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*
i965/drm: Make libdrm_lists.h compile by defining typeof.
Kenneth Graunke
2017-04-10
1
-0
/
+4
*
i965/drm: remove legacy defines, aub functions, and decoder prototypes
Kenneth Graunke
2017-04-10
2
-176
/
+0
*
i965: Import libdrm_intel.
Kenneth Graunke
2017-04-10
9
-0
/
+6724
*
i965: Make sure we don't use CPU maps for the scanout buffer.
Kenneth Graunke
2017-04-10
1
-1
/
+13
*
i965: Stop calling drm_intel_bufmgr_gem_enable_fenced_relocs().
Kenneth Graunke
2017-04-10
1
-2
/
+0
*
i965: Fix GLX_MESA_query_renderer video memory on 32-bit.
Kenneth Graunke
2017-04-10
1
-4
/
+12
*
gallium/radeon: add HUD queries for GPU temperature and clocks
Samuel Pitoiset
2017-04-10
2
-7
/
+12
*
configure.ac: require libdrm_amdgpu 2.4.79
Samuel Pitoiset
2017-04-10
1
-1
/
+1
*
radeonsi: add new si_check_render_feedback_texture() helper
Samuel Pitoiset
2017-04-10
1
-45
/
+44
*
radeonsi: add new si_decompress_color_texture() helper
Samuel Pitoiset
2017-04-10
1
-13
/
+17
*
radeonsi: add new depth_needs_decompression() helper
Samuel Pitoiset
2017-04-10
1
-2
/
+8
*
radeonsi: add a 'break' in si_check_render_feedback_*()
Samuel Pitoiset
2017-04-10
1
-2
/
+6
*
radeonsi: re-use 'desc' in si_set_shader_image()
Samuel Pitoiset
2017-04-10
1
-2
/
+1
*
ac: add unreachable() in ac_build_image_opcode()
Samuel Pitoiset
2017-04-10
1
-0
/
+2
*
r600g: get rid of dummy pixel shader
Constantine Kharlamov
2017-04-10
3
-40
/
+30
*
r600g: add draw_vbo check for a NULL pixel shader
Constantine Kharlamov
2017-04-10
4
-2
/
+10
*
r600g: skip repeating vs, gs, and tes shader binds
Constantine Kharlamov
2017-04-10
1
-1
/
+7
*
mesa: use single memcpy when strides match in glReadPixels, texstore code
Bartosz Tomczyk
2017-04-10
2
-9
/
+21
*
intel/blorp: Use ISL for emitting depth/stencil/hiz
Jason Ekstrand
2017-04-10
1
-86
/
+33
*
intel/blorp: Emit 3DSTATE_STENCIL_BUFFER before HIER_DEPTH
Jason Ekstrand
2017-04-10
1
-12
/
+12
*
anv: Use ISL for emitting depth/stencil/hiz
Jason Ekstrand
2017-04-10
3
-181
/
+41
*
intel/isl: Add support for emitting depth/stencil/hiz
Jason Ekstrand
2017-04-10
5
-0
/
+401
*
amd/addrlib: use correct variable name in header
Thomas Hindoe Paaboel Andersen
2017-04-10
1
-1
/
+1
*
mesa/st: take ownership rather than adding reference for new renderbuffers
Timothy Arceri
2017-04-10
1
-5
/
+13
*
x11: take ownership rather than adding reference for new renderbuffers
Timothy Arceri
2017-04-10
1
-4
/
+4
*
osmesa: tidy up renderbuffer refCount initialisation
Timothy Arceri
2017-04-10
1
-1
/
+0
*
swrast: take ownership rather than adding reference for new renderbuffers
Timothy Arceri
2017-04-10
2
-13
/
+10
*
radeon: take ownership rather than adding reference for new renderbuffers
Timothy Arceri
2017-04-10
1
-5
/
+5
*
nouveau: take ownership rather than adding reference for new renderbuffers
Timothy Arceri
2017-04-10
1
-5
/
+5
*
i965: take ownership rather than adding reference for new renderbuffers
Timothy Arceri
2017-04-10
1
-6
/
+7
*
i915: take ownership rather than adding reference for new renderbuffers
Timothy Arceri
2017-04-10
1
-4
/
+5
*
mesa: create _mesa_attach_renderbuffer_without_ref() helper
Timothy Arceri
2017-04-10
2
-8
/
+40
*
nv50/ir: remove unused swizzle field in ValueRef
Ilia Mirkin
2017-04-09
1
-1
/
+0
*
nouveau: enable ARB_shader_clock on nv50 and nvc0
Boyan Ding
2017-04-09
4
-4
/
+4
*
nv50/ir: Handle TGSI_OPCODE_CLOCK
Boyan Ding
2017-04-09
1
-0
/
+7
*
gm107/ir: Emit SV_CLOCK system value
Boyan Ding
2017-04-09
1
-0
/
+1
*
gbm: Assert modifiers and count are copacetic
Ben Widawsky
2017-04-09
1
-0
/
+3
*
st/mesa: Use compressed fog mode for atifs.
Gustaw Smolarczyk
2017-04-08
2
-19
/
+4
*
mesa/main/ff_frag: Use compressed TexEnv Combine state.
Gustaw Smolarczyk
2017-04-08
1
-231
/
+104
*
mesa/main/ff_frag: Use compressed fog mode.
Gustaw Smolarczyk
2017-04-08
1
-17
/
+1
*
mesa/main: Maintain compressed TexEnv Combine state.
Gustaw Smolarczyk
2017-04-08
2
-0
/
+186
*
mesa/main: Maintain compressed fog mode.
Gustaw Smolarczyk
2017-04-08
3
-0
/
+24
*
mesa/main/ff_frag: Don't retrieve format if not necessary.
Gustaw Smolarczyk
2017-04-08
1
-9
/
+6
*
mesa/main/ff_frag: Use gl_texture_object::TargetIndex.
Gustaw Smolarczyk
2017-04-08
1
-2
/
+1
*
mesa/main/ff_frag: Store nr_enabled_units only once.
Gustaw Smolarczyk
2017-04-08
1
-2
/
+4
*
mesa/main/ff_frag: Simplify get_fp_input_mask.
Gustaw Smolarczyk
2017-04-08
1
-56
/
+55
*
mesa/main/ff_frag: Don't bother with VARYING_BIT_FOGC.
Gustaw Smolarczyk
2017-04-08
1
-3
/
+1
*
mesa/main/ff_frag: Remove unused struct.
Gustaw Smolarczyk
2017-04-08
1
-8
/
+0
*
mesa/main/ff_frag: Reduce the size of nr_enabled_units.
Gustaw Smolarczyk
2017-04-08
1
-1
/
+1
*
mesa/main/ff_frag: Remove enabled_units.
Gustaw Smolarczyk
2017-04-08
1
-3
/
+1
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