Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Convert all calls using _glapi_Dispatch to use the new GL_CALL macro. | Ian Romanick | 2004-05-27 | 10 | -269/+278 |
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* | Minor code simplification. | Ian Romanick | 2004-05-26 | 1 | -12/+9 |
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* | Test the overhead of just calling a GL function. The Python script is | Ian Romanick | 2004-05-26 | 2 | -0/+289 |
| | | | | a helper to do multiple runs and compare the results. | ||||
* | only use simple_z_textured_triangle if depthBits <= 16 | Brian Paul | 2004-05-25 | 1 | -1/+3 |
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* | Added a couple fog coordinate related register defines. | Ian Romanick | 2004-05-25 | 1 | -0/+2 |
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* | Modify the generate assembly code to not use global registers %g2, | Ian Romanick | 2004-05-25 | 1 | -10/+10 |
| | | | | | %g3, %g6, or %g7. This should eliminate the warnings about global registers used without a ".register" directive. | ||||
* | oops | Daniel Borca | 2004-05-25 | 1 | -1/+0 |
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* | FXT1 texture compression (initial draft) | Daniel Borca | 2004-05-25 | 1 | -35/+640 |
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* | Fixed a bug that caused every dispatch function to call glNewList. | Ian Romanick | 2004-05-24 | 1 | -1/+1 |
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* | WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible. | Felix Kuehling | 2004-05-24 | 1 | -0/+1 |
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* | Clean up some warnings by making sis_fatal_error a macro, and let it take an | Eric Anholt | 2004-05-24 | 7 | -28/+16 |
| | | | | argument of a message to print. Make some assert(0)s use sis_fatal_error. | ||||
* | Add missing sisInitDriverFuncs call. Fixes segfault. | Eric Anholt | 2004-05-24 | 1 | -0/+1 |
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* | Generates assembly dispatch stubs for SPARC. Generates different output | Ian Romanick | 2004-05-24 | 1 | -0/+134 |
| | | | | | | | than glsparcasm.py, but the assembled code should be the same. The seems to only work with GCC version >= 3.0. The older preprocessor doesn't like the embedded # in the GLOBL_FN macro. On the SPARC system I used, /ccs/bin/as didn't like the @function, it would only accept #function. | ||||
* | stop crash when debugging | Dave Airlie | 2004-05-24 | 1 | -1/+1 |
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* | use OGL 1.1 color logic ops in addition to GL_EXT_blend_logic_op | Roland Scheidegger | 2004-05-21 | 2 | -13/+60 |
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* | fix bug #957792 (swap buffers), plus misc clean-ups | Brian Paul | 2004-05-21 | 1 | -14/+14 |
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* | remove duplicate GLX_DRAWABLE_TYPE token, sorted tokens by enum value | Brian Paul | 2004-05-21 | 1 | -22/+21 |
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* | (Dieter Nuetzel) fix typo in help screen | Roland Scheidegger | 2004-05-21 | 1 | -1/+1 |
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* | s/core/main/ | Brian Paul | 2004-05-21 | 1 | -1/+1 |
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* | fix constant texture environment color setup for texture units > 0 | Roland Scheidegger | 2004-05-21 | 1 | -48/+24 |
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* | s/sop/rop/ in a couple places to fix some bugs. Added some parameter | Ian Romanick | 2004-05-21 | 1 | -52/+109 |
| | | | | information to several functions. | ||||
* | lots of updates | Brian Paul | 2004-05-20 | 1 | -12/+88 |
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* | updated URL | Brian Paul | 2004-05-20 | 1 | -1/+1 |
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* | Added all of the missing ARB extensions. Added all the enums and | Ian Romanick | 2004-05-20 | 1 | -604/+2048 |
| | | | | | types for all core versions and ARB extensions. Converted all tabs to spaces. | ||||
* | doc update; minor changes | Daniel Borca | 2004-05-20 | 3 | -14/+31 |
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* | Add support for GL_EXT_blend_[func|equation]_separate. Fix ↵ | Roland Scheidegger | 2004-05-20 | 4 | -17/+115 |
| | | | | GL_EXT_blend_color. Remove support for GL_EXT_blend_logic_op (cannot be supported together with blend_equation_separate unless a software fallback would be added). | ||||
* | add check if drm is new enough for packet R200_EMIT_RB3D_BLENDCOLOR | Roland Scheidegger | 2004-05-20 | 2 | -0/+5 |
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* | add missing R200_RB3D_BLENDCOLOR register | Roland Scheidegger | 2004-05-20 | 1 | -0/+1 |
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* | Added some in-code documentation. Modifed glParameter to be a | Ian Romanick | 2004-05-19 | 2 | -39/+126 |
| | | | | subclass of glItem. | ||||
* | Re-ordered categories. Added extension number information. | Ian Romanick | 2004-05-19 | 1 | -1324/+1475 |
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* | added GL_NV_blend_square | Daniel Borca | 2004-05-19 | 3 | -82/+57 |
| | | | | | fixed alpha blending modes for Napalm minor fix in compressed texture aspectratio adjust | ||||
* | New scripts for processing the XML version of APIspec. Mail is being | Ian Romanick | 2004-05-18 | 8 | -0/+8222 |
| | | | | sent to mesa3d-dev with a more detailed description. | ||||
* | added some core-level extensions | Daniel Borca | 2004-05-18 | 1 | -0/+2 |
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* | fixed some bogus array enable tests (Soju Matsumoto) | Brian Paul | 2004-05-17 | 1 | -4/+4 |
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* | Replaced 'core' with 'main'. | Brian Paul | 2004-05-16 | 3 | -7/+8 |
| | | | | Other minor updates. | ||||
* | minor doxygen updates | Brian Paul | 2004-05-14 | 4 | -4/+6 |
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* | Minor fixes/optimizations to type conversions in draw_depth_pixels(). | Brian Paul | 2004-05-14 | 1 | -27/+41 |
| | | | | Fix off by one errors in a few assertions. | ||||
* | Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix ↵ | Roland Scheidegger | 2004-05-14 | 3 | -162/+135 |
| | | | | errors when blending is disabled (set blend equation and function to default values). | ||||
* | cast driHwLock assignment | Brian Paul | 2004-05-13 | 1 | -1/+2 |
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* | silence warning in assignment to gp.value | Brian Paul | 2004-05-13 | 1 | -1/+1 |
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* | fix parameters to StoreImage() | Brian Paul | 2004-05-13 | 1 | -2/+2 |
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* | Another pass at implementing byte-swapped texture formats. | Brian Paul | 2004-05-13 | 5 | -650/+319 |
| | | | | | More code re-use this time. Most formats now tested/debugged with new packedpixels.c test. | ||||
* | Test program to check that packed pixel formats work as expected with | Brian Paul | 2004-05-12 | 2 | -0/+300 |
| | | | | | glTexImage2D. All samples should appear identical. Press f/F to change the internal texture format. | ||||
* | GL_BGR can't be used with the packed types, according to the GL spec. ↵ | Brian Paul | 2004-05-12 | 1 | -1/+15 |
| | | | | Enforce such. | ||||
* | some component ordering bugs in extract_float_rgba() | Brian Paul | 2004-05-12 | 1 | -24/+32 |
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* | Fixed code that has computed incorrect number of modes. | Erdi Chen | 2004-05-12 | 1 | -1/+1 |
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* | Added support for GL_EXT_blend_equation_separate and | Ian Romanick | 2004-05-12 | 3 | -200/+177 |
| | | | | | GL_NV_blend_square. Fix a bug in the way the GL_MIN and GL_MAX blending modes were handled. | ||||
* | Fixed a bug that showed up in several multitexturing games (Quake3 and | Ian Romanick | 2004-05-12 | 3 | -35/+16 |
| | | | | | | ThinkTanks were tested) that was related to the recent 4 TMU changes. Removed the un-needed TexBlendColorPipeNum field from the hardware context. | ||||
* | fix compiler warnings (Jerome Glisse) | Brian Paul | 2004-05-12 | 16 | -46/+61 |
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* | fix parameters to StoreImage calls | Brian Paul | 2004-05-12 | 1 | -2/+2 |
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