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* configs: darwin: Don't build GLwJeremy Huddleston2008-09-261-3/+3
* mesa: remove invalid assertions that programs have parametersBrian Paul2008-09-261-6/+0
* mesa: fix assertion in _mesa_reference_program()Brian Paul2008-09-261-1/+5
* mesa: fix param indexingBrad King2008-09-261-6/+6
* mesa: fix cast/conversion for optional codeBrian2008-09-252-5/+7
* mesa: fix typo (s/feadback/feedback/). Fixes broken selection/feedback.Brian Paul2008-09-251-2/+2
* mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)Brian Paul2008-09-252-3/+3
* mesa: fix some VBO buffer object issuesBrian Paul2008-09-252-11/+23
* mesa: fix function params to match prototypesSam Hocevar2008-09-251-5/+5
* mesa: prevent the slang code generator from aborting when faced with a sample...Sam Hocevar2008-09-251-1/+5
* i965: support for sin() and cos() in vertex shaders.Sam Hocevar2008-09-251-0/+6
* i965: more meaningful message for unsupported opcodes.Sam Hocevar2008-09-252-3/+8
* intel: Fix clears to depth_stencil texture attachments.Eric Anholt2008-09-241-1/+1
* set SamplerUnit[] entry in load_texture() just to be safeBrian2008-09-241-0/+4
* use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...Brian2008-09-241-1/+1
* set program->SamplersUsed bit when using a texture instructionBrian2008-09-241-1/+4
* Remove ctx field from texenvprog_cacheBrian2008-09-241-4/+4
* include programopt.hBrian2008-09-241-0/+1
* Disable vertex shader fog, compute fog in fragment shader.Brian2008-09-241-5/+11
* temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabledBrian2008-09-241-0/+1
* mesa: fix main/ prefix in includeKeith Whitwell2008-09-231-1/+1
* vbo: unmap and remap immediate vbo before/after each draw.Keith Whitwell2008-09-231-0/+16
* added vbo_use_buffer_objects() to specify that immediate mode data should be ...Brian2008-09-233-2/+51
* vbo: seed initial max_element value with a more likely candidateKeith Whitwell2008-09-231-6/+6
* mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/Brian Paul2008-09-232-6/+6
* mesa: glsl: fix glGetUniform for matrix queriesBrian Paul2008-09-231-50/+79
* mesa: glsl: fix a number of glUniform issuesBrian Paul2008-09-231-31/+199
* mesa: glsl: fix error check in get_uniformfv()Brian Paul2008-09-231-4/+9
* mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca2008-09-2316-67/+25
* mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul2008-09-231-0/+9
* mesa: add fwd decl of fill_in_entrypoint_offset()Brian Paul2008-09-231-0/+4
* mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...Brian Paul2008-09-232-19/+36
* Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in ...Brian2008-09-233-7/+60
* mesa: refactor: move GetProcAddress code from glapi.c into new glapi_getproc....Brian Paul2008-09-234-624/+656
* i965: Cope with batch getting flushed in the middle of batchbuffer emits.Eric Anholt2008-09-235-12/+14
* intel: Add missing include files for meta drawpixels since mesa shuffling.Eric Anholt2008-09-231-0/+2
* intel: Replace pbo-only drawpixels function with a generic Mesa metaops.Eric Anholt2008-09-231-276/+108
* i915: Fix overlapping CopyPixels with negative pixel zoom.Eric Anholt2008-09-231-4/+14
* i915: fix crash in flush_prim -> wait_flips -> flush_batch -> flush_prim.Eric Anholt2008-09-231-17/+18
* i965: Adapt to new TNL program tracking semanticsIan Romanick2008-09-221-1/+2
* r300: Adapt to the removal of _tnl_ProgramCacheInit() and friends.Michel Dänzer2008-09-221-2/+1
* Remove incorrect test from mmAllocMem.Michel Dänzer2008-09-221-1/+1
* mesa: allow for extra per-context initBrian Paul2008-09-213-4/+7
* mesa: texture crop rect stateBrian Paul2008-09-213-1/+35
* mesa: set point stateBrian Paul2008-09-212-0/+8
* mesa: fix some feature testsBrian Paul2008-09-212-6/+2
* mesa: fix some pixel transfer state tests for depth formatsBrian Paul2008-09-211-5/+9
* mesa: fix issues causing warnings on WindowsBrian Paul2008-09-211-1/+9
* mesa: Silence compiler warnings on Windows.Michal Krol2008-09-213-7/+7
* mesa: comments about vectors vs componentsBrian Paul2008-09-212-3/+3