Commit message (Collapse) | Author | Age | Files | Lines | |
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* | glx: indent -br -i3 -npcs --no-tabs glxext.c | RALOVICH, Kristóf | 2008-10-13 | 1 | -689/+704 |
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* | glx: indent -br -i3 -npcs --no-tabs glxcurrent.c | RALOVICH, Kristóf | 2008-10-13 | 1 | -265/+284 |
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* | glx: indent -br -i3 -npcs --no-tabs glxcmds.c | RALOVICH, Kristóf | 2008-10-13 | 1 | -1564/+1642 |
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* | glx: indent -br -i3 -npcs --no-tabs glcontextmodes.c | RALOVICH, Kristóf | 2008-10-13 | 1 | -312/+306 |
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* | glx: indent -br -i3 -npcs --no-tabs eval.c | RALOVICH, Kristóf | 2008-10-13 | 1 | -68/+74 |
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* | glx: indent -br -i3 -npcs --no-tabs drisw_glx.c | RALOVICH, Kristóf | 2008-10-13 | 1 | -294/+298 |
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* | glx: indent -br -i3 -npcs --no-tabs dri_glx.c | RALOVICH, Kristóf | 2008-10-13 | 1 | -456/+467 |
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* | glx: indent -br -i3 -npcs --no-tabs dri_common.h | RALOVICH, Kristóf | 2008-10-13 | 1 | -8/+9 |
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* | glx: indent -br -i3 -npcs --no-tabs dri_common.c | RALOVICH, Kristóf | 2008-10-13 | 1 | -211/+219 |
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* | glx: indent -br -i3 -npcs --no-tabs dri2.h | RALOVICH, Kristóf | 2008-10-13 | 1 | -23/+20 |
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* | glx: indent -br -i3 -npcs --no-tabs dri2_glx.c | RALOVICH, Kristóf | 2008-10-13 | 1 | -237/+248 |
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* | glx: indent -br -i3 -npcs --no-tabs dri2.c | RALOVICH, Kristóf | 2008-10-13 | 1 | -229/+235 |
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* | glx: indent -br -i3 -npcs --no-tabs compsize.c | RALOVICH, Kristóf | 2008-10-13 | 1 | -120/+125 |
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* | glx: indent -br -i3 -npcs --no-tabs clientattrib.c | RALOVICH, Kristóf | 2008-10-13 | 1 | -76/+83 |
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* | glx: add a line of Emacs helping variables | RALOVICH, Kristóf | 2008-10-13 | 43 | -0/+43 |
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* | glx: No need to zero a local variable. | RALOVICH, Kristóf | 2008-10-13 | 1 | -1/+0 |
| | | | | My previous commit e2060348630b59a446bac7f734fdde40033093ab introduced this. | ||||
* | glx: make INIT_MESA_SPARC more robust | RALOVICH, Kristóf | 2008-10-13 | 1 | -8/+8 |
| | | | | Embed the macro body into do { ... } while(0) . | ||||
* | i915: Texture instructions use r/t/oC/oD register as texture coordinate. | Xiang, Haihao | 2008-10-13 | 1 | -0/+13 |
| | | | | Fix http://bugs.freedesktop.org/show_bug.cgi?id=16287. | ||||
* | intel: Add acceleration for glDrawPixels(GL_STENCIL_INDEX). | Eric Anholt | 2008-10-11 | 1 | -1/+196 |
| | | | | | | | | | This is nasty because there's no way in GL to output data to the stencil buffer directly, so we have to do a dance to wrap the depth/stencil buffer in an ARGB renderbuffer. Improves performance of several oglconform testcases by better than a factor of 2. | ||||
* | mesa: fix asst. issues in _mesa_texstore_argb8888() | Brian Paul | 2008-10-10 | 1 | -40/+10 |
| | | | | | | | | If we shift bytes into the texel word (or use the PACK_COLOR_8888 macro), we don't have to worry about big vs. little endian. See comments about texel formats in texformat.h. Remove an unneeded/incorrect else-if clause that produced wrong results on big-endian systems. | ||||
* | mesa: include needed header | Brian Paul | 2008-10-10 | 1 | -0/+1 |
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* | mesa: remove unneeded includes | Brian Paul | 2008-10-10 | 2 | -2/+0 |
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* | mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861 | Brian Paul | 2008-10-10 | 1 | -1/+12 |
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* | mesa: rename macro params to emphasize that there's no particular color ordering | Brian Paul | 2008-10-10 | 1 | -12/+12 |
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* | mesa: remove unneeded includes | Brian Paul | 2008-10-10 | 2 | -2/+0 |
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* | intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driver | Ian Romanick | 2008-10-10 | 1 | -0/+4 |
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* | i965: Add missing intel_pixel_draw.c symlink to fix build. | Eric Anholt | 2008-10-10 | 1 | -0/+1 |
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* | i965: Accelerate depth textures with border color. | Eric Anholt | 2008-10-09 | 2 | -6/+20 |
| | | | | | The fallback was introduced to fix bug #16697, but made the test it was fixing run excessively long. | ||||
* | i965: Actually hook up the accelerated DrawPixels support. | Eric Anholt | 2008-10-09 | 3 | -3/+3 |
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* | i915: Accelerate depth textures with border color. | Eric Anholt | 2008-10-08 | 2 | -8/+16 |
| | | | | | The fallback was introduced to fix bug #16697, but made the test it was fixing run excessively long. | ||||
* | mesa: vertex emit debug code (disabled) | Brian Paul | 2008-10-08 | 1 | -22/+58 |
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* | mesa: fix vertex format/attribute bug | Brian Paul | 2008-10-08 | 1 | -5/+8 |
| | | | | | | | | If the tnl output attributes matches the swsetup input attributes we still need to check if the desired vertex color type (float vs. chan) has changed so that we use the right emit functions. Fixes a conformance failure found with logicop test at pathlevel 3. | ||||
* | mesa: Pass the context to query object delete cb to avoid null dereference. | Eric Anholt | 2008-10-07 | 1 | -1/+1 |
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* | i965: Add ARB_occlusion_query support. | Eric Anholt | 2008-10-07 | 9 | -52/+331 |
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* | intel: Push flushing for cliprects changes down into the cliprects changes. | Eric Anholt | 2008-10-07 | 1 | -6/+22 |
| | | | | | | This lets us short-circuit when we're leaving the same cliprects in place, which becomes quite common with metaops clears, and may be useful for some of our FBO paths. | ||||
* | i965: Fix a potential assertion failure. | Xiang, Haihao | 2008-10-08 | 1 | -2/+4 |
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* | mesa: pass 'mask', not NULL to renderbuffer->Put functions | Brian Paul | 2008-10-07 | 1 | -10/+10 |
| | | | | Fixes bug 17800. | ||||
* | mesa: fix convolve/convolution mix-ups | Brian | 2008-10-06 | 2 | -3/+3 |
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* | mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption!=GL_NONE | Brian Paul | 2008-10-06 | 1 | -0/+3 |
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* | mesa: adjust texcoords for swrast sprite points. | Brian Paul | 2008-10-06 | 1 | -2/+2 |
| | | | | Fixes glean pointSprite test w/ software rendering | ||||
* | mesa: fix static library construction | Brian Paul | 2008-10-06 | 1 | -1/+23 |
| | | | | If the .a is made of other .a files, extract the objects from the later. | ||||
* | mesa: updated _mesa_delete_query() comments | Brian Paul | 2008-10-06 | 1 | -2/+1 |
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* | mesa: add missing GLcontext param to _mesa_delete_query(). | Brian Paul | 2008-10-06 | 2 | -2/+2 |
| | | | | Fixes vtk crash and others. | ||||
* | i915: Refine the texture indirect lookup accounting. | Eric Anholt | 2008-10-04 | 2 | -3/+25 |
| | | | | | | | | | | | | | Without this, we would reject programs which sampled multiple times from registers defined in the same phase (block of instructions with the same texture indirection count), as each sample would count as a new phase beginning. Instead, keep track of which phases registers were written in, and only bump phase when we're reading from one generated in this phase. On the other hand, we failed to count oC or oD texture samples as being new phases. Bug #17865. | ||||
* | intel: Don't advertise unsupported extensions on pre-965 hardware | Ian Romanick | 2008-10-03 | 1 | -2/+2 |
| | | | | | | | | | Move GL_ARB_texture_non_power_of_two and GL_ATI_separate_stencil from the generic extension list to the 965-specific list. Neither extension is supported on i830-class hardware, and GL_ATI_separate_stencil is not supported on i915-class hardare. GL_ARB_texture_non_power_of_two is supported on i915-class hardare and is already in the i915-specific list. | ||||
* | Unify ARB_depth_texture and SGIX_depth_texture | Ian Romanick | 2008-10-01 | 11 | -31/+20 |
| | | | | | | | The ARB extension is a superset of the older SGIX extension. Any hardware that can support the SGIX version can also support the ARB version. In Mesa, any driver that supports one also supports the other. This unification just simplifies some bits of code. | ||||
* | i965: sampler default color ends up in texture cache, not instructions. | Eric Anholt | 2008-10-01 | 1 | -1/+1 |
| | | | | See volume 4, SAMPLER_BORDER_COLOR_STATE programming notes. | ||||
* | i965: Fix overwriting of depth override for SetTexOffset. | Eric Anholt | 2008-10-01 | 1 | -1/+0 |
| | | | | Fixes black borders around windows in compiz. Bug #17233. | ||||
* | intel: Clean-up the extension string madness! | Ian Romanick | 2008-09-29 | 1 | -70/+64 |
| | | | | | | - Sort extensions by ARB, then EXT, then vendor by name - Remove redundant (only one of GL_{ARB,EXT,NV}_texture_rectangle) or duplicate extension strings | ||||
* | GLSL: Implement GL_OBJECT_TYPE_ARB query | Ian Romanick | 2008-09-29 | 1 | -2/+10 |
| | | | | | | | The GL_OBJECT_TYPE_ARB query is handled directly in _mesa_GetObjectParamterivARB because it is only supported in the extension version of the shanding language API. glGetProgramiv and glGetShaderiv should not accept this enum. |