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* radv/meta: cleanup some unused code pathDave Airlie2017-05-082-34/+1
* radv/meta: port blit to using push constantsDave Airlie2017-05-081-100/+65
* radv/meta: move blit2d to using push constantsDave Airlie2017-05-082-75/+59
* radv/meta: move clear color to using push constantsDave Airlie2017-05-082-130/+78
* radv/meta: use novertex save path for resolve pass.Dave Airlie2017-05-082-2/+2
* radv: set base/ranges for push constant loads.Dave Airlie2017-05-086-0/+26
* radv: drop resolve hack workaroundsDave Airlie2017-05-073-104/+1
* radv/meta: select resolve pathsDave Airlie2017-05-071-8/+50
* radv/meta: add resolve pass using fragment/vertex shadersDave Airlie2017-05-076-2/+699
* radv: add subpass resolve compute pathDave Airlie2017-05-072-0/+94
* radv/resolve: split resolve emission out for computeDave Airlie2017-05-071-63/+78
* radv/meta: split out core part of resolve shaderDave Airlie2017-05-073-113/+140
* radv/meta: add srgb conversion to end of resolve shader.Dave Airlie2017-05-073-5/+61
* nir: Fix missing snprintf symbol on Windows.Jose Fonseca2017-05-071-0/+4
* nv50/ir: Replace NV50_PROGRAM_IR_* by PIPE_SHADER_IR_*Pierre Moreau2017-05-075-10/+7
* nv50/ir: Remove unused translation methodsPierre Moreau2017-05-072-10/+3
* nv50/ir: Free target if we failed to create a programPierre Moreau2017-05-071-1/+3
* nv50/ir: Fail if encountering unknown shader typePierre Moreau2017-05-071-2/+2
* radv: set PERF_MOD in sample state like radeonsi.Dave Airlie2017-05-071-1/+2
* radv: apply the tess+GS hang workaround to Polaris12 as wellDave Airlie2017-05-071-1/+2
* mesa: small texture targetIndex tidy upTimothy Arceri2017-05-071-5/+4
* mesa: fix broken indentationTimothy Arceri2017-05-071-7/+6
* mesa: some C99 tidy upsTimothy Arceri2017-05-071-24/+10
* mesa: add KHR_no_error support to copy buffer subdata functionsTimothy Arceri2017-05-074-3/+43
* mesa: remove _mesa from static functionTimothy Arceri2017-05-071-4/+4
* st/mesa: stop calling _mesa_init_buffer_object_functions()Timothy Arceri2017-05-071-3/+0
* mesa: make _mesa_buffer_storage() staticTimothy Arceri2017-05-072-13/+7
* mesa: make _mesa_copy_buffer_sub_data() staticTimothy Arceri2017-05-072-17/+8
* mesa: make _mesa_clear_buffer_sub_data() staticTimothy Arceri2017-05-072-29/+13
* mesa: add KHR_no_error support for flush mapped buffer functionsTimothy Arceri2017-05-074-3/+33
* mesa: make _mesa_flush_mapped_buffer_range() staticTimothy Arceri2017-05-072-15/+9
* mesa: add KHR_no_error support for unmap buffer functionsTimothy Arceri2017-05-074-2/+25
* mesa: split unmap_buffer() in twoTimothy Arceri2017-05-071-12/+17
* mesa: make _mesa_unmap_buffer() staticTimothy Arceri2017-05-072-9/+5
* mesa: add KHR_no_error support for some map buffer functionsTimothy Arceri2017-05-075-4/+67
* mesa: split out validation from map_buffer_range()Timothy Arceri2017-05-071-27/+50
* mesa: make map_buffer_range() staticTimothy Arceri2017-05-072-20/+13
* i965: Drop BRW_NEW_BLORP from 3DSTATE_VF atom.Kenneth Graunke2017-05-061-2/+1
* i965: Port 3DSTATE_VF to genxml and simplify the implementation.Kenneth Graunke2017-05-063-43/+29
* mesa: Simplify _mesa_primitive_restart_index().Kenneth Graunke2017-05-061-10/+2
* Revert "radeonsi: constify a bunch of the perfcounter structs."Marek Olšák2017-05-063-46/+52
* Revert "radeonsi: fix build with GCC 4.8"Marek Olšák2017-05-061-1/+1
* freedreno/a3xx: fix hang w/ large render targets and small gmemRob Clark2017-05-063-0/+7
* freedreno/ir3: add macro to declare variable length arraysRob Clark2017-05-061-18/+21
* glsl: skip tree grafting for sampler and image typesNicolai Hähnle2017-05-061-0/+11
* glsl: teach lower_ubo_reference about samplers inside structuresSamuel Pitoiset2017-05-061-0/+15
* glsl: link bindless layout qualifiersSamuel Pitoiset2017-05-061-0/+44
* glsl: do not count bindless samplers/images when linking uniformsSamuel Pitoiset2017-05-061-2/+2
* glsl: lower bindless sampler/image packed varyingsSamuel Pitoiset2017-05-061-0/+14
* glsl: implement ARB_bindless_texture conversionsSamuel Pitoiset2017-05-063-10/+84