| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | nv50: fix layerid to be the fp input number rather than vp output number | Ilia Mirkin | 2014-02-06 | 3 | -7/+9 |
* | nv50: rework primid logic | Ilia Mirkin | 2014-02-06 | 3 | -6/+4 |
* | glx: Pass NULL DRI drawables into the DRI driver for None GLX drawables | Kristian Høgsberg | 2014-02-06 | 2 | -5/+15 |
* | st/vdpau: add flush on unmap | Christian König | 2014-02-06 | 1 | -0/+4 |
* | vdpau: flush the context before exporting the surface v2 | Marek Olšák | 2014-02-06 | 1 | -0/+1 |
* | glsl: Initialize ubo_binding_mask flags to zero. | Matt Turner | 2014-02-06 | 1 | -0/+1 |
* | gallium/radeon: fix warnings | Marek Olšák | 2014-02-06 | 3 | -5/+9 |
* | gallium: remove PIPE_USAGE_STATIC | Marek Olšák | 2014-02-06 | 52 | -74/+69 |
* | gallium: define the behavior of PIPE_USAGE_* flags properly | Marek Olšák | 2014-02-06 | 2 | -12/+19 |
* | gallium: remove PIPE_RESOURCE_FLAG_GEN_MIPS | Marek Olšák | 2014-02-06 | 1 | -1/+0 |
* | r600g,radeonsi: set resource domains in one place (v2) | Marek Olšák | 2014-02-06 | 5 | -27/+23 |
* | st/mesa: fix crash when a shader uses a TBO and it's not bound | Marek Olšák | 2014-02-06 | 1 | -0/+6 |
* | st/omx: add workaround for bug in Bellagio | Christian König | 2014-02-06 | 3 | -2/+16 |
* | st/omx: initial OpenMAX support v3 | Christian König | 2014-02-06 | 14 | -2/+2421 |
* | vl/rbsp: add H.264 RBSP implementation | Christian König | 2014-02-06 | 1 | -0/+164 |
* | vl/vlc: add function to limit the vlc size | Christian König | 2014-02-06 | 1 | -12/+41 |
* | vl/vlc: add remove bits function | Christian König | 2014-02-06 | 1 | -0/+12 |
* | radeon: update legal notes on UVD | Christian König | 2014-02-06 | 1 | -0/+31 |
* | radeon: just don't map VRAM buffers at all | Christian König | 2014-02-06 | 1 | -2/+2 |
* | radeon/video: directly create buffers in the right domain | Christian König | 2014-02-06 | 3 | -7/+12 |
* | radeon/video: seperate common video functions | Christian König | 2014-02-06 | 9 | -315/+413 |
* | gallium/dri2: Fix dri2_dup_image | Axel Davy | 2014-02-05 | 1 | -0/+1 |
* | i965/vs: Fix typo in brw_compute_vue_map | Chris Forbes | 2014-02-05 | 1 | -1/+1 |
* | i965: Fix register types in dump_instructions(). | Kenneth Graunke | 2014-02-05 | 4 | -2/+32 |
* | egl/glx: Remove egl_glx driver | Chad Versace | 2014-02-05 | 7 | -1254/+0 |
* | docs: update 10.1 relnotes to note GL 3.3 on r600 and radeonsi. | Dave Airlie | 2014-02-06 | 1 | -1/+1 |
* | tgsi/ureg: increase the number of immediates | Zack Rusin | 2014-02-05 | 1 | -1/+1 |
* | gallivm: make sure analysis works with large number of immediates | Zack Rusin | 2014-02-05 | 1 | -8/+9 |
* | gallivm: handle huge number of immediates | Zack Rusin | 2014-02-05 | 4 | -44/+86 |
* | gallivm: allow large numbers of temporaries | Zack Rusin | 2014-02-05 | 4 | -5/+20 |
* | i965/fs: Assume FBO rendering in precompile if MRT. | Chris Forbes | 2014-02-06 | 1 | -4/+5 |
* | i965/fs: Guess nr_color_regions better in precompile | Chris Forbes | 2014-02-06 | 1 | -1/+3 |
* | docs: Add relnotes for 10.2 | Chris Forbes | 2014-02-06 | 1 | -0/+61 |
* | mesa: Bump version to 10.2.0-devel | Chris Forbes | 2014-02-06 | 1 | -1/+1 |
* | i965: Move intel_prepare_render() above first buffer access | Kristian Høgsberg | 2014-02-05 | 2 | -4/+4 |
* | st/mesa: add MESA_SHADER_COMPUTE case in shader_stage_to_ptarget() | Brian Paul | 2014-02-05 | 1 | -0/+2 |
* | mesa: re-wrap, fix-up comment text in formats.h | Brian Paul | 2014-02-05 | 1 | -14/+19 |
* | i965/cs: Allow ARB_compute_shader to be enabled via env var. | Paul Berry | 2014-02-05 | 2 | -1/+13 |
* | i965/cs: Create the brw_compute_program struct, and the code to initialize it. | Paul Berry | 2014-02-05 | 2 | -0/+19 |
* | glsl/cs: Prohibit mixing of compute and non-compute shaders. | Paul Berry | 2014-02-05 | 1 | -0/+7 |
* | glsl/cs: Prohibit user-defined ins/outs in compute shaders. | Paul Berry | 2014-02-05 | 1 | -0/+7 |
* | main/cs: Implement query for COMPUTE_WORK_GROUP_SIZE. | Paul Berry | 2014-02-05 | 1 | -0/+18 |
* | mesa/cs: Handle compute shader local size during linking. | Paul Berry | 2014-02-05 | 3 | -0/+88 |
* | glsl/cs: Handle compute shader local_size_{x,y,z} declaration. | Paul Berry | 2014-02-05 | 9 | -36/+285 |
* | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant. | Paul Berry | 2014-02-05 | 8 | -0/+25 |
* | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant. | Paul Berry | 2014-02-05 | 6 | -0/+8 |
* | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant. | Paul Berry | 2014-02-05 | 8 | -0/+56 |
* | mesa/cs: Create the gl_compute_program struct, and the code to initialize it. | Paul Berry | 2014-02-05 | 3 | -0/+32 |
* | mesa/cs: Handle compute shaders in _mesa_use_program(). | Paul Berry | 2014-02-05 | 1 | -0/+1 |
* | glsl/cs: update main.cpp to use the ".comp" extension for compute shaders. | Paul Berry | 2014-02-05 | 1 | -0/+2 |