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* mesa: _mesa_texstore_s8_z24 now supports depth only uploadsJakob Bornecrantz2008-06-181-34/+62
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* gallium: Remove PIPE_FORMAT_A8UB8UG8SR8S_NORM definition.Michal Krol2008-06-181-1/+0
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* i915: Fix for s8_z24 textures not being shownJakob Bornecrantz2008-06-181-1/+1
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* mesa: Added _mesa_texstore_s8_z24Jakob Bornecrantz2008-06-183-4/+55
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* mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT ↵Brian Paul2008-06-172-3/+3
| | | | for Z unpacking
* gallium: Add facilities for mixed pipe formats.Michal Krol2008-06-171-6/+42
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* gallium: need to flush bitmap cache when raster color changesBrian Paul2008-06-171-6/+14
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* gallium: check if sampler->max_lod < sampler->min_lodBrian Paul2008-06-171-0/+9
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* mesa: make mm.c use unsigned ints for offsets.Brian Paul2008-06-172-6/+7
| | | | | | | If you have a GPU using this code and it has the offsets up in this space, this fails. cherry-picked from master
* i915: Made region pool a slabpoolJakob Bornecrantz2008-06-171-1/+12
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* i915: Max and Min lod now worksJakob Bornecrantz2008-06-173-17/+79
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* added ARCH_FLAGSseventh guardian2008-06-161-5/+5
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* git: Updated .gitignore filesJakob Bornecrantz2008-06-162-0/+13
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* util: Use pf_get_size().Michal Krol2008-06-141-1/+1
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* mesa: move some glapi bits aroundBrian Paul2008-06-137-5/+10
| | | | | | Move _glapi_proc typedef from glapitable.h to glapi.h Also, don't include glapitable.h from glapi.h Before we were including the huge glapitable.h file in every .c file.
* mesa: remove some temp debug codeBrian Paul2008-06-131-1/+0
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* mesa: check FEATURE_ARB_occlusion_queryBrian Paul2008-06-131-0/+7
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* egl: added a debug msgBrian Paul2008-06-131-0/+1
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* i915: Improved the not used tile codeJakob Bornecrantz2008-06-132-18/+36
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* trivial: Update clear-undefinedJakob Bornecrantz2008-06-131-0/+7
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* mesa: Fix libglapi.a build for driJakob Bornecrantz2008-06-131-2/+2
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* i915: Fix offsets not being used for surface targetsJakob Bornecrantz2008-06-131-2/+2
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* i915: Fix most of the clear problemsJakob Bornecrantz2008-06-132-0/+2
| | | | trivial/clear-undefined still fails
* trival: Added test for undefined context of bufferJakob Bornecrantz2008-06-132-0/+131
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* gallium: another attempt at fixing libglapi.a compilation for DRI buildsBrian Paul2008-06-131-6/+5
| | | | If building for DRI, make a dummy/empty libglapi.a for now.
* mesa: fix typo: s/stacks/stack/Brian Paul2008-06-131-1/+1
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* gallium: Fix PIPE_FORMAT_A2B10G10R10_UNORM definition.Michal Krol2008-06-131-1/+1
| | | | Whoops!
* gallium: Add PIPE_FORMAT_A2B10G10R10_UNORM.Michal Krol2008-06-131-0/+2
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* gallium: Allow pipe format component sizes to be specifiedMichal Krol2008-06-131-8/+14
| | | | | | with finer granularity. This will allow us to define A2R10G10B10 format.
* mesa: Remove duplicate code.Michal Krol2008-06-131-18/+1
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* i915: Messed up lineloop now worksJakob Bornecrantz2008-06-131-3/+3
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* i915: Support all primtive types in vbuf pathJakob Bornecrantz2008-06-131-2/+42
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* silly bug: it's PROGRAM_VARYINGZack Rusin2008-06-121-1/+1
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* glsl: make sure we replace all output reads with temporariesZack Rusin2008-06-123-7/+10
| | | | test in if.glsl
* mesa: add some #if FEATURE_x testsBrian Paul2008-06-125-2/+38
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* gallium: add some #if FEATURE_x testsBrian Paul2008-06-123-0/+10
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* mesa: remove unneeded #includeBrian Paul2008-06-121-1/+0
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* gallium: add missing commaBrian Paul2008-06-121-1/+1
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* gallium: disable the codegen for TGSI_OPCODE_EXPBASE2 for now.Brian Paul2008-06-121-0/+7
| | | | | The x86 code seems to fail for exponents of 4 or larger. See glean's vertProg1/EX2 test.
* gallium: fix SSE codegen for instructions that use both a CONSTANT and IMMEDIATEKeith Whitwell2008-06-123-9/+22
| | | | | | | Fixes codegen for instructions like MUL dst, CONST[0], IMM[0]; the two operands would up getting aliased in the x86/sse code. Fixes glean/vertProg1/fogparams test.
* gallium: test for FEATURE_convolutionBrian Paul2008-06-121-0/+4
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* gallium: remove unused/old st_atom_fixedfunction.c fileBrian Paul2008-06-121-66/+0
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* almost forgot - RelAddr is a boolean so use it hereZack Rusin2008-06-121-1/+1
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* add some glsl example testing different arrays of uniformsZack Rusin2008-06-125-0/+131
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* shaders: fix allocation of arrays of parametersZack Rusin2008-06-121-1/+23
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* glsl: implement variable array indexesZack Rusin2008-06-126-15/+34
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* mesa: restore and fix Keith's "further degenerate the special case lit ↵Brian Paul2008-06-121-13/+31
| | | | | | | | | substitute" There was a bug in emit_degenerate_lit() that caused the SLT to produce unpredictable results in lit.z Plus, added a bunch of new comments.
* pb: don't assert(0) on failure to allocate - this is a normal condition in ↵Keith Whitwell2008-06-121-1/+0
| | | | many drivers
* Revert "mesa: further degenerate the special case lit substitute"Brian Paul2008-06-111-12/+9
| | | | | | This reverts commit e841b92d9c8bf48085b4996df828ae745977f931. This fixes two specular lighting conform failures.
* mesa: refactor: update SConscript with recently added new source filesBrian Paul2008-06-111-0/+9
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