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Merge remote-tracking branch 'origin/master' into vulkan
Kristian Høgsberg Kristensen
2016-02-24
358
-4764
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+12445
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\
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mesa: replace for loop with bitshifting in supported_buffer_bitmask()
Brian Paul
2016-02-24
1
-4
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+1
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mesa: updates some comments in buffers.c
Brian Paul
2016-02-24
1
-3
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+6
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mesa: make _mesa_draw_buffers() static
Brian Paul
2016-02-24
2
-11
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+7
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mesa: make _mesa_draw_buffer() static
Brian Paul
2016-02-24
2
-9
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+6
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mesa: make _mesa_read_buffer() static
Brian Paul
2016-02-24
2
-10
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+7
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mesa: move declaration of buffer var in handle_first_current()
Brian Paul
2016-02-24
1
-2
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+4
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mesa: use gl_buffer_index in a few places
Brian Paul
2016-02-24
3
-5
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+6
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st/mesa: remove useless break statement
Brian Paul
2016-02-24
1
-1
/
+0
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st/mesa: rename st_readpixels to st_ReadPixels
Brian Paul
2016-02-24
1
-2
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+2
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st/mesa: fix frontbuffer glReadPixels regressions
Brian Paul
2016-02-24
1
-2
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+11
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gallium/radeon: Correctly translate colorswaps for big endian
Oded Gabbay
2016-02-23
1
-0
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+11
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mesa: use sizeof on the correct type
Thomas Hindoe Paaboel Andersen
2016-02-23
1
-1
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+1
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tgsi/scan: handle holes between VS inputs, assert-fail in other cases
Marek Olšák
2016-02-23
1
-1
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+9
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docs: Mark off GL_OES_shader_image_atomic as done.
Francisco Jerez
2016-02-22
2
-1
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+2
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i965/fs: Return result of image atomic in a register of the expected type.
Francisco Jerez
2016-02-22
1
-1
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+1
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glsl: Implement the required built-in functions when OES_shader_image_atomic ...
Francisco Jerez
2016-02-22
1
-18
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+43
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glsl: Add usual extension boilerplate for OES_shader_image_atomic.
Francisco Jerez
2016-02-22
3
-0
/
+6
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mesa: Add extension table entry for OES_shader_image_atomic.
Francisco Jerez
2016-02-22
1
-0
/
+1
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nvc0: rename 3d binding points to NVC0_BIND_3D_XXX
Samuel Pitoiset
2016-02-22
9
-63
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+64
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nvc0: rename 3d dirty flags to NVC0_NEW_3D_XXX
Samuel Pitoiset
2016-02-22
8
-133
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+133
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nvc0: prefix compute macros with _CP_ instead of _COMPUTE_
Samuel Pitoiset
2016-02-22
4
-4
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+4
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nvc0: rename NVXX_COMPUTE to NVXX_CP
Samuel Pitoiset
2016-02-22
5
-117
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+117
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nvc0: rename nvc0_context::dirty to nvc0_context::dirty_3d
Samuel Pitoiset
2016-02-22
8
-64
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+64
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nvc0/ir: add missing emission of locked load predicate
Samuel Pitoiset
2016-02-22
1
-0
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+7
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nvc0/ir: add ld lock/st unlock emission on GK104
Samuel Pitoiset
2016-02-22
1
-10
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+25
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nv50/ir: restore OP_SELP to be a regular instruction
Samuel Pitoiset
2016-02-22
4
-14
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+14
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svga: unbind index buffer when drawing non-indexed primitives
Brian Paul
2016-02-22
1
-0
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+10
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mesa: add GL_EXT_texture_border_clamp support
Ilia Mirkin
2016-02-22
3
-4
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+35
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mesa: add GL_OES_texture_border_clamp support
Ilia Mirkin
2016-02-22
7
-8
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+81
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mesa: bump version
Ilia Mirkin
2016-02-22
2
-1
/
+60
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nouveau: update the Makefile.sources list
11.2-branchpoint
Emil Velikov
2016-02-22
1
-2
/
+3
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radeonsi: implement binary shaders & shader cache in memory (v2)
Marek Olšák
2016-02-21
5
-7
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+259
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gallium/radeon: remove unused radeon_shader_binary_free_* functions
Marek Olšák
2016-02-21
2
-33
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+0
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radeonsi: make radeon_shader_reloc name string fixed-sized
Marek Olšák
2016-02-21
2
-6
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+3
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radeonsi: move some struct si_shader members to new struct si_shader_info
Marek Olšák
2016-02-21
3
-68
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+71
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radeonsi: use smaller types for some si_shader members
Marek Olšák
2016-02-21
2
-3
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+8
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radeonsi: enable compiling one variant per shader
Marek Olšák
2016-02-21
3
-1
/
+5
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radeonsi: print full shader name before disassembly
Marek Olšák
2016-02-21
1
-1
/
+33
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radeonsi: compile non-GS middle parts of shaders immediately if enabled
Marek Olšák
2016-02-21
3
-18
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+87
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radeonsi: rework polygon stippling for PS prolog
Marek Olšák
2016-02-21
1
-39
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+110
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radeonsi: add PS prolog
Marek Olšák
2016-02-21
5
-2
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+345
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radeonsi: add PS epilog
Marek Olšák
2016-02-21
4
-2
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+297
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radeonsi: add TCS epilog
Marek Olšák
2016-02-21
4
-13
/
+155
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radeonsi: add VS epilog
Marek Olšák
2016-02-21
4
-11
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+171
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radeonsi: add VS prolog
Marek Olšák
2016-02-21
4
-1
/
+267
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radeonsi: first bits for non-monolithic shaders
Marek Olšák
2016-02-21
4
-14
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+45
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radeonsi: add code for dumping all shader parts together (v2)
Marek Olšák
2016-02-21
1
-12
/
+34
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radeonsi: add code for combining and uploading shaders from 3 shader parts
Marek Olšák
2016-02-21
2
-8
/
+36
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radeonsi: fail compilation if non-GS non-CS shaders have rodata
Marek Olšák
2016-02-21
1
-0
/
+13
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