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* st/mesa: st_atom_shader.c C99 tidy upTimothy Arceri2017-02-021-3/+1
* st/mesa: remove pre C99 statement block for variable declarationTimothy Arceri2017-02-021-60/+58
* isl: Add assertions for render target swizzle restrictionsJason Ekstrand2017-02-011-0/+32
* st/va: add h264 constrained baseline profileBoyuan Zhang2017-02-011-0/+1
* st/vdpau: add h264 constrained baseline profileBoyuan Zhang2017-02-011-0/+4
* radeon/uvd: add h264 constrained baseline supportBoyuan Zhang2017-02-011-0/+1
* vl: add h264 constrained baseline profileBoyuan Zhang2017-02-012-0/+2
* radv: Enable VK_KHR_shader_draw_parameters.Bas Nieuwenhuizen2017-02-012-0/+5
* radv: Pass draw index to shader.Bas Nieuwenhuizen2017-02-011-5/+9
* radv/ac: Add draw index support.Bas Nieuwenhuizen2017-02-011-2/+8
* i965: Prevent coverity warningRobert Foss2017-02-011-0/+1
* spirv: add SPV_KHR_shader_draw_parameters supportLionel Landwerlin2017-02-013-0/+17
* compiler: add missing enums for debugLionel Landwerlin2017-02-011-0/+2
* docs: add news item and link release notes for 13.0.4Emil Velikov2017-02-012-0/+7
* docs: add sha256 checksums for 13.0.4Emil Velikov2017-02-011-1/+2
* docs: add release notes for 13.0.4Emil Velikov2017-02-011-0/+254
* winsys/radeon: Allow visible VRAM size > 256MB with kernel driver >= 2.49Michel Dänzer2017-02-011-1/+6
* android: add vulkan build for intelTapani Pälli2017-02-012-0/+227
* mesa: use same is_color_attachment trick to discern error casesIlia Mirkin2017-01-311-3/+11
* anv: Improve flushing around STATE_BASE_ADDRESSJason Ekstrand2017-01-311-0/+4
* anv: Flush render cache before STATE_BASE_ADDRESS on gen7Jason Ekstrand2017-01-311-3/+0
* isl/formats: Only advertise sampling for A4B4G4R4 on BroadwellJason Ekstrand2017-01-311-2/+3
* intel/blorp: Handle clearing of A4B4G4R4 on all platformsJason Ekstrand2017-01-311-0/+23
* radeonsi: Fix build on LLVM < 3.9 v2Tom Stellard2017-02-011-2/+4
* radv: Enable Float64 support.Bas Nieuwenhuizen2017-02-012-1/+2
* radv/ac: Implement Float64 SSBO loads.Bas Nieuwenhuizen2017-02-011-26/+49
* radv/ac: Implement Float64 UBO loads.Bas Nieuwenhuizen2017-02-011-2/+6
* radv/ac: Implement Float64 load/store var.Bas Nieuwenhuizen2017-02-011-53/+48
* radv/ac: Implement Float64 SSBO stores.Bas Nieuwenhuizen2017-02-011-3/+14
* radv/ac: Add core Float64 support.Bas Nieuwenhuizen2017-02-011-44/+129
* vc4: Enable Neon on arm android buildsRob Herring2017-01-311-0/+2
* vc4: fix arm64 build with NeonRob Herring2017-01-311-1/+1
* vc4: Make Neon inline assembly clang compatibleRob Herring2017-01-311-35/+35
* radeonsi: Set datalayout on the llvm moduleTom Stellard2017-01-311-0/+6
* nir/spirv/glsl450: Implement IEEE-compliant handling of atan2(±∞, ±∞).Francisco Jerez2017-01-311-1/+21
* glsl: Implement IEEE-compliant handling of atan2(±∞, ±∞).Francisco Jerez2017-01-311-1/+21
* nir/spirv/glsl450: Rewrite atan2 implementation to fix accuracy and handling ...Francisco Jerez2017-01-311-22/+55
* glsl: Rewrite atan2 implementation to fix accuracy and handling of zero/infin...Francisco Jerez2017-01-311-36/+60
* i965/fs: Fix nir_op_fsign of absolute value.Francisco Jerez2017-01-311-1/+8
* glsl/ir_builder: Add rcp builder.Francisco Jerez2017-01-312-0/+7
* glsl: Fix constant evaluation of the rcp op.Francisco Jerez2017-01-311-1/+1
* mesa/program: Translate csel operation from GLSL IR.Francisco Jerez2017-01-311-1/+8
* etnaviv: Set SE.CLIP registers, add margins for scissor/clip registersWladimir J. van der Laan2017-01-313-20/+52
* etnaviv: Generate new sin/cos instructions on GC3000Wladimir J. van der Laan2017-01-313-1/+40
* anv/cmd_buffer: Use the proper depth input attachment surface stateNanley Chery2017-01-311-6/+6
* glsl: fix heap-buffer-overflowBartosz Tomczyk2017-01-311-1/+1
* etnaviv: Cannot render to rb-swapped formatsWladimir J. van der Laan2017-01-311-2/+5
* etnaviv: Avoid infinite loop in find_frame()Christian Gmeiner2017-01-311-1/+1
* radv/ac: apply slice rounding to 1d arrays as well.Dave Airlie2017-01-311-5/+15
* radv/geom: check if esgs and gsvs ring exists before filling geom ringsDave Airlie2017-01-311-3/+6