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* i965: Drop the tiling argument to intel_miptree_create_for_bo.Eric Anholt2014-05-016-11/+10
* i965: Drop pointless cast of texObj to intelObj.Eric Anholt2014-05-011-3/+1
* i965: Move intel_region_get_aligned_offset() to be a miptree function.Eric Anholt2014-05-017-72/+69
* i965: Move intel_region_get_tile_masks() to be a miptree function.Eric Anholt2014-05-016-48/+47
* i965: Fix another broken offset-aligned-to-tile test.Eric Anholt2014-05-011-3/+1
* i965: Fix offset-aligned-to-tile test in dma_buf import.Eric Anholt2014-05-011-3/+1
* i965: Reuse intel_miptree_get_tile_offsets().Eric Anholt2014-05-011-12/+3
* mesa: move declarations before code in texstore.cBrian Paul2014-05-011-8/+7
* i965: Fix format of private renderbuffersVille Syrjälä2014-05-011-19/+33
* i915: Don't advertise Z formats in TextureFormatSupported on gen2Ville Syrjälä2014-05-011-13/+15
* i915: Fix format of private renderbuffersVille Syrjälä2014-05-011-16/+30
* mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()Anuj Phogat2014-05-011-2/+2
* mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT...Anuj Phogat2014-05-012-1/+87
* mesa: Add new helper function _mesa_unpack_depth_stencil_row()Anuj Phogat2014-05-013-6/+32
* mesa: Remove redundant if checks in _mesa_texstore_xx_xx() functionsAnuj Phogat2014-05-011-89/+80
* mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functionsAnuj Phogat2014-05-011-2/+4
* mesa: Add missing types in _mesa_texstore_xx_xx() functionsAnuj Phogat2014-05-011-2/+6
* i965: Fix crash in do_blit_readpixels()Anuj Phogat2014-05-011-0/+7
* mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()Anuj Phogat2014-05-011-0/+5
* mesa: Add entry for extension ARB_texture_stencil8Anuj Phogat2014-05-011-0/+1
* glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventionsAnuj Phogat2014-05-013-1/+14
* glsl: Link error if fs defines conflicting qualifiers for gl_FragCoordAnuj Phogat2014-05-015-0/+112
* glsl: Compile error if fs uses gl_FragCoord before first redeclarationAnuj Phogat2014-05-011-0/+17
* glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoordAnuj Phogat2014-05-012-0/+70
* mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0Anuj Phogat2014-05-013-29/+40
* mesa: Fix querying location of nth element of an array variableAnuj Phogat2014-05-011-5/+66
* glsl: Allow overlapping locations for vertex input attributesAnuj Phogat2014-05-011-15/+72
* glx/drisw: fix memory leak when destroying screen.Roland Scheidegger2014-05-011-0/+1
* gallivm: fix 2 leaks in disassembly codeRoland Scheidegger2014-05-011-4/+5
* mesa: Move declaration to top of block.José Fonseca2014-05-011-1/+2
* osmesa: Fix typo in _MaxEnabledTexImageUnit.José Fonseca2014-05-011-1/+1
* i965/vec4: Port untyped atomic message support to Broadwell.Kenneth Graunke2014-05-012-1/+38
* i965/vec4: Port untyped surface reads support to Broadwell.Kenneth Graunke2014-05-012-1/+28
* i965/fs: Port untyped atomic message support to Broadwell.Kenneth Graunke2014-05-012-1/+38
* i965/fs: Port untyped surface read support to Broadwell.Kenneth Graunke2014-05-012-1/+30
* i965/fs: Set fs_inst::header_present for untyped atomics/surface reads.Kenneth Graunke2014-05-011-0/+2
* i965: Disassemble atomic operations and other DP:DC1 stuff on Broadwell.Kenneth Graunke2014-05-011-0/+65
* i965: Implement the create_raw_surface() hook on Broadwell.Kenneth Graunke2014-05-011-0/+17
* i965: Drop mark_surface_used from gen8 generators.Kenneth Graunke2014-05-014-28/+6
* i965/fs: Add support for fs_inst::force_writemask_all on Broadwell.Kenneth Graunke2014-05-011-0/+1
* i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.Kenneth Graunke2014-05-013-15/+8
* i965: Don't enable reset notification support on Gen4-5.Kenneth Graunke2014-04-301-4/+9
* doc: Add pointer to the Mesa Stable Queue page.Carl Worth2014-04-301-0/+5
* i965: Fix state flag comments on color_buffer_write_enabled() calls.Eric Anholt2014-04-303-1/+3
* i965: Drop bogus state flag comment.Eric Anholt2014-04-301-1/+0
* i965: Track the number of samples in the drawbuffer.Eric Anholt2014-04-305-22/+29
* mesa: Track maximum CurrentTexUnit to reduce glDeleteTextures() overhead.Eric Anholt2014-04-303-1/+12
* mesa: Rewrite shader-based texture image state updates.Eric Anholt2014-04-301-49/+73
* mesa: Split the shader texture update logic from fixed function.Eric Anholt2014-04-301-90/+160
* mesa: Finish removing the _ReallyEnabled field.Eric Anholt2014-04-302-8/+2