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* Modify _mesa_strdup() so it handles NULL correctly.Brian2006-12-141-6/+14
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* Updates for new linker (merged varying/uniform vars).Brian2006-12-141-7/+11
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* Assorted fix-ups for the new linker.Brian2006-12-142-3/+18
| | | | Disable some of the excessive debug output.
* The new linker actually does a few things right now:Brian2006-12-141-140/+261
| | | | | | | | The varying vars used by the vertex and fragment shader are merged so they agree. Similarly, uniforms are merged (along with constants, etc). The vertex/fragment program instructions are then cloned and rewritten with the newly resolved uniform/varying locations.
* New functions for cloning programs and parameter lists.Brian2006-12-142-11/+131
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* Remove include of s_arbshader.hBrian2006-12-141-1/+0
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* Remove unneeded -I directories (3Dlabs headers).Brian2006-12-131-2/+0
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* Obsolete.Brian2006-12-132-180/+0
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* Remove unused 3Dlabs code.Brian2006-12-1358-25555/+0
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* Remove unused 3Dlabs code.Brian2006-12-134-405/+0
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* Checkpoint GLSL compiler work. Add new sources, remove obsolete.Brian2006-12-131-33/+6
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* Obsolete.Brian2006-12-131-332/+0
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* Not needed.Brian2006-12-131-78/+0
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* Retire old GLSL shader code.Brian2006-12-132-162/+0
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* Checkpoint for GLSL compiler changes.Brian2006-12-136-61/+76
| | | | | | In brief: Check for enabled fragment program by looking at ctx->FragmentProgram._Current. New code for varying variables.
* Checkpoint work for new GLSL compiler back-end.Brian2006-12-1316-316/+346
| | | | | | | | | Among changes: Remove ctx->FragmentProgram._Active Remove _UseTexEnvProgram Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and _TnlProgram fields. Remove/disable old GLSL interpreter code.
* Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.Brian2006-12-1316-1190/+1527
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* Rewrite/simplify most built-in functions to use updated set of __asm ↵Brian2006-12-133-670/+1105
| | | | instructions.
* Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly ↵Brian2006-12-1329-339/+5016
| | | | instructions.
* Bug 7260: mach64 texture memory mng cleanupGeorge Sapountzis2006-12-128-765/+305
| | | | | | mach64 uses its own set of texture memory management routines which are buggy, running a second DRI client kills the first one. This patch ports mach64 code to the stock dri texture managment code.
* Bug 7861: mach64 with render acceleration should restore texture stateGeorge Sapountzis2006-12-121-0/+3
| | | | | RENDER acceleration uses texturing, thus when RENDER acceleration is enabled, the mach64 DRI driver should restore texture state when acquiring the DRI lock.
* Bug 7790: Polygons incorrectly clipped by mach64 driverGeorge Sapountzis2006-12-121-7/+10
| | | | un-break strict-aliasing rules
* minstall: Pass correct destination file path to $RM regardless of source path.Michel Dänzer2006-12-111-1/+1
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* minstall: Always remove destination file before (re-)creating it.Michel Dänzer2006-12-111-0/+1
| | | | This avoids issues with overwriting files that are being used.
* i965: Fix a crash with wine by not allocating >1MB on the stack.Eric Anholt2006-12-092-19/+31
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* fix bug#9237Xiang, Haihao2006-12-081-4/+4
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* fix bug#9045Xiang, Haihao2006-12-081-2/+3
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* i915tex: Recalculate viewport related hardware state in intelWindowMoved().Michel Dänzer2006-12-071-8/+11
| | | | | | This fixes vertically displaced rendering with some apps like Google Earth. Simplify other parts of the function somewhat.
* Make git ignore Emacs backup files.Michel Dänzer2006-12-061-0/+1
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* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesaBrian2006-12-0620-6/+327
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| * Make git ignore some more generated files.Michel Dänzer2006-12-061-0/+3
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| * glxinfo: When direct rendering is not enabled, print some hints.Michel Dänzer2006-12-061-1/+13
| | | | | | | | | | | | | | If indirect rendering is forced, say how. Otherwise, suggest setting LIBGL_DEBUG=verbose. Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 .
| * Make git ignore files only generated at build time.Michel Dänzer2006-12-0615-0/+19
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| * Re-generate options.h with Swedish translations.Michel Dänzer2006-12-062-5/+66
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| * Swedish translation of driconf options.Daniel Nylander2006-12-061-0/+226
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* | Updated with new mesa-commit list.Brian2006-12-061-30/+35
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* Replaced by .html file.Brian2006-12-051-47/+0
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* Replaced by .html files.Brian2006-12-053-204/+0
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* Removed/obsolete.Brian2006-12-052-186/+0
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* New git repository info, links.Brian2006-12-052-2/+8
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* New info about Mesa's git repository.Brian2006-12-051-0/+107
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* version bumpBrian Paul2006-12-021-1/+1
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* md5 sumsBrian Paul2006-12-021-1/+9
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* remove directfbgl.h filemesa_6_5_2Brian Paul2006-12-021-1/+0
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* remove bogus linkBrian Paul2006-12-021-1/+1
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* 6.5.2 release updatesBrian Paul2006-12-022-4/+10
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* Add i915tex and i965.Gary Wong2006-12-021-1/+1
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* Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ↵Gary Wong2006-12-024-99/+147
| | | | unification.
* Be aware that the surface storage can change between locks.Claudio Ciccani2006-12-011-22/+22
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* Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ↵Claudio Ciccani2006-12-017-33/+65
| | | | | | own header. Updated to the current DirectFBGL interface (i.e. added GetProcAddress()).