c6b9a7b9. It was
not supposed to be pushed yet.
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In addition to OpenGL headers, glheader.h also defines OpenGL ES types
that are used in core Mesa or ES overlay.
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