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*
dri/common: fix gbm-symbols-check regression
Marcin Ślusarz
2015-09-20
1
-1
/
+1
*
docs: add news item and link release notes for 10.6.8
Emil Velikov
2015-09-20
2
-0
/
+7
*
docs: add sha256 checksums for 10.6.8
Emil Velikov
2015-09-20
1
-1
/
+2
*
docs: add release notes for 10.6.8
Emil Velikov
2015-09-20
1
-0
/
+135
*
mesa/teximage: reuse compressed format utility functions for base_format
Nanley Chery
2015-09-19
1
-145
/
+5
*
mesa/texcompress: add compressed formats to base format utility function
Nanley Chery
2015-09-19
1
-0
/
+14
*
mesa/glformats: refactor compressed format support function
Nanley Chery
2015-09-19
1
-79
/
+40
*
mesa/formats: add MESA_LAYOUT_LATC
Nanley Chery
2015-09-19
5
-16
/
+7
*
dri/common: use sysconfdir when looking for drirc
Marcin Ślusarz
2015-09-19
3
-2
/
+14
*
freedreno/ir3: use nir two-sided-color lowering
Rob Clark
2015-09-18
1
-21
/
+3
*
nir: add two-sided-color lowering pass
Rob Clark
2015-09-18
3
-0
/
+211
*
nir/build: add nir_vec() helper
Rob Clark
2015-09-18
3
-31
/
+20
*
freedreno/ir3: lower txp/clamp in NIR
Rob Clark
2015-09-18
1
-26
/
+30
*
nir/lower_tex: add support to clamp texture coords
Rob Clark
2015-09-18
2
-1
/
+103
*
nir/lower_tex: support for lowering RECT textures
Rob Clark
2015-09-18
2
-3
/
+63
*
nir/lower_tex: support projector lowering per sampler type
Rob Clark
2015-09-18
3
-10
/
+34
*
nir/lower_tex: split out project_src() helper
Rob Clark
2015-09-18
1
-69
/
+77
*
nir: rename nir_lower_tex_projector
Rob Clark
2015-09-18
4
-8
/
+8
*
i965/vec4: Change types as needed to propagate source modifiers using current...
Alejandro Piñeiro
2015-09-19
1
-2
/
+28
*
i965/fs: Fix comparison between signed and unsigned integer expressions
Iago Toral Quiroga
2015-09-18
1
-2
/
+2
*
mesa: fix errors when reading depth with glReadPixels
Tapani Pälli
2015-09-18
2
-1
/
+7
*
nir/builder: fix c++11 compiler warning
Rob Clark
2015-09-17
1
-1
/
+1
*
nir: really actually fix comment this time
Rob Clark
2015-09-17
1
-1
/
+1
*
nir/print: print variable names
Rob Clark
2015-09-17
1
-0
/
+30
*
nir: some comment fixups
Rob Clark
2015-09-17
1
-5
/
+5
*
freedreno/ir3: add --gpu arg to cmdline compiler
Rob Clark
2015-09-17
1
-1
/
+10
*
freedreno/a4xx: wire up ucp support
Rob Clark
2015-09-17
1
-0
/
+1
*
freedreno/ir3: add support for ucp
Rob Clark
2015-09-17
4
-13
/
+80
*
nir: add lowering stage for user-clip-planes / clipdist
Rob Clark
2015-09-17
3
-0
/
+344
*
nir: add sysval for user-clip-planes
Rob Clark
2015-09-17
1
-13
/
+14
*
freedreno/ir3: convert from tgsi semantic/index to varying-slot
Rob Clark
2015-09-17
7
-193
/
+234
*
glsl: add SYSTEM_VALUE_VERTEX_CNT
Rob Clark
2015-09-17
2
-0
/
+7
*
freedreno/ir3: switch to shader_enums.h interp constants
Rob Clark
2015-09-17
4
-41
/
+20
*
nv50,nvc0: flush texture cache in presence of coherent bufs
Ilia Mirkin
2015-09-17
2
-0
/
+39
*
nv50,nvc0: detect underlying resource changes and update tic
Ilia Mirkin
2015-09-17
2
-0
/
+43
*
vc4: Try to pair up instructions when only one of them has PM bit
Boyan Ding
2015-09-17
1
-47
/
+76
*
i965/vec4: Use nir_move_vec_src_uses_to_dest
Jason Ekstrand
2015-09-17
1
-0
/
+3
*
nir: Add a pass to rewrite uses of vecN sources to the vecN destination
Jason Ekstrand
2015-09-17
3
-0
/
+199
*
nir: Add comments to nir_index_instrs and nir_index_ssa_defs
Jason Ekstrand
2015-09-17
1
-0
/
+8
*
nir: Add a generic instruction index
Jason Ekstrand
2015-09-17
2
-0
/
+22
*
mesa: Fix texture compression on big-endian systems
Ulrich Weigand
2015-09-17
4
-7
/
+14
*
st/xa: Use PIPE_FORMAT_R8_UNORM when available
Thomas Hellstrom
2015-09-17
2
-34
/
+34
*
mesa: return initial value for VALIDATE_STATUS if pipe not bound
Tapani Pälli
2015-09-17
1
-1
/
+2
*
mesa: return initial value for PROGRAM_SEPARABLE when not linked
Tapani Pälli
2015-09-17
1
-1
/
+2
*
mesa: enable query of PROGRAM_PIPELINE_BINDING for ES 3.1
Tapani Pälli
2015-09-17
1
-3
/
+3
*
nir: support indirect indexing samplers in struct arrays
Timothy Arceri
2015-09-17
1
-76
/
+88
*
glsl: add helper for calculating offsets for struct members
Timothy
2015-09-17
2
-0
/
+34
*
glsl: make variables private
Timothy Arceri
2015-09-17
1
-11
/
+11
*
glsl: store uniform slot id in var location field
Timothy Arceri
2015-09-17
3
-3
/
+24
*
glsl: assign hidden uniforms their slot id earlier
Timothy Arceri
2015-09-17
1
-49
/
+41
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