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* i965/gen7-8: Poke the 3DSTATE UAV access enable bits.Francisco Jerez2015-08-117-9/+32
* i965/gen7: Enable fragment shader dispatch if the program has image uniforms.Francisco Jerez2015-08-111-0/+1
* i965: Hook up image state upload.Francisco Jerez2015-08-116-2/+146
* i965: Reserve enough parameter entries for all image uniforms used in the pro...Francisco Jerez2015-08-114-3/+7
* i965: Define and initialize image parameter structure.Francisco Jerez2015-08-116-1/+170
* i965: Implement surface state set-up for shader images.Francisco Jerez2015-08-113-0/+188
* i965: Fix brw_memory_barrier() for SKL.Francisco Jerez2015-08-111-1/+1
* i965: Add SKL support to brw_miptree_get_horizontal_slice_pitch().Francisco Jerez2015-08-111-3/+1
* glsl: Add missing spec quote about atomic counter in structsTimothy Arceri2015-08-111-4/+4
* radeonsi: add new OLAND pci idAlex Deucher2015-08-101-0/+1
* nouveau: no need to do tnl wakeup, state updates are always hooked upIlia Mirkin2015-08-102-2/+0
* i965/fs: Make resolve_source_modifiers consistent with the vec4 versionJason Ekstrand2015-08-103-15/+16
* i965/vec4_visitor: Make some function arguments const referencesJason Ekstrand2015-08-102-6/+6
* i965/fs: Don't do redundant RA setup on IVB+Jason Ekstrand2015-08-101-0/+9
* i965/fs: Use dispatch_width instead of reg_width in alloc_reg_setsJason Ekstrand2015-08-101-8/+8
* ra: Delete the conflict lists in ra_set_finalizeJason Ekstrand2015-08-101-0/+5
* ra: Refactor ra_set_finalizeJason Ekstrand2015-08-101-26/+25
* i965/vec4_nir: Properly handle integer multiplies on BDW+Jason Ekstrand2015-08-101-24/+28
* i965/vec4_nir: Do boolean source modifier resolves on BDW+Jason Ekstrand2015-08-103-0/+29
* i965/vec4-nir: Handle boolean resolvese on ILK-Jason Ekstrand2015-08-101-0/+14
* i965/nir: Don't mark bany or ball instructions for resolveJason Ekstrand2015-08-101-0/+23
* i965/nir: Use nir_op_info.output_type for determining when to resolveJason Ekstrand2015-08-101-25/+15
* mesa/format_utils: Add src_bits == dst_bits cases to unorm_to_unormJason Ekstrand2015-08-101-1/+3
* gallium/radeon: add a debug flag not to use write combining (v2)Marek Olšák2015-08-103-0/+5
* freedreno/a4xx: add s8/z32/z32_s8x24 supportRob Clark2015-08-104-37/+151
* freedreno: update generated headersRob Clark2015-08-105-5/+183
* freedreno/a4xx: fix vpsrepl for blit shadersRob Clark2015-08-101-5/+14
* freedreno/a4xx: clear cached fp when switching blit progRob Clark2015-08-101-0/+2
* freedreno/a3xx: clear cached fp when switching blit progRob Clark2015-08-101-0/+2
* mesa/es3.1: Allow Multisampled FrameBufferTexturesMarta Lofstedt2015-08-101-2/+3
* mesa/es3.1: Pass sample count check for multisampled texturesMarta Lofstedt2015-08-101-1/+4
* mesa: clear existing swizzle info before bitwise-OROded Gabbay2015-08-091-0/+5
* util: Use LONG_MAX instead of LONG_BIT.Jose Fonseca2015-08-101-6/+7
* scons: Build roundevent_test.Jose Fonseca2015-08-102-0/+9
* util: Cope with LONG_BIT not being defined on Windows.Jose Fonseca2015-08-091-2/+6
* gallium: GCC 4.9 allows to include tmmintrin.h without -msse3.Jose Fonseca2015-08-091-2/+2
* util: Rename PURE to ATTRIBUTE_PURE.Jose Fonseca2015-08-091-2/+2
* egl/x11: Fix driver_name acquisitionBoyan Ding2015-08-081-6/+5
* i965/skl: (trivial) Remove invalid comment about thread countsBen Widawsky2015-08-071-1/+0
* i965: Fix HW binding tables editingChris Wilson2015-08-071-6/+9
* egl/dri2: Fix include path of u_atomic.h introduced e7e29189Alexander von Gluck IV2015-08-073-1/+3
* egl/x11: don't crash if dri2_dpy->conn is NULLEmil Velikov2015-08-071-5/+3
* egl/x11: auth with xserver before attempting to open the dri moduleEmil Velikov2015-08-071-3/+3
* egl/x11: trust our loader over the xserver for the drivernameEmil Velikov2015-08-071-1/+11
* egl/x11: open the device from within dri2_x11_connect()Emil Velikov2015-08-071-13/+16
* egl/x11: fetch the device_name prior to driver_nameEmil Velikov2015-08-071-5/+5
* egl/x11: remove dri2_dpy->conn checksEmil Velikov2015-08-071-12/+6
* egl/x11: bail out if we cannot fetch the xcb connectionEmil Velikov2015-08-071-1/+1
* vc4: add missing nir include, to fix the buildEmil Velikov2015-08-071-0/+1
* vc4: automake: remove unused includeEmil Velikov2015-08-071-1/+0