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* mesa: remove unused AUX buffersBrian Paul2009-03-026-32/+5
| | | | | | Remove all references to aux buffers 1..3. Keep AUX0 around for now just in case, but it'll probably go too someday. I don't know of any OpenGL drivers since the IRIX days that support aux color buffers.
* mesa: remove VF_SOURCES, simplify MATH_XFORM_SOURCESBrian Paul2009-03-021-6/+1
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* r300-gallium: Clean up casts and indents.Corbin Simpson2009-03-012-12/+14
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* r300-gallium: Split off invariant state.Corbin Simpson2009-03-014-14/+91
| | | | It's kind of like a CSO todo list. :3
* r300-gallium: Add RADEON_NO_TCL debugging option.Corbin Simpson2009-02-281-1/+1
| | | | Just like R300_NO_TCL, when set, forces HW TCL off.
* r300-gallium: Fix register count.Corbin Simpson2009-02-281-1/+1
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* r300-gallium: Fix hardlocks on trivial/clear.Corbin Simpson2009-02-282-1/+23
| | | | I'm so happy I could cry.
* r300-gallium: Use rs_state emit for r300_surface, move a few things around.Corbin Simpson2009-02-282-19/+28
| | | | Also a possible fix for non-TCL chipsets and trivial/clear.
* r300-gallium: Move maths from r300_state to r300_state_inlines.Corbin Simpson2009-02-282-4/+6
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* mesa: just re-order some parts and update comments in sources.makBrian Paul2009-02-281-9/+9
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* mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul2009-02-2823-92/+68
| | | | | | | s/FRAG_RESULT_DEPR/FRAG_RESULT_DEPTH/ s/FRAG_RESULT_COLR/FRAG_RESULT/COLOR/ Remove FRAG_RESULT_COLH (NV half-precision) output since we never used it. Next, we might merge the COLOR and DATA outputs (COLOR0, COLOR1, etc).
* mesa: add gallium state tracker sources to ALL_SOURCESBrian Paul2009-02-281-1/+2
| | | | This should fix some missing dependency checking.
* mesa: convert some #defines to enumsBrian Paul2009-02-282-49/+86
| | | | | | | | | | | | This makes debugging with gdb a bit easier. Ex: (gdb) p ctx->DrawBuffer.Attachment[BUFFER_STENCIL] Note however that gdb only seems to recognize enum types that are actually used to declare a variable somewhere. For example, gl_buffer_index isn't used to declare any vars so it's invisible to gdb. Work around this by adding a dummy function in context.c that declares some vars with these new types.
* demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc.Brian Paul2009-02-282-0/+342
| | | | | Heh, I wrote this program a long time ago but just discovered today that it wasn't in git.
* mesa: move _GenFlags = 0x0 to texgen loopBrian Paul2009-02-281-1/+2
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* mesa: use fp pointer in _tnl_InvalidateState()Brian Paul2009-02-281-7/+4
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* mesa: fix remaining FEEDBACK_TOKEN macrosJoakim Sindholt2009-02-281-5/+5
| | | | Signed-off-by: Corbin Simpson <[email protected]>
* r300-gallium: Cleanup color formats.Corbin Simpson2009-02-282-15/+19
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* r300-gallium: Be more Gallium-ish in some of the math.Corbin Simpson2009-02-281-25/+7
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* r300-gallium: Move all state translators to r300_state_inlines.Corbin Simpson2009-02-282-288/+304
| | | | Tryin' to do some cleanup.
* mesa: move #include "bitset.h" out of mtypes.h - not needed in core MesaBrian Paul2009-02-282-1/+1
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* mesa: add a prototype to silence warningsBrian Paul2009-02-281-0/+3
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* mesa: Sparc's IROUND() optimization is invalid.David Miller2009-02-281-9/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We can't use the "fstoi" instruction like this. Unlike other floating point instructions, "fstoi" always rounds towards zero no matter what rounding mode the FPU has been set to. This was validated using the following test program: -------------------- static inline int iround(float f) { int r; __asm__ ("fstoi %1, %0" : "=f" (r) : "f" (f)); return r; } #define IROUND(x) iround(x) #define IROUND_REF(f) ((int) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F))) int main(void) { float f = -2.0; while (f < 3.0f) { int sparc_val = IROUND(f); int ref_val = IROUND_REF(f); if (sparc_val != ref_val) printf("DIFFERENT[%f]: REF==%d SPARC==%d\n", f, ref_val, sparc_val); f += 0.1f; } return 0; } -------------------- which prints out things like: -------------------- DIFFERENT[-1.900000]: REF==-2 SPARC==-1 DIFFERENT[-1.800000]: REF==-2 SPARC==-1 DIFFERENT[-1.700000]: REF==-2 SPARC==-1 DIFFERENT[-1.600000]: REF==-2 SPARC==-1 DIFFERENT[-1.000000]: REF==-1 SPARC==0 DIFFERENT[-0.900000]: REF==-1 SPARC==0 DIFFERENT[-0.800000]: REF==-1 SPARC==0 DIFFERENT[-0.700000]: REF==-1 SPARC==0 DIFFERENT[-0.600000]: REF==-1 SPARC==0 DIFFERENT[0.500000]: REF==1 SPARC==0 DIFFERENT[0.600000]: REF==1 SPARC==0 ... -------------------- So we have to remove Sparc's IROUND() definition, it's wrong. Signed-off-by: David S. Miller <[email protected]>
* mesa: move GLfixed type and related macros to swrast moduleBrian Paul2009-02-283-32/+34
| | | | Fixed point is only used in swrast and sw-based drivers.
* mesa: convert macro to inline functionBrian Paul2009-02-281-9/+12
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* mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline functionBrian Paul2009-02-284-30/+34
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* mesa: comments, whitespace, reformattingBrian Paul2009-02-282-32/+33
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* mesa: remove dead codeBrian Paul2009-02-281-12/+0
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* mesa: move gl_attrib_node struct to attrib.c tooBrian Paul2009-02-282-11/+13
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* mesa: move gl_enable_attrib struct to attrib.c, the only place it's usedBrian Paul2009-02-282-78/+84
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* mesa: lots of updated comments, formatting clean-upsBrian Paul2009-02-281-100/+89
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* r300-gallium: A handful of fixups.Corbin Simpson2009-02-282-7/+24
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* r300-gallium: Fix C99 error.Corbin Simpson2009-02-281-1/+2
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* r300-gallium: Fix RS.Corbin Simpson2009-02-282-5/+8
| | | | I should just stop using "git stash" altogether.
* tgsi: More descriptive sanity diagnostic messages.Michal Krol2009-02-281-15/+15
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* demos: fix renderbuffer leak in progs/tests/fbotexture.cBrian Paul2009-02-271-10/+21
| | | | And re-org some code for testing purposes.
* intel: remove some unneeded buffer unmap callsBrian Paul2009-02-271-14/+2
| | | | Core mesa now unmaps the buffers if needed in these cases.
* mesa: update fragResults array in arb_output_attrib_string()Brian Paul2009-02-271-1/+12
| | | | Plus add some comments.
* r300-gallium: Properly split up RS into r300 and r500 variants.Corbin Simpson2009-02-273-28/+69
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* radeon: Add DRM stubs.Corbin Simpson2009-02-273-0/+66
| | | | Nothing really of note, unfortunately.
* Include p_compiler.h in drm_api.h for boolean typedef.Corbin Simpson2009-02-271-0/+2
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* r300-gallium: Turn true and false into TRUE and FALSE.Corbin Simpson2009-02-274-10/+10
| | | | Match the rest of Gallium.
* mesa: set bufObj->Pointer = NULL after unmappingBrian Paul2009-02-271-4/+3
| | | | Also, ctx->Driver.UnmapBuffer can never be null, so remove conditional.
* mesa: if a buffer object is mapped when glDeleteBuffers() is called, unmap itBrian Paul2009-02-271-0/+5
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* mesa: updated commentsBrian Paul2009-02-271-24/+18
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* mesa: fix incorrect error handling in glBufferDataARB()Brian Paul2009-02-271-2/+4
| | | | | | If glBufferDataARB() is called while a buffer object is currently mapped we're supposed to unmap the current buffer, then replace it. Don't generate an error.
* i915: Add support for a new G33-like chipset.Shaohua Li2009-02-272-2/+13
| | | | | Signed-off-by: Shaohua Li <[email protected]> Signed-off-by: Eric Anholt <[email protected]>
* tgsi: don't dump interpolation info except for fragment shader inputsKeith Whitwell2009-02-271-2/+6
| | | | | Don't print the meaningless and confusing CONSTANT interpolation attribute after everything else.
* tests: new mapvbo.c testBrian Paul2009-02-272-0/+139
| | | | | Test that glDrawArrays() isn't effected by a glMapBuffer()/modify/glUnmapBuffer() immediately afterward.
* r300-gallium: Add RS block setup.Corbin Simpson2009-02-274-8/+97
| | | | This is still icky, and only compile-tested.