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*
mesa: Use typecast in BITFIELD64_BIT macro.
José Fonseca
2011-03-16
1
-5
/
+1
*
mesa: use BITFIELD64_BIT() macro
Brian Paul
2011-03-15
1
-2
/
+2
*
st/mesa: use BITFIELD64_BIT() macro in a few more places
Brian Paul
2011-03-15
3
-4
/
+4
*
glsl: add cast to silence signed/unsigned comparison warning
Brian Paul
2011-03-15
1
-1
/
+1
*
mesa: use 1UL for 64-bit unsigned constant for C++
Brian Paul
2011-03-15
1
-0
/
+4
*
glsl: Only allow unsized array assignment in an initializer
Ian Romanick
2011-03-15
1
-14
/
+17
*
i915g: fix braino in the static state rework
Daniel Vetter
2011-03-15
1
-1
/
+2
*
i915g: implement early z
Daniel Vetter
2011-03-15
4
-20
/
+55
*
i915g: split up static state
Daniel Vetter
2011-03-15
5
-28
/
+54
*
i965: Fix alpha testing when there is no color buffer in the FBO.
Eric Anholt
2011-03-15
3
-0
/
+13
*
i965: Do our lowering passes before the loop of optimization.
Eric Anholt
2011-03-15
1
-10
/
+8
*
glsl: Skip processing the first function's body in do_dead_functions().
Eric Anholt
2011-03-15
1
-1
/
+10
*
glsl: Whitespace fixup in opt_dead_functions.cpp.
Eric Anholt
2011-03-15
1
-106
/
+108
*
glsl: Skip processing of expression trees in discard simplification.
Eric Anholt
2011-03-15
1
-0
/
+10
*
glsl: Reduce processing of expression trees in do_structure_splitting.
Eric Anholt
2011-03-15
1
-0
/
+6
*
glsl: Skip processing expression trees in do_if_simplification().
Eric Anholt
2011-03-15
1
-0
/
+10
*
glsl: Skip processing expression trees in optimize_redundant_jumps()
Eric Anholt
2011-03-15
1
-0
/
+9
*
svga: Tell the host to discard when doing writes without FLUSH_EXPLICIT.
José Fonseca
2011-03-15
1
-3
/
+10
*
svga: Update svga_winsys_screen::buffer_map comments.
José Fonseca
2011-03-15
1
-2
/
+2
*
svga: Ensure DMA commands are serialized with unsynchronized flag is unset.
José Fonseca
2011-03-15
3
-19
/
+113
*
scons: copy hash_table.c, symbol_table.c to glsl directory
Jose Fonseca
2011-03-15
1
-2
/
+7
*
mesa: fix scons build
Marek Olšák
2011-03-15
1
-1
/
+1
*
r300g: implement the texture barrier
Marek Olšák
2011-03-15
1
-0
/
+10
*
gallium: add texture barrier support to the interface and st/mesa (v2)
Marek Olšák
2011-03-15
8
-0
/
+120
*
mesa: add display list support for NV_texture_barrier
Marek Olšák
2011-03-15
1
-0
/
+22
*
mesa: regenerate glapi files
Marek Olšák
2011-03-15
11
-2431
/
+2500
*
mesa: add NV_texture_barrier
Marek Olšák
2011-03-15
12
-0
/
+130
*
gallium/util: Use PIPE_TRANSFER_DISCARD_RANGE in pipe_buffer_write.
Mathias Fröhlich
2011-03-15
1
-0
/
+2
*
st/mesa: Make use of the new PIPE_TRANSFER_DISCARD_* for buffer object.
Mathias Fröhlich
2011-03-15
1
-5
/
+9
*
glx: add ARB_create_context functions/ops to glx xml
Dave Airlie
2011-03-15
1
-0
/
+14
*
r600g: FLT_TO_INT_FLOOR and FLT_TO_INT_RPI are vector-only instructions on Ev...
Henri Verbeet
2011-03-15
1
-3
/
+6
*
r600g: fix logic error in 028987c80362eddd39176628486a456b076f0427
Alex Deucher
2011-03-14
1
-1
/
+1
*
r600g: don't set per-MRT blend bits on R600
Alex Deucher
2011-03-14
1
-5
/
+10
*
r600g: Original R600 does not support per-MRT blends
Alex Deucher
2011-03-14
1
-2
/
+11
*
r600g: emit SURFACE_BASE_UPDATE packet on rv6xx
Alex Deucher
2011-03-14
2
-2
/
+25
*
r600g: Properly update MULTIWRITE_ENABLE in r600_pipe_shader_ps().
Henri Verbeet
2011-03-14
2
-8
/
+7
*
r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().
Henri Verbeet
2011-03-14
2
-10
/
+8
*
r600g: Properly update DB_SHADER_CONTROL in evergreen_pipe_shader_ps().
Henri Verbeet
2011-03-14
1
-18
/
+14
*
r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.
Henri Verbeet
2011-03-14
6
-31
/
+32
*
r600g: Move r600_pipe_shader_ps() to r600_state.c.
Henri Verbeet
2011-03-14
3
-95
/
+97
*
r600g: Move r600_pipe_shader_vs() to r600_state.c.
Henri Verbeet
2011-03-14
3
-49
/
+49
*
r600g: Evergreen add support for log opcode.
Rafael Monica
2011-03-14
1
-1
/
+1
*
autoconf/make: Don't specify individual llvm libraries.
José Fonseca
2011-03-14
2
-4
/
+4
*
i965: Enable texture lookups whose return type is 'float'
Kenneth Graunke
2011-03-14
1
-1
/
+4
*
i965: Fix tex_swizzle when depth mode is GL_RED
Chad Versace
2011-03-14
1
-1
/
+2
*
i965: Remove dead assignment
Chad Versace
2011-03-14
1
-2
/
+0
*
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
2011-03-14
5
-33
/
+42
*
texture_builtins.py: Add support for 130-style Shadow sampler variants.
Kenneth Graunke
2011-03-14
1
-1
/
+53
*
mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8
Marek Olšák
2011-03-14
1
-6
/
+6
*
mesa: fix up assertion in _mesa_source_buffer_exists
Marek Olšák
2011-03-14
1
-0
/
+2
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