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*
vc4: Add support for the FLR opcode.
Eric Anholt
2014-08-12
1
-0
/
+18
*
i965: Delete the Gen8 code generators.
Kenneth Graunke
2014-08-12
9
-4076
/
+0
*
i965: Never use the Gen8 code generators.
Kenneth Graunke
2014-08-12
3
-28
/
+10
*
i965: Switch to the EU emit layer for code generation on Broadwell.
Kenneth Graunke
2014-08-12
3
-3
/
+3
*
i965: Retype atomics to UD in Gen8 code generation.
Kenneth Graunke
2014-08-12
2
-4
/
+8
*
i965/vp: Use the sampler for pull constant loads on Gen7/7.5.
Kenneth Graunke
2014-08-12
1
-5
/
+12
*
i965/vec4: Drop gen <= 7 assertion in pull constant load handling.
Kenneth Graunke
2014-08-12
1
-1
/
+0
*
i965/eu: Set src0 file to IMM on Gen8+ flow control instructions.
Kenneth Graunke
2014-08-12
1
-9
/
+36
*
i965/eu: Refactor brw_WHILE to share a bit more code on Gen6+.
Kenneth Graunke
2014-08-12
1
-16
/
+12
*
i965/eu: Emulate F32TO16 and F16TO32 on Broadwell.
Kenneth Graunke
2014-08-12
1
-2
/
+50
*
i965/vec4: Port Gen8 SET_VERTEX_COUNT handling to vec4_generator.
Kenneth Graunke
2014-08-12
1
-18
/
+25
*
i965/vec4: Switch to MOV, not OR, for GS_OPCODE_THREAD_END on Gen8.
Kenneth Graunke
2014-08-12
1
-4
/
+3
*
i965/vec4: Use MOV, not OR, to set URB write channel mask bits.
Kenneth Graunke
2014-08-12
1
-4
/
+2
*
i965/fs: Don't set flag_subreg_nr = 1 on predicated FB write setup.
Kenneth Graunke
2014-08-12
1
-0
/
+1
*
i965/vec4: Respect ir->force_writemask_all in Gen8 code generation.
Kenneth Graunke
2014-08-12
1
-0
/
+1
*
i965/vec4: Set NoMask for GS_OPCODE_SET_VERTEX_COUNT on Gen8+.
Kenneth Graunke
2014-08-12
1
-1
/
+3
*
gallium/r300: Fix a link error in the tests
Jason Ekstrand
2014-08-12
1
-1
/
+1
*
i965: Return NONE from brw_swap_cmod on unknown input.
Matt Turner
2014-08-12
3
-3
/
+3
*
docs: Update release notes and GL3.txt for GL_ARB_texture_compression_bptc
Neil Roberts
2014-08-12
2
-1
/
+2
*
mesa/meta: Support decompressing floating-point formats
Neil Roberts
2014-08-12
2
-33
/
+78
*
swrast: Enable GL_ARB_texture_compression_bptc
Neil Roberts
2014-08-12
1
-0
/
+1
*
i965: Enable the GL_ARB_texture_compression_bptc extension
Neil Roberts
2014-08-12
2
-0
/
+7
*
mesa/main: Modify generate_mipmap_compressed to cope with float textures
Neil Roberts
2014-08-12
1
-5
/
+8
*
mesa: Add texstore functions for BPTC-compressed textures
Neil Roberts
2014-08-12
3
-0
/
+709
*
mesa: Add texel fetch functions for BPTC-compressed textures
Neil Roberts
2014-08-12
4
-0
/
+1001
*
mesa: Add the format enums for BPTC-compressed images
Neil Roberts
2014-08-12
8
-0
/
+112
*
mesa/format_info: Add support for the BPTC layout
Neil Roberts
2014-08-12
1
-0
/
+3
*
mesa/format_info: Add support for compressed floating-point formats
Neil Roberts
2014-08-12
1
-1
/
+3
*
mesa: Fix the base format for GL_COMPRESSED_RGB_BPTC_*_FLOAT_ARB
Neil Roberts
2014-08-12
1
-2
/
+2
*
mesa: Add the GL_ARB_texture_compression_bptc extension
Neil Roberts
2014-08-12
2
-0
/
+2
*
winsys/radeon: fix nop packet padding for hawaii
Andreas Boll
2014-08-12
3
-1
/
+16
*
mesa: regenerate gl_mangle.h
Brian Paul
2014-08-12
1
-0
/
+139
*
mesa: update wglext.h to version 20140810
Brian Paul
2014-08-12
1
-2
/
+9
*
mesa: update glxext.h to version 20140810
Brian Paul
2014-08-12
1
-2
/
+9
*
mesa: update glext.h to version 20140810
Brian Paul
2014-08-12
1
-2
/
+378
*
svga: Add a limit to the maximum surface size
Charmaine Lee
2014-08-12
9
-7
/
+130
*
mesa/st: Move declaration to top of block.
José Fonseca
2014-08-12
1
-1
/
+3
*
mesa/st: add support for dynamic sampler offsets
Ilia Mirkin
2014-08-12
2
-18
/
+43
*
radeon/uvd: fix gpu_address for video surfaces
Christian König
2014-08-12
2
-0
/
+4
*
mesa: Add a new function for getting the nonconst sampler array index
Chris Forbes
2014-08-12
2
-0
/
+14
*
glsl: Allow dynamically uniform sampler array indexing with 4.0/gs5
Chris Forbes
2014-08-12
1
-1
/
+8
*
nvc0/ir: describe the tex arguments for fermi/kepler
Ilia Mirkin
2014-08-11
1
-0
/
+25
*
nvc0/ir: add kepler+ support for indirect texture references
Ilia Mirkin
2014-08-11
1
-7
/
+27
*
nvc0/ir: add base tex offset for fermi indirect tex case
Ilia Mirkin
2014-08-11
1
-2
/
+10
*
i965: Revert part of f5cc3fdcf1680b116612fac7c39f1bd79f5e555e.
Kenneth Graunke
2014-08-11
1
-1
/
+1
*
vc4: Flip which primitives are considered front-facing.
Eric Anholt
2014-08-11
1
-1
/
+1
*
vc4: Don't forget to set the depth clear value in the packet.
Eric Anholt
2014-08-11
1
-1
/
+1
*
vc4: Add support for gl_FragCoord.
Eric Anholt
2014-08-11
5
-4
/
+76
*
vc4: Refactor shader input setup again.
Eric Anholt
2014-08-11
1
-17
/
+24
*
vc4: Clean up the tile alloc buffer size.
Eric Anholt
2014-08-11
1
-1
/
+9
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