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* nir: Always print non-identity swizzles.Matt Turner2016-08-081-1/+9
* anv/pipeline/gen7: Set multisample modesLionel Landwerlin2016-08-083-3/+14
* anv/pipeline: rename info to rs_info in emit_rs_stateLionel Landwerlin2016-08-081-8/+8
* Revert "glsl: don't try to lower non-gl builtins as if they were gl_FragData"Marek Olšák2016-08-081-2/+1
* egl/android: Add support for YV12 pixel format (v2)Tomasz Figa2016-08-081-6/+50
* st/mesa: Make Gallium's BlitFramebuffer follow the GL 4.4 sRGB rules.Kenneth Graunke2016-08-081-4/+16
* meta: Make Meta's BlitFramebuffer() follow the GL 4.4 sRGB rules.Kenneth Graunke2016-08-081-54/+30
* i965: Make BLORP's BlitFramebuffer follow the GL 4.4 sRGB rules.Kenneth Graunke2016-08-081-2/+5
* i965: Make BLORP do sRGB encode/decode on ES 2 as well.Kenneth Graunke2016-08-081-2/+2
* Revert "st/mesa: use sRGB formats for MSAA resolving if destination is sRGB"Kenneth Graunke2016-08-081-32/+0
* i965: Drop the "do resolves in sRGB" hack.Kenneth Graunke2016-08-081-24/+0
* i965: Bail on the BLT path if BlitFramebuffer requires sRGB conversion.Kenneth Graunke2016-08-082-2/+10
* egl/android: Make get_fourcc() accept HAL formatsTomasz Figa2016-08-081-9/+11
* egl/android: Refactor image creation to separate flink and prime paths (v2)Tomasz Figa2016-08-081-42/+57
* egl/android: Respect buffer mask in droid_image_get_buffers (v2)Tomasz Figa2016-08-081-5/+15
* egl/android: Remove unused variables in droid_get_buffers_with_format()Tomasz Figa2016-08-081-3/+0
* anv/pipeline/gen7: Set the depth format in 3DSTATE_SFJason Ekstrand2016-08-083-2/+25
* isl: Add a helper for getting a depth format from an isl_formatJason Ekstrand2016-08-082-0/+26
* anv/pipeline: Unify 3DSTATE_RASTER and 3DSTATE_SF setup between gen7 and gen8Jason Ekstrand2016-08-083-91/+62
* anv/pipeline/gen8: Set 3DSTATE_SF::StatisticsEnableJason Ekstrand2016-08-081-0/+1
* anv/pipeline/gen8: Unconditionally set DXMultisampleRasterizaitonEnableJason Ekstrand2016-08-081-9/+2
* anv/pipeline/gen8: Use fewer designated initializers in emit_rs_stateJason Ekstrand2016-08-081-26/+27
* genxml: Make 3DSTATE_SF more consistent between gen7 and gen8+Jason Ekstrand2016-08-083-6/+12
* anv/pipeline/gen8: Remove an old commentJason Ekstrand2016-08-081-2/+0
* mesa: Skip ES 3.0/3.1 transform feedback primitive counting error.Kenneth Graunke2016-08-081-1/+17
* mesa: Share code between _mesa_validate_DrawArrays[_Instanced].Kenneth Graunke2016-08-081-64/+25
* glsl: Implicitly enable OES_shader_io_blocks if geom/tess are enabled.Kenneth Graunke2016-08-081-0/+11
* glsl: Expose gl_PointSize if OES/EXT_tessellation_point_size is enabled.Kenneth Graunke2016-08-081-1/+5
* glsl: Add extension plumbing for OES/EXT_tessellation_shader.Kenneth Graunke2016-08-084-3/+19
* mesa: Move tessellation shader gets to GL_CORE, GLES31 section.Kenneth Graunke2016-08-081-33/+36
* mesa: Add {OES,EXT}_tessellation_shader to the extensions table.Kenneth Graunke2016-08-082-2/+9
* mapi: Add PatchParameteriOES and PatchParameteriEXT.Kenneth Graunke2016-08-082-0/+13
* radeonsi: add has_draw_indirect_multi flagNicolai Hähnle2016-08-083-1/+14
* radeonsi: transpose indirect/index draw dispatchNicolai Hähnle2016-08-081-45/+31
* radeonsi: move index buffer calculations in si_emit_draw_packets upNicolai Hähnle2016-08-081-9/+12
* radeonsi: unify emitting PKT3_SET_BASE for indirect drawsNicolai Hähnle2016-08-081-16/+9
* winsys/amdgpu: query ME/PFP/CE firmware versionsNicolai Hähnle2016-08-083-0/+28
* radeonsi: move spi_ps_input_addr override outside of the loopNicolai Hähnle2016-08-081-3/+3
* radeonsi: drop unnecessary u_pstipple.h includeNicolai Hähnle2016-08-081-1/+0
* radeonsi: do not pass the return type to buffer_load_constNicolai Hähnle2016-08-081-18/+18
* glsl: Combine GS and TES array resizing visitors.Kenneth Graunke2016-08-071-72/+35
* glsl: Fix location bias for patch variables.Kenneth Graunke2016-08-071-0/+3
* glsl: Fix the program resource names of gl_TessLevelOuter/Inner[].Kenneth Graunke2016-08-071-0/+12
* glsl: Delete bogus ir_set_program_inouts assert.Kenneth Graunke2016-08-071-3/+7
* glsl: Simplify interface qualifier parsing.Kenneth Graunke2016-08-071-34/+7
* glsl: Add a has_tessellation_shader() helper.Kenneth Graunke2016-08-073-18/+12
* Revert "gallium/radeon: count contexts"Marek Olšák2016-08-062-4/+0
* radeonsi: add GLSL lit testsMarek Olšák2016-08-0619-0/+490
* radeonsi: add a standalone compiler amdgcn_glslcMarek Olšák2016-08-063-0/+323
* radeonsi: add environment variable SI_FORCE_FAMILYMarek Olšák2016-08-061-0/+32