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* i965: Don't emit MOVs with undefined registers for Gen4 point clipping.Kenneth Graunke2018-02-281-1/+1
* broadcom/vc5: Fix regression in the page-cache slice size alignment.Eric Anholt2018-02-281-3/+6
* i965: Only emit 3DSTATE_DRAWING_RECTANGLE once on gen8+Jason Ekstrand2018-02-283-2/+13
* i965: Be more clever about setting up our viewport clipJason Ekstrand2018-02-281-8/+12
* intel/compiler: Re-add .vs_inputs_dual_locations = trueMatt Turner2018-02-281-0/+1
* r600/shader: when using images always load thread id gpr at start (v2)Dave Airlie2018-02-281-15/+7
* r600: fix whitespace in recent 1d texture commit.Dave Airlie2018-02-281-1/+1
* intel/compiler: Add ICL to test_eu_validate.cppMatt Turner2018-02-281-0/+1
* intel/compiler: Disable Align16 tests on Gen11+Matt Turner2018-02-281-0/+16
* intel/compiler: Add instruction compaction support on Gen11Matt Turner2018-02-281-0/+42
* intel/compiler: Mark line, pln, and lrp as removed on Gen11+Matt Turner2018-02-281-4/+6
* intel/compiler: Lower flrp32 on Gen11+Matt Turner2018-02-285-17/+26
* intel/compiler/fs: Implement ddy without using align16 for Gen11+Matt Turner2018-02-281-8/+38
* intel/compiler/fs: Simplify ddx/ddy code generationMatt Turner2018-02-281-42/+21
* intel/compiler/fs: Pass fs_inst to generate_ddx/ddy instead of opcodeMatt Turner2018-02-282-8/+10
* intel/compiler/fs: Don't generate integer DWord multiply on Gen11Matt Turner2018-02-283-5/+6
* intel/compiler/fs: Implement FS_OPCODE_LINTERP with MADs on Gen11+Matt Turner2018-02-282-4/+46
* intel/compiler/fs: Return multiple_instructions_emitted from generate_linterpMatt Turner2018-02-282-4/+8
* intel/compiler/fs: Fix application of cmod and saturate to LINE/MAC pairMatt Turner2018-02-281-2/+11
* intel/compiler: Add Gen11+ native float typeMatt Turner2018-02-286-2/+32
* intel/compiler: Add Gen11 register typesMatt Turner2018-02-281-8/+65
* intel: Disable 64-bit extensions on platforms without 64-bit typesMatt Turner2018-02-283-4/+9
* intel: Add icl pci id for INTEL_DEVID_OVERRIDEAnuj Phogat2018-02-281-0/+1
* i965: Warn about preliminary support for Gen11Matt Turner2018-02-281-0/+7
* intel: Add a preliminary device for Ice LakeAnuj Phogat2018-02-281-1/+56
* anv: remove anv_gem_set_context_priority helperTapani Pälli2018-02-283-12/+3
* swr/rast: revert clip distance precisionGeorge Kyriazis2018-02-282-4/+17
* swr/rast: Faster frustum prim cullingGeorge Kyriazis2018-02-281-3/+7
* swr/rast: Consolidate TRANSLATE_ADDRESSGeorge Kyriazis2018-02-284-6/+28
* swr/rast: Code generation cleanupGeorge Kyriazis2018-02-281-15/+21
* swr/rast: Remove draw type from event definitionsGeorge Kyriazis2018-02-283-12/+8
* swr/rast: whitespace changeGeorge Kyriazis2018-02-281-1/+1
* swr/rast: Fix index buffer overfetch issue for non-indexed drawsGeorge Kyriazis2018-02-281-0/+15
* softpipe: don't iterate through PIPE_MAX_SHADER_SAMPLER_VIEWSRoland Scheidegger2018-02-281-2/+2
* cso: don't cycle through PIPE_MAX_SHADER_SAMPLER_VIEWS on context destroyRoland Scheidegger2018-02-281-1/+3
* draw: don't needlessly iterate through all sampler view slotsRoland Scheidegger2018-02-281-1/+1
* anv: implement VK_EXT_global_priority extensionTapani Pälli2018-02-285-0/+95
* i965: use context priority definitions from gen_defines.hTapani Pälli2018-02-283-10/+10
* intel: add new common header gen_defines.hTapani Pälli2018-02-282-0/+55
* winsys/amdgpu: request high addressesChristian König2018-02-281-4/+12
* ac/shader: move scanning some info about input PS declarationsSamuel Pitoiset2018-02-285-15/+26
* glsl/linker: fix bug when checking precision qualifierSamuel Iglesias Gonsálvez2018-02-281-8/+3
* anv: set maxResourceSize to the respective value for each generationSamuel Iglesias Gonsálvez2018-02-281-1/+14
* r600: partly revert disabling tiling for 1d texture.Dave Airlie2018-02-281-0/+5
* nir: fix interger divide by zero crash during constant foldingTimothy Arceri2018-02-281-2/+2
* st/mesa: ensure that images don't try to reference non-existent levelsIlia Mirkin2018-02-271-0/+1
* ac/radv: move load base vertex abi setup to vertex shader.Dave Airlie2018-02-281-1/+1
* ac/shader: fix vertex input with components.Dave Airlie2018-02-281-1/+1
* radv: remove device pointer from buffer.Dave Airlie2018-02-281-1/+0
* nir: add lower_ldexp to nir compiler optionsTimothy Arceri2018-02-286-2/+8