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* Merge branch 'softpipe-opt'Keith Whitwell2009-09-2346-4314/+4593
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| * softpipe: fix bugs in POT texture sampling when texture is not squareroot2009-09-221-6/+28
| * softpipe: additional assertionsBrian Paul2009-09-221-0/+4
| * softpipe: disable a _debug_printf()Brian Paul2009-09-221-0/+2
| * softpipe: need to write depth/stencil values even when stencil failsKeith Whitwell2009-09-221-12/+10
| * softpipe: set quad->facing valueKeith Whitwell2009-09-221-0/+1
| * softpipe: fix polygon stippleKeith Whitwell2009-09-221-2/+0
| * softpipe: fix occlusion countingKeith Whitwell2009-09-221-2/+17
| * mesa/swrast: use one fewer divide in swrast's choose_cube_face alsoKeith Whitwell2009-08-241-2/+6
| * softpipe: use one fewer divide in sample_cubeKeith Whitwell2009-08-241-3/+6
| * softpipe: separate out 2d and cube img filter functionsKeith Whitwell2009-08-241-4/+88
| * softpipe: make the various get_texel routines more similarKeith Whitwell2009-08-241-92/+176
| * progs/demos: add fps output to cubemapKeith Whitwell2009-08-231-0/+16
| * softpipe: lift tex_address construction up to img_filterKeith Whitwell2009-08-231-25/+35
| * softpipe: remove old prim_setup draw stageKeith Whitwell2009-08-2310-386/+59
| * softpipe: add missing headerKeith Whitwell2009-08-231-0/+1
| * Merge branch 'tex-tilecache' into softpipe-optKeith Whitwell2009-08-2313-228/+464
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| | * softpipe: fix typo in clear_tileKeith Whitwell2009-08-181-1/+1
| | * softpipe: split texture and surface tile cachesKeith Whitwell2009-08-1813-224/+460
| * | softpipe: remove duplicate #include, move anotherBrian Paul2009-08-211-2/+1
| * | softpipe: remove tex sample dependencies on softpipeBrian Paul2009-08-211-6/+3
| * | softpipe: minor code refactoring to remove softpipe/tile cache dependenciesBrian Paul2009-08-213-16/+24
| * | softpipe: remove unused #includes, white-space clean-upBrian Paul2009-08-211-5/+2
| * | softpipe: remove unneeded const qualifierBrian Paul2009-08-211-1/+1
| * | softpipe: per-unit sampler varientsBrian Paul2009-08-213-5/+25
| * | softpipe: add missing PIPE_TEXTURE_CUBE case in get_lambda_func()Brian Paul2009-08-211-0/+1
| * | softpipe: add missing sp_sampler_varient_destroyKeith Whitwell2009-08-211-0/+8
| * | softpipe: remove redundant comparison, make test easier to understandBrian Paul2009-08-211-2/+1
| * | softpipe: fix min/mag filter typoBrian Paul2009-08-211-1/+1
| * | softpipe: fix s/t/p typosBrian Paul2009-08-211-3/+3
| * | softpipe: rework texture sampling codeKeith Whitwell2009-08-2111-1100/+1350
| * | util: add util_is_power_of_two functionKeith Whitwell2009-08-211-0/+8
| * | softpipe: allow the existing sampler routines to be hooked up directlyKeith Whitwell2009-08-204-129/+94
| * | softpipe: fix xpot calculation typo in sp_get_samples_2d_nearest_clamp_POTKeith Whitwell2009-08-201-2/+2
| * | softpipe: slightly optimized tiling calculationKeith Whitwell2009-08-201-3/+2
| * | softpipe: fix glitch in texel lookups on fastpathsKeith Whitwell2009-08-201-64/+23
| * | softpipe: optimized path for simple mipmap samplingKeith Whitwell2009-08-201-24/+71
| * | softpipe: move flatshade-first check out of loopKeith Whitwell2009-08-181-30/+50
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| * Revert "softpipe: rearrange blend fastpaths"Keith Whitwell2009-08-111-27/+55
| * softpipe: reduce textual differences between exec and sse shader pathsKeith Whitwell2009-08-112-32/+69
| * softpipe: remove gallivm fragment shadersKeith Whitwell2009-08-113-211/+2
| * softpipe: setup quad outputs from with fs->runKeith Whitwell2009-07-303-36/+69
| * softpipe: rearrange blend fastpathsKeith Whitwell2009-07-301-55/+27
| * softpipe: add depth-lequal z16 pathKeith Whitwell2009-07-301-7/+100
| * softpipe: remove unused variable in shade_quadKeith Whitwell2009-07-301-3/+0
| * softpipe: fix off-by-one in nearest texcoord routinesKeith Whitwell2009-07-271-4/+4
| * softpipe: example fast paths for simple samplersKeith Whitwell2009-07-273-5/+333
| * softpipe: fastpath for interpolated z16 less depthtestingKeith Whitwell2009-07-271-4/+139
| * softpipe: cope with nr_cbufs == 0Keith Whitwell2009-07-271-3/+13
| * softpipe: move all depth/stencil/alpha pixel processing into one stageKeith Whitwell2009-07-2713-957/+580