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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
i915g: Fix possible null pointer deference in debug builds.
Vinson Lee
2010-04-11
1
-1
/
+1
*
progs/trivial: Update .gitignore.
Vinson Lee
2010-04-11
1
-0
/
+1
*
progs/egl: Add lib directories to OpenVG demos
Jakob Bornecrantz
2010-04-12
1
-1
/
+1
*
st/egl: Fix DRI2 on old X servers
Jakob Bornecrantz
2010-04-12
1
-1
/
+10
*
winsys/sw: Fix error paths
Jakob Bornecrantz
2010-04-12
2
-3
/
+14
*
llvmpipe: Fix transfers after resource change
Jakob Bornecrantz
2010-04-12
1
-0
/
+1
*
util: Remove unnecessary header.
Vinson Lee
2010-04-11
1
-1
/
+0
*
i965g: Remove unnecessary header.
Vinson Lee
2010-04-11
1
-1
/
+0
*
r300g: Add r300_resource.c to SCons build.
Vinson Lee
2010-04-11
1
-0
/
+1
*
svga: Remove unnecessary headers.
Vinson Lee
2010-04-11
4
-8
/
+0
*
trace: Remove unnecessary header.
Vinson Lee
2010-04-11
1
-1
/
+0
*
r300g: a fix for piglit/texrect-many
Marek Olšák
2010-04-11
1
-1
/
+4
*
r300g: use a dummy replacement vertex shader if the shader compilation fails
Marek Olšák
2010-04-11
3
-19
/
+51
*
r300g: use a dummy replacement fragment shader if the shader compilation fails
Marek Olšák
2010-04-11
5
-33
/
+80
*
dri/drivers: fix 32bit builds on 64bit systems
Maciej Cencora
2010-04-11
1
-1
/
+1
*
Merge commit 'origin/7.8'
Maciej Cencora
2010-04-11
5
-2
/
+24
|
\
|
*
r300: respect radeon common code fallbacks
Maciej Cencora
2010-04-11
3
-2
/
+10
|
*
r300: set proper vertex index limits also in non indexed mode
Maciej Cencora
2010-04-11
1
-0
/
+8
|
*
r600: add new r7xx pci ids
Alex Deucher
2010-04-09
2
-0
/
+6
|
*
glx: Fix config chooser logic for 'mask' matching
Kristian Høgsberg
2010-04-09
1
-5
/
+9
*
|
nv50: fix texture relocs
Christoph Bumiller
2010-04-11
1
-23
/
+27
*
|
st/egl: Follow the portability guide.
Chia-I Wu
2010-04-11
10
-92
/
+86
*
|
st/egl: Factor driver callbacks to a new file.
Chia-I Wu
2010-04-11
5
-702
/
+776
*
|
scons: Always build softpipe and llvmpipe (when llvm available).
José Fonseca
2010-04-11
7
-33
/
+17
*
|
scons: Make debug build default.
José Fonseca
2010-04-11
1
-1
/
+1
*
|
scons: Make LLVM a black-white dependency.
José Fonseca
2010-04-11
19
-65
/
+51
*
|
scons: Use libdrm options only where needed.
José Fonseca
2010-04-11
2
-10
/
+2
*
|
scons: Build glapi regardless of the dri option.
José Fonseca
2010-04-11
1
-6
/
+5
*
|
r300g: revisit some assertions and fix potential failures
Marek Olšák
2010-04-11
6
-31
/
+42
*
|
r300g: use cliprects for scissoring
Marek Olšák
2010-04-11
4
-71
/
+29
*
|
st/egl: Remove unnecessary header.
Vinson Lee
2010-04-10
1
-1
/
+0
*
|
i965: Remove unnecessary header.
Vinson Lee
2010-04-10
1
-1
/
+0
*
|
r300: Remove unnecessary header.
Vinson Lee
2010-04-10
1
-1
/
+0
*
|
mach64: Remove unnecessary header.
Vinson Lee
2010-04-10
1
-1
/
+0
*
|
radeon: Remove unnecessary header.
Vinson Lee
2010-04-10
1
-1
/
+0
*
|
r300g: fix mipmapped 3D textures
Marek Olšák
2010-04-11
5
-1
/
+34
*
|
r300g: support some exotic sampler formats
Marek Olšák
2010-04-11
2
-8
/
+17
*
|
st/mesa: Silence uninitialized variable warning.
Vinson Lee
2010-04-10
1
-1
/
+1
*
|
nvfx: Silence uninitialized variable warning.
Vinson Lee
2010-04-10
1
-1
/
+1
*
|
nvfx: Silence uninitialized variable warnings.
Vinson Lee
2010-04-10
1
-2
/
+2
*
|
r300/compiler: Remove unused variable.
Vinson Lee
2010-04-10
1
-1
/
+0
*
|
svga: Silence uninitialized variable warnings.
Vinson Lee
2010-04-10
1
-2
/
+2
*
|
progs/glsl: Update .gitignore.
Vinson Lee
2010-04-10
1
-0
/
+2
*
|
r300g: cleanup handling of sampler views
Marek Olšák
2010-04-11
8
-97
/
+157
*
|
r300g: pick up some new colorbuffer formats
Marek Olšák
2010-04-11
2
-1
/
+23
*
|
r300g: hack around issue with doom3 and 0 stride
Dave Airlie
2010-04-11
1
-0
/
+5
*
|
st/egl: Remove depth/stencil format from the native interface.
Chia-I Wu
2010-04-11
5
-108
/
+93
*
|
st/vega: Require both depth and stencil.
Chia-I Wu
2010-04-11
1
-4
/
+2
*
|
st/egl: Remove __GLcontextModes from the native interface.
Chia-I Wu
2010-04-11
8
-168
/
+183
*
|
nv50: plug in miptree resource vtbl
Christoph Bumiller
2010-04-10
3
-3
/
+8
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