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*
glsl: lower SSBO atomic intrinsics
Iago Toral Quiroga
2015-09-25
1
-0
/
+159
*
glsl: use ir_rvalue instead of ir_dereference in auxiliary functions
Samuel Iglesias Gonsalvez
2015-09-25
1
-4
/
+4
*
glsl: Add atomic functions from ARB_shader_storage_buffer_object
Iago Toral Quiroga
2015-09-25
1
-0
/
+185
*
glsl: Rename atomic counter functions
Iago Toral Quiroga
2015-09-25
1
-15
/
+15
*
glsl: atomic counters can be declared as buffer-qualified variables
Samuel Iglesias Gonsalvez
2015-09-25
1
-3
/
+3
*
nir/glsl_to_nir: ignore an instruction's dest if it hasn't any
Iago Toral Quiroga
2015-09-25
1
-1
/
+2
*
i965/nir/vec4: Implement nir_intrinsic_load_ssbo
Iago Toral Quiroga
2015-09-25
1
-0
/
+54
*
i965/nir/fs: Implement nir_intrinsic_load_ssbo
Iago Toral Quiroga
2015-09-25
1
-0
/
+62
*
nir: Implement __intrinsic_load_ssbo
Iago Toral Quiroga
2015-09-25
3
-1
/
+70
*
nir: modify the instruction insertion in nir_visitor::visit(ir_call *ir)
Samuel Iglesias Gonsalvez
2015-09-25
1
-4
/
+10
*
i965/nir/vec4: Implement nir_intrinsic_store_ssbo
Iago Toral Quiroga
2015-09-25
1
-0
/
+148
*
i965/nir/fs: Implement nir_intrinsic_store_ssbo
Iago Toral Quiroga
2015-09-25
1
-0
/
+71
*
nir: Implement __intrinsic_store_ssbo
Iago Toral Quiroga
2015-09-25
2
-8
/
+48
*
i965/vec4: Import surface message builder functions.
Francisco Jerez
2015-09-25
2
-0
/
+273
*
i965/vec4: Import helpers to convert vectors into arrays and back.
Francisco Jerez
2015-09-25
3
-0
/
+130
*
i965/vec4: Introduce VEC4 IR builder.
Francisco Jerez
2015-09-25
2
-0
/
+603
*
glsl: shader storage blocks use different max block size values than uniforms
Samuel Iglesias Gonsalvez
2015-09-25
1
-1
/
+11
*
glsl: ignore buffer variables when counting uniform components
Samuel Iglesias Gonsalvez
2015-09-25
1
-5
/
+11
*
glsl: number of active shader storage blocks must be within allowed limits
Samuel Iglesias Gonsalvez
2015-09-25
1
-4
/
+39
*
glsl: a shader storage buffer must be smaller than the maximum size allowed
Samuel Iglesias Gonsalvez
2015-09-25
3
-1
/
+21
*
glsl: add std430 interface packing support to ssbo related operations
Samuel Iglesias Gonsalvez
2015-09-25
1
-30
/
+81
*
glsl: Add std430 support to program_resource_visitor's member functions
Samuel Iglesias Gonsalvez
2015-09-25
3
-39
/
+84
*
glsl: Add parser/compiler support for std430 interface packing qualifier
Samuel Iglesias Gonsalvez
2015-09-25
7
-9
/
+38
*
glsl: Add std430 related member functions to glsl_type class
Samuel Iglesias Gonsalvez
2015-09-25
2
-0
/
+226
*
glsl: allow default qualifiers for shader storage block definitions
Samuel Iglesias Gonsalvez
2015-09-25
3
-3
/
+70
*
glsl: Move interface block processing to glsl_parser_extras.cpp
Samuel Iglesias Gonsalvez
2015-09-25
3
-126
/
+128
*
glsl: ignore default qualifier declarations when checking for duplicate layou...
Samuel Iglesias Gonsalvez
2015-09-25
3
-1
/
+8
*
glsl: layout qualifier can appear more than once since OpenGL 4.20
Samuel Iglesias Gonsalvez
2015-09-25
1
-2
/
+8
*
i965/wm: surfaces should have the API buffer size, not the drm buffer size
Samuel Iglesias Gonsalvez
2015-09-25
1
-2
/
+2
*
i965/wm: emit null buffer surfaces when null buffers are attached
Samuel Iglesias Gonsalvez
2015-09-25
1
-18
/
+26
*
i965/fs/nir: implement nir_intrinsic_get_buffer_size
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+24
*
i965/fs: Implement FS_OPCODE_GET_BUFFER_SIZE
Samuel Iglesias Gonsalvez
2015-09-25
5
-0
/
+55
*
i965/vec4/nir: implement nir_intrinsic_get_buffer_size
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+26
*
i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZE
Samuel Iglesias Gonsalvez
2015-09-25
5
-0
/
+44
*
nir: Implement ir_unop_get_buffer_size
Samuel Iglesias Gonsalvez
2015-09-25
2
-0
/
+17
*
glsl: implement unsized array length
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+182
*
glsl: Add parser/compiler support for unsized array's length()
Samuel Iglesias Gonsalvez
2015-09-25
9
-7
/
+70
*
glsl: Add unsized array support to glsl_type::std140_size()
Samuel Iglesias Gonsalvez
2015-09-25
1
-1
/
+6
*
glsl: fix indention in glsl_types.cpp
Samuel Iglesias Gonsalvez
2015-09-25
1
-70
/
+70
*
glsl: add support for unsized arrays in shader storage blocks
Samuel Iglesias Gonsalvez
2015-09-25
5
-49
/
+150
*
glsl: return error if unsized arrays are found in OpenGL ES
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+16
*
i965/fs: Do not split buffer variables
Iago Toral Quiroga
2015-09-25
1
-0
/
+1
*
i965: handle visiting of ir_var_shader_storage variables
Iago Toral Quiroga
2015-09-25
1
-2
/
+3
*
i965: Upload Shader Storage Buffer Object surfaces
Iago Toral Quiroga
2015-09-25
2
-13
/
+57
*
i965: Set MaxShaderStorageBuffers for compute shaders
Iago Toral Quiroga
2015-09-25
1
-0
/
+3
*
i965: set ARB_shader_storage_buffer_object related constant values
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+12
*
i965: Implement DriverFlags.NewShaderStorageBuffer
Iago Toral Quiroga
2015-09-25
2
-0
/
+3
*
i965: Use 64-byte offset alignment for shader storage buffers
Iago Toral Quiroga
2015-09-25
1
-0
/
+9
*
mesa: set MAX_SHADER_STORAGE_BUFFERS to 16.
Samuel Iglesias Gonsalvez
2015-09-25
1
-1
/
+1
*
glsl: add packed varyings to program resource list
Tapani Pälli
2015-09-25
1
-4
/
+76
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