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| * remove usage of vertex_headerKeith Whitwell2008-04-1013-1344/+1480
| * gallium: fix readback of z16 valuesBrian Paul2008-04-101-1/+1
| * gallium: more elaborate tracking of front color buffer stateBrian Paul2008-04-097-29/+54
| * gallium: more flush/finish changesBrian Paul2008-04-091-30/+40
| * gallium: reorder funcsBrian Paul2008-04-091-11/+12
| * gallium: call_flush_front_buffer() from st_glFinish()Brian Paul2008-04-091-0/+2
| * gallium: fold st_gl_flush() into st_glFlush()Brian Paul2008-04-091-12/+5
| * gallium: refactor code, new flush_front_buffer() functionBrian Paul2008-04-091-17/+25
| * gallium: remove unneeded st->haveFramebufferSurfaces field.Brian Paul2008-04-094-16/+1
| * gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA caseBrian Paul2008-04-091-1/+1
| * gallium: re-order, clean-up PIPE_MAX_* definitionsBrian2008-04-081-9/+8
| * gallium: remove obsolete/unused PIPE_ATTRIB_MAXBrian2008-04-081-1/+0
* | nv30: Update miptree stuffPatrice Mandin2008-04-121-18/+19
* | nv30: Move some structures and functions from context to screenPatrice Mandin2008-04-116-226/+303
* | nv30: Do flipPatrice Mandin2008-04-111-2/+14
* | nv30: Set pipe status on clearPatrice Mandin2008-04-111-0/+1
* | nv40: use vb/ve counts rather than shader inputs for related loopsBen Skeggs2008-04-092-28/+6
* | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-04-0989-2550/+3600
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| * cell: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-083-13/+13
| * i915: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-083-13/+14
| * gallium: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-083-13/+13
| * gallium: Fix overzealous assert.José Fonseca2008-04-081-1/+5
| * gallium: Fix up scons build.Michel Dänzer2008-04-081-0/+1
| * gallium: get rid of bufloop quad stageBrian2008-04-075-6/+0
| * gallium: begin reworking quad stages for multiple color outputsBrian2008-04-0711-671/+734
| * gallium: Allow to debug memory leaks in nested scopes.José Fonseca2008-04-082-11/+11
| * gallium: check ctx->DrawBuffer before flushing bitmap cache.Brian Paul2008-04-071-29/+31
| * gallium: fix the texture case in default_deep_rgba_format()Brian Paul2008-04-071-1/+4
| * gallium: slightly improved accum clear/mad operationsBrian Paul2008-04-071-33/+55
| * gallium: accum buffer fixesBrian Paul2008-04-074-11/+84
| * gallium: remove stray commentBrian Paul2008-04-071-5/+1
| * gallium: clean-up in st_renderbuffer_alloc_storage()Brian Paul2008-04-071-11/+16
| * mesa: call _mesa_remove_varying_reads() after compiling vertex shadersBrian2008-04-071-0/+15
| * mesa: new _mesa_remove_varying_reads() functionBrian2008-04-072-2/+96
| * mesa: added _mesa_insert_instructions()Brian2008-04-072-10/+52
| * mesa: added _mesa_free_instructions()Brian2008-04-072-0/+20
| * draw: strip edgeflags out of fetch-emit pathKeith Whitwell2008-04-071-1/+1
| * draw: fix edgeflag handling on the pt pathsKeith Whitwell2008-04-064-175/+253
| * draw: Use debug_printf().Michal Krol2008-04-051-2/+2
| * gallium: Keep fenced buffers list ordered.José Fonseca2008-04-051-53/+99
| * gallium: Fix typo.José Fonseca2008-04-051-1/+1
| * gallium: Use the custom snprintf implementation everywhere (for Win32).José Fonseca2008-04-052-8/+12
| * mesa: no longer combine vertex/fragment shader parameters/uniformsBrian2008-04-044-270/+239
| * mesa: new functions for managing list/index of uniformsBrian2008-04-042-0/+248
| * mesa: test code to exercise more GLSL functionsBrian2008-04-041-27/+18
| * mesa: added more ext funcs (from Mesa/master)Brian2008-04-041-0/+24
| * gallium: always pass size=4 to make_immediate()Brian2008-04-041-2/+1
| * gallium: adjust the code in update_textures() to look more like update_sample...Brian2008-04-041-8/+7
| * mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2
| * mesa: add missing glPush/PopMatrix() callsBrian2008-04-041-0/+2