Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Modify _mesa_strdup() so it handles NULL correctly. | Brian | 2006-12-14 | 1 | -6/+14 |
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* | Updates for new linker (merged varying/uniform vars). | Brian | 2006-12-14 | 1 | -7/+11 |
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* | Assorted fix-ups for the new linker. | Brian | 2006-12-14 | 2 | -3/+18 |
| | | | | Disable some of the excessive debug output. | ||||
* | The new linker actually does a few things right now: | Brian | 2006-12-14 | 1 | -140/+261 |
| | | | | | | | | The varying vars used by the vertex and fragment shader are merged so they agree. Similarly, uniforms are merged (along with constants, etc). The vertex/fragment program instructions are then cloned and rewritten with the newly resolved uniform/varying locations. | ||||
* | New functions for cloning programs and parameter lists. | Brian | 2006-12-14 | 2 | -11/+131 |
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* | Remove include of s_arbshader.h | Brian | 2006-12-14 | 1 | -1/+0 |
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* | Remove unneeded -I directories (3Dlabs headers). | Brian | 2006-12-13 | 1 | -2/+0 |
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* | Obsolete. | Brian | 2006-12-13 | 2 | -180/+0 |
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* | Remove unused 3Dlabs code. | Brian | 2006-12-13 | 58 | -25555/+0 |
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* | Remove unused 3Dlabs code. | Brian | 2006-12-13 | 4 | -405/+0 |
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* | Checkpoint GLSL compiler work. Add new sources, remove obsolete. | Brian | 2006-12-13 | 1 | -33/+6 |
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* | Obsolete. | Brian | 2006-12-13 | 1 | -332/+0 |
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* | Not needed. | Brian | 2006-12-13 | 1 | -78/+0 |
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* | Retire old GLSL shader code. | Brian | 2006-12-13 | 2 | -162/+0 |
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* | Checkpoint for GLSL compiler changes. | Brian | 2006-12-13 | 6 | -61/+76 |
| | | | | | | In brief: Check for enabled fragment program by looking at ctx->FragmentProgram._Current. New code for varying variables. | ||||
* | Checkpoint work for new GLSL compiler back-end. | Brian | 2006-12-13 | 16 | -316/+346 |
| | | | | | | | | | Among changes: Remove ctx->FragmentProgram._Active Remove _UseTexEnvProgram Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and _TnlProgram fields. Remove/disable old GLSL interpreter code. | ||||
* | Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes. | Brian | 2006-12-13 | 16 | -1190/+1527 |
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* | Rewrite/simplify most built-in functions to use updated set of __asm ↵ | Brian | 2006-12-13 | 3 | -670/+1105 |
| | | | | instructions. | ||||
* | Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly ↵ | Brian | 2006-12-13 | 29 | -339/+5016 |
| | | | | instructions. | ||||
* | Bug 7260: mach64 texture memory mng cleanup | George Sapountzis | 2006-12-12 | 8 | -765/+305 |
| | | | | | | mach64 uses its own set of texture memory management routines which are buggy, running a second DRI client kills the first one. This patch ports mach64 code to the stock dri texture managment code. | ||||
* | Bug 7861: mach64 with render acceleration should restore texture state | George Sapountzis | 2006-12-12 | 1 | -0/+3 |
| | | | | | RENDER acceleration uses texturing, thus when RENDER acceleration is enabled, the mach64 DRI driver should restore texture state when acquiring the DRI lock. | ||||
* | Bug 7790: Polygons incorrectly clipped by mach64 driver | George Sapountzis | 2006-12-12 | 1 | -7/+10 |
| | | | | un-break strict-aliasing rules | ||||
* | minstall: Pass correct destination file path to $RM regardless of source path. | Michel Dänzer | 2006-12-11 | 1 | -1/+1 |
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* | minstall: Always remove destination file before (re-)creating it. | Michel Dänzer | 2006-12-11 | 1 | -0/+1 |
| | | | | This avoids issues with overwriting files that are being used. | ||||
* | i965: Fix a crash with wine by not allocating >1MB on the stack. | Eric Anholt | 2006-12-09 | 2 | -19/+31 |
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* | fix bug#9237 | Xiang, Haihao | 2006-12-08 | 1 | -4/+4 |
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* | fix bug#9045 | Xiang, Haihao | 2006-12-08 | 1 | -2/+3 |
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* | i915tex: Recalculate viewport related hardware state in intelWindowMoved(). | Michel Dänzer | 2006-12-07 | 1 | -8/+11 |
| | | | | | | This fixes vertically displaced rendering with some apps like Google Earth. Simplify other parts of the function somewhat. | ||||
* | Make git ignore Emacs backup files. | Michel Dänzer | 2006-12-06 | 1 | -0/+1 |
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* | Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa | Brian | 2006-12-06 | 20 | -6/+327 |
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| * | Make git ignore some more generated files. | Michel Dänzer | 2006-12-06 | 1 | -0/+3 |
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| * | glxinfo: When direct rendering is not enabled, print some hints. | Michel Dänzer | 2006-12-06 | 1 | -1/+13 |
| | | | | | | | | | | | | | | If indirect rendering is forced, say how. Otherwise, suggest setting LIBGL_DEBUG=verbose. Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 . | ||||
| * | Make git ignore files only generated at build time. | Michel Dänzer | 2006-12-06 | 15 | -0/+19 |
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| * | Re-generate options.h with Swedish translations. | Michel Dänzer | 2006-12-06 | 2 | -5/+66 |
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| * | Swedish translation of driconf options. | Daniel Nylander | 2006-12-06 | 1 | -0/+226 |
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* | | Updated with new mesa-commit list. | Brian | 2006-12-06 | 1 | -30/+35 |
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* | Replaced by .html file. | Brian | 2006-12-05 | 1 | -47/+0 |
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* | Replaced by .html files. | Brian | 2006-12-05 | 3 | -204/+0 |
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* | Removed/obsolete. | Brian | 2006-12-05 | 2 | -186/+0 |
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* | New git repository info, links. | Brian | 2006-12-05 | 2 | -2/+8 |
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* | New info about Mesa's git repository. | Brian | 2006-12-05 | 1 | -0/+107 |
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* | version bump | Brian Paul | 2006-12-02 | 1 | -1/+1 |
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* | md5 sums | Brian Paul | 2006-12-02 | 1 | -1/+9 |
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* | remove directfbgl.h filemesa_6_5_2 | Brian Paul | 2006-12-02 | 1 | -1/+0 |
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* | remove bogus link | Brian Paul | 2006-12-02 | 1 | -1/+1 |
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* | 6.5.2 release updates | Brian Paul | 2006-12-02 | 2 | -4/+10 |
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* | Add i915tex and i965. | Gary Wong | 2006-12-02 | 1 | -1/+1 |
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* | Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ↵ | Gary Wong | 2006-12-02 | 4 | -99/+147 |
| | | | | unification. | ||||
* | Be aware that the surface storage can change between locks. | Claudio Ciccani | 2006-12-01 | 1 | -22/+22 |
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* | Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ↵ | Claudio Ciccani | 2006-12-01 | 7 | -33/+65 |
| | | | | | | own header. Updated to the current DirectFBGL interface (i.e. added GetProcAddress()). |