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*
nir/opcodes: Add algebraic properties metadata
Jason Ekstrand
2015-01-15
3
-71
/
+89
*
nir: Make load_const SSA-only
Jason Ekstrand
2015-01-15
16
-162
/
+54
*
nir: Make nir_ssa_undef_instr_create initialize the destination
Jason Ekstrand
2015-01-15
4
-13
/
+11
*
i965/nir: Move the other lowering passes to before out-of-SSA
Jason Ekstrand
2015-01-15
1
-6
/
+6
*
nir/lower_system_values: Handle SSA destinations
Jason Ekstrand
2015-01-15
1
-1
/
+14
*
nir/lower_atomics: Use/support SSA
Jason Ekstrand
2015-01-15
2
-21
/
+35
*
nir/live_variables: Use the new ssa_def iterator
Jason Ekstrand
2015-01-15
1
-19
/
+13
*
nir: Use nir_foreach_ssa_def for setting up ssa destinations
Jason Ekstrand
2015-01-15
1
-13
/
+11
*
nir: Add a foreach_ssa_def function
Jason Ekstrand
2015-01-15
2
-0
/
+43
*
nir/lower_variables: Use a real dominance DFS for variable renaming
Jason Ekstrand
2015-01-15
1
-4
/
+5
*
nir: Remove predication
Jason Ekstrand
2015-01-15
10
-321
/
+18
*
nir: Make bcsel a fully vector operation
Jason Ekstrand
2015-01-15
5
-6
/
+15
*
nir: Call nir_metadata_preserve more places
Jason Ekstrand
2015-01-15
8
-2
/
+27
*
nir/metadata: Rename metadata_dirty to metadata_preserve
Jason Ekstrand
2015-01-15
8
-16
/
+18
*
i965/fs_nir: Add support for indirect texture arrays
Jason Ekstrand
2015-01-15
1
-4
/
+21
*
nir: Rework the way samplers are lowered
Jason Ekstrand
2015-01-15
1
-75
/
+78
*
nir/tex_instr_create: Initialize all 4 sources
Jason Ekstrand
2015-01-15
1
-1
/
+1
*
nir/tex_instr: Rename the indirect source type and add an array size
Jason Ekstrand
2015-01-15
4
-4
/
+17
*
nir: Use a source for uniform buffer indices instead of an index
Jason Ekstrand
2015-01-15
3
-55
/
+76
*
nir: Constant fold array indirects
Jason Ekstrand
2015-01-15
1
-8
/
+76
*
nir: Make texture instruction names more consistent
Jason Ekstrand
2015-01-15
11
-25
/
+25
*
nir: Remove the ffma peephole
Jason Ekstrand
2015-01-15
2
-190
/
+0
*
nir: Add a basic constant folding pass
Jason Ekstrand
2015-01-15
4
-0
/
+283
*
nir: Add an algebraic optimization pass
Jason Ekstrand
2015-01-15
5
-3
/
+90
*
nir: Add infastructure for generating algebraic transformation passes
Jason Ekstrand
2015-01-15
1
-0
/
+255
*
nir: Add an expression matching framework
Jason Ekstrand
2015-01-15
3
-0
/
+446
*
nir/glsl: Emit abs, neg, and sat operations instead of source modifiers
Jason Ekstrand
2015-01-15
1
-6
/
+3
*
nir: Make the type casting operations static inline functions
Jason Ekstrand
2015-01-15
1
-32
/
+32
*
nir: Add a lowering pass for adding source modifiers where possible
Jason Ekstrand
2015-01-15
4
-0
/
+188
*
nir: Add neg, abs, and sat opcodes
Jason Ekstrand
2015-01-15
1
-0
/
+5
*
i965/fs_nir: Implement the ARB_gpu_shader5 interpolation intrinsics
Jason Ekstrand
2015-01-15
1
-0
/
+120
*
i965/fs_nir: Add a has_indirect flag and clean up some of the input/output code
Jason Ekstrand
2015-01-15
1
-63
/
+14
*
nir: Add a helper for getting a constant value from an SSA source
Jason Ekstrand
2015-01-15
2
-0
/
+20
*
nir/glsl: Add support for gpu_shader5 interpolation instrinsics
Jason Ekstrand
2015-01-15
1
-1
/
+79
*
nir: Add gpu_shader5 interpolation intrinsics
Jason Ekstrand
2015-01-15
2
-27
/
+21
*
nir/validate: Validate intrinsic source/destination sizes
Jason Ekstrand
2015-01-15
1
-0
/
+26
*
nir: Vectorize intrinsics
Jason Ekstrand
2015-01-15
9
-315
/
+123
*
nir: Remove the old variable lowering code
Jason Ekstrand
2015-01-15
3
-1245
/
+0
*
nir/validate: Ensure that outputs are write-only and inputs are read-only
Jason Ekstrand
2015-01-15
1
-0
/
+23
*
i965/fs_nir: Use the new variable lowering code
Jason Ekstrand
2015-01-15
1
-19
/
+25
*
nir/glsl: Generate SSA NIR
Jason Ekstrand
2015-01-15
1
-129
/
+117
*
nir: Add a pass to lower global variables to local variables
Jason Ekstrand
2015-01-15
3
-0
/
+109
*
nir: Add a pass for lowering input/output loads/stores
Jason Ekstrand
2015-01-15
3
-0
/
+394
*
nir: Add a pass to lower local variables to registers
Jason Ekstrand
2015-01-15
3
-0
/
+316
*
nir: Add a pass to lower local variable accesses to SSA values
Jason Ekstrand
2015-01-15
3
-0
/
+1069
*
nir: Add a copy splitting pass
Jason Ekstrand
2015-01-15
3
-0
/
+288
*
nir: Automatically update SSA if uses
Jason Ekstrand
2015-01-15
1
-5
/
+4
*
i965/fs_nir: Don't dump the shader.
Jason Ekstrand
2015-01-15
1
-5
/
+0
*
nir/glsl: Don't allocate a state_slots array for 0 state slots
Jason Ekstrand
2015-01-15
1
-6
/
+12
*
nir: Validate that the sources of a phi have the same size as the destination
Jason Ekstrand
2015-01-15
1
-0
/
+13
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