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*
mesa: validate precision of varyings during ValidateProgramPipeline
Tapani Pälli
2015-11-12
3
-0
/
+80
*
glsl: do not lose precision information when packing varyings
Tapani Pälli
2015-11-12
1
-0
/
+1
*
glsl: Add precision information to ir_variable
Iago Toral Quiroga
2015-11-12
4
-24
/
+303
*
glsl: Move the definition of precision_qualifier_allowed
Iago Toral Quiroga
2015-11-12
1
-36
/
+35
*
glsl: Add user-defined default precision qualifiers to the symbol table
Iago Toral Quiroga
2015-11-12
1
-19
/
+10
*
glsl: Add default precision qualifiers to the symbol table
Iago Toral Quiroga
2015-11-12
1
-0
/
+12
*
glsl: Add API to put default precision qualifiers in the symbol table
Iago Toral Quiroga
2015-11-12
2
-0
/
+26
*
i965/fs/nir: fix the number of register written by FS_OPCODE_GET_BUFFER_SIZE
Samuel Iglesias Gonsálvez
2015-11-12
1
-2
/
+14
*
i965/skl/gt4: Fix URB programming restriction.
Ben Widawsky
2015-11-11
1
-0
/
+9
*
nv50,nvc0: add ARB_clear_texture support
Ilia Mirkin
2015-11-11
7
-8
/
+103
*
st/mesa: implement ARB_clear_texture
Ilia Mirkin
2015-11-11
2
-0
/
+30
*
gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototype
Ilia Mirkin
2015-11-11
18
-0
/
+31
*
glsl: add helper to check for enhanced layouts support
Timothy Arceri
2015-11-12
1
-0
/
+5
*
mesa: add ARB_enhanced_layouts
Timothy Arceri
2015-11-12
5
-0
/
+6
*
r600: initialised PGM_RESOURCES_2 for ES/GS
Dave Airlie
2015-11-12
2
-0
/
+6
*
i965: Split nir_emit_intrinsic by stage with a general fallback.
Kenneth Graunke
2015-11-11
2
-277
/
+381
*
mesa/copyimage: allow width/height to not be multiples of block
Ilia Mirkin
2015-11-11
1
-3
/
+34
*
i965/brw_reg: Add a brw_VxH_indirect helper
Jason Ekstrand
2015-11-11
1
-0
/
+11
*
mesa: remove old comments in arrayobj.c
Brian Paul
2015-11-11
1
-5
/
+0
*
st/wgl: clarify code in stw_framebuffer_from_hwnd_locked()
Brian Paul
2015-11-11
1
-2
/
+2
*
st/wgl: improve some function comments
Brian Paul
2015-11-11
1
-6
/
+30
*
st/wgl: whitespace/formatting fixes
Brian Paul
2015-11-11
3
-63
/
+48
*
st/wgl: fix locking issue in stw_st_framebuffer_present_locked()
Brian Paul
2015-11-11
1
-0
/
+3
*
i965: Print force_writemask_all in dump_instructions().
Kenneth Graunke
2015-11-11
2
-0
/
+6
*
i965: Combine BRW_NEW_*_BINDING_TABLE dirty bits.
Kenneth Graunke
2015-11-11
5
-26
/
+14
*
i965: Map GL_PATCHES to 3DPRIM_PATCHLIST_n.
Kenneth Graunke
2015-11-11
2
-1
/
+10
*
docs: add news item and link release notes for 11.0.5
Emil Velikov
2015-11-11
2
-0
/
+7
*
docs: add sha256 checksums for 11.0.5
Emil Velikov
2015-11-11
1
-1
/
+2
*
docs: add release notes for 11.0.5
Emil Velikov
2015-11-11
1
-0
/
+173
*
r600g: Pass conservative depth parameters to hw
Glenn Kennard
2015-11-11
7
-1
/
+53
*
Revert "r600g: Pass conservative depth parameters to hw"
Dave Airlie
2015-11-11
6
-46
/
+0
*
r600g: Implement ARB_texture_view
Glenn Kennard
2015-11-11
4
-9
/
+20
*
r600g: Pass conservative depth parameters to hw
Glenn Kennard
2015-11-11
6
-0
/
+46
*
i965/nir/opt_peephole_ffma: Bypass fusion if any operand of fadd and fmul is ...
Eduardo Lima Mitev
2015-11-10
1
-0
/
+31
*
util: Add list_is_singular() helper function
Eduardo Lima Mitev
2015-11-10
1
-0
/
+8
*
nir/nir_opt_peephole_ffma: Move this lowering pass to the i965 driver
Eduardo Lima Mitev
2015-11-10
6
-9
/
+10
*
glsl: Use array deref for access to vector components
Kristian Høgsberg Kristensen
2015-11-10
10
-68
/
+138
*
glsl: Lower UBO and SSBO access in glsl linker
Kristian Høgsberg Kristensen
2015-11-10
6
-3
/
+13
*
glsl: Drop exec_list argument to lower_ubo_reference
Kristian Høgsberg Kristensen
2015-11-10
4
-5
/
+5
*
nir/glsl: switch to using the builder
Connor Abbott
2015-11-10
1
-441
/
+259
*
nir/glsl: make emit() take nir_ssa_def * sources
Connor Abbott
2015-11-10
1
-18
/
+18
*
nir/glsl: convert nir_visitor::result to a nir_ssa_def *
Connor Abbott
2015-11-10
1
-6
/
+7
*
nir/glsl: make evaluate_rvalue() return a nir_ssa_def *
Connor Abbott
2015-11-10
1
-37
/
+53
*
st/mesa: Destroy buffer object's mutex.
Jose Fonseca
2015-11-10
1
-0
/
+1
*
nir: Store PatchInputsRead and PatchOutputsWritten in nir_shader_info.
Kenneth Graunke
2015-11-10
2
-0
/
+7
*
vc4: Avoid loading undefined (newly-allocated) FBO contents.
Eric Anholt
2015-11-09
1
-0
/
+17
*
vc4: Return NULL when we can't make our shadow for a sampler view.
Eric Anholt
2015-11-09
1
-0
/
+4
*
vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails.
Eric Anholt
2015-11-09
2
-19
/
+32
*
vc4: Add CL dumping for GL_ARRAY_PRIMITIVE.
Eric Anholt
2015-11-09
1
-1
/
+16
*
vc4: Fix a compiler warning.
Eric Anholt
2015-11-09
1
-1
/
+1
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