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* vdpau: make state tracker far less noisyChristian König2011-05-049-33/+59
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* vdpau: remove empty color.c fileChristian König2011-05-041-0/+0
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* [g3dvl] remove the unused bitstream parser componentsChristian König2011-05-043-278/+2
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* vdpau: remove the unused and incomplete mpeg2 parserChristian König2011-05-043-200/+0
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* [g3dvl] Implement MPEG2 VLDChristian König2011-05-049-35/+2246
| | | | | Based uppon xine's slice_xvmc.c. This gets VDPAU up and running.
* [g3dvl] Name of pkg-config file is libva.Johannes Obermayr2011-04-281-1/+1
| | | | Signed-off-by: Christian König <[email protected]>
* [g3dvl] Fix compile error.Johannes Obermayr2011-04-281-1/+1
| | | | Signed-off-by: Christian König <[email protected]>
* vdpau: start to implement MPEG2 decoder partChristian König2011-04-273-181/+98
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* [g3dvl] make clear color configureableChristian König2011-04-273-2/+23
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* [g3dvl] make reset_dirty_area a public interfaceChristian König2011-04-273-7/+15
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* [g3dvl] implement clearing of dirty destination surface areasChristian König2011-04-272-13/+75
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* [g3dvl] move compositor src and dst normalisation into layer settingChristian König2011-04-272-41/+64
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* [g3dvl] fix setting width, height and chroma format in video bufferChristian König2011-04-271-0/+3
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* xvmc: recreate drawable surface only when dst area changesChristian König2011-04-273-9/+19
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* [g3dvl] fix a couple of bugs around paletted subpicturesChristian König2011-04-273-25/+47
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* r600g: revert commit 68cc6bc5d8b6986acc7f5780d705f4ae9be2a446Christian König2011-04-261-16/+18
| | | | | Revert commit "remove the unneeded bo from COLOR[0-9]_INFO Also implement a working alternative.
* vdpau: implement OutputSurfaceDestroyChristian König2011-04-261-1/+15
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* vdpau: implement PresentationQueueDestroyChristian König2011-04-261-2/+15
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* vdpau: implement VideoMixerDestroyChristian König2011-04-261-1/+13
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* vdpau: add stups for the missing functionsChristian König2011-04-268-28/+193
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* vdpau: implement and cleanup PresentationQueueTarget destructionChristian König2011-04-254-10/+39
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* xvmc: futher optimize ycbcr uploadChristian König2011-04-251-7/+15
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* [g3dvl] merge idct stage 2 and mc ycbcr stage into a single drawChristian König2011-04-256-258/+344
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* [g3dvl] rework fence handling and add r600g workaroundChristian König2011-04-244-12/+20
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* [g3dvl] start supporting different render target formatsChristian König2011-04-2410-105/+181
| | | | Let's start with NV12, but anything else shouldn't be much of a problem any more.
* [g3dvl] remove resource_format workaroundChristian König2011-04-244-16/+6
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* r600g: implement clamp_fragment_color handlingChristian König2011-04-241-6/+17
| | | | The first small step to get arb_color_buffer_float working.
* r600g: remove the unneeded bo from COLOR[0-9]_INFOChristian König2011-04-242-9/+9
| | | | The COLOR[0-7]_INFO registers doesn't neeed a bo.
* Merge remote branch 'origin/master' into pipe-videoChristian König2011-04-23616-24334/+27385
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: configs/linux-dri src/gallium/drivers/r600/r600_pipe.c src/gallium/drivers/r600/r600_state.c src/gallium/include/pipe/p_format.h src/gallium/tests/graw/fragment-shader/frag-abs.sh src/gallium/tests/graw/fragment-shader/frag-add.sh src/gallium/tests/graw/fragment-shader/frag-cb-1d.sh src/gallium/tests/graw/fragment-shader/frag-cb-2d.sh src/gallium/tests/graw/fragment-shader/frag-dp3.sh src/gallium/tests/graw/fragment-shader/frag-dp4.sh src/gallium/tests/graw/fragment-shader/frag-dst.sh src/gallium/tests/graw/fragment-shader/frag-ex2.sh src/gallium/tests/graw/fragment-shader/frag-face.sh src/gallium/tests/graw/fragment-shader/frag-flr.sh src/gallium/tests/graw/fragment-shader/frag-frc.sh src/gallium/tests/graw/fragment-shader/frag-kil.sh src/gallium/tests/graw/fragment-shader/frag-lg2.sh src/gallium/tests/graw/fragment-shader/frag-lit.sh src/gallium/tests/graw/fragment-shader/frag-lrp.sh src/gallium/tests/graw/fragment-shader/frag-mad-immx.sh src/gallium/tests/graw/fragment-shader/frag-mad.sh src/gallium/tests/graw/fragment-shader/frag-max.sh src/gallium/tests/graw/fragment-shader/frag-min.sh src/gallium/tests/graw/fragment-shader/frag-mov.sh src/gallium/tests/graw/fragment-shader/frag-mul.sh src/gallium/tests/graw/fragment-shader/frag-rcp.sh src/gallium/tests/graw/fragment-shader/frag-rsq.sh src/gallium/tests/graw/fragment-shader/frag-sge.sh src/gallium/tests/graw/fragment-shader/frag-slt.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-abs.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-absneg.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-neg.sh src/gallium/tests/graw/fragment-shader/frag-srcmod-swz.sh src/gallium/tests/graw/fragment-shader/frag-sub.sh src/gallium/tests/graw/fragment-shader/frag-tempx.sh src/gallium/tests/graw/fragment-shader/frag-xpd.sh src/gallium/tests/graw/vertex-shader/vert-abs.sh src/gallium/tests/graw/vertex-shader/vert-add.sh src/gallium/tests/graw/vertex-shader/vert-arl.sh src/gallium/tests/graw/vertex-shader/vert-arr.sh src/gallium/tests/graw/vertex-shader/vert-cb-1d.sh src/gallium/tests/graw/vertex-shader/vert-cb-2d.sh src/gallium/tests/graw/vertex-shader/vert-dp3.sh src/gallium/tests/graw/vertex-shader/vert-dp4.sh src/gallium/tests/graw/vertex-shader/vert-dst.sh src/gallium/tests/graw/vertex-shader/vert-ex2.sh src/gallium/tests/graw/vertex-shader/vert-flr.sh src/gallium/tests/graw/vertex-shader/vert-frc.sh src/gallium/tests/graw/vertex-shader/vert-lg2.sh src/gallium/tests/graw/vertex-shader/vert-lit.sh src/gallium/tests/graw/vertex-shader/vert-lrp.sh src/gallium/tests/graw/vertex-shader/vert-mad.sh src/gallium/tests/graw/vertex-shader/vert-max.sh src/gallium/tests/graw/vertex-shader/vert-min.sh src/gallium/tests/graw/vertex-shader/vert-mov.sh src/gallium/tests/graw/vertex-shader/vert-mul.sh src/gallium/tests/graw/vertex-shader/vert-rcp.sh src/gallium/tests/graw/vertex-shader/vert-rsq.sh src/gallium/tests/graw/vertex-shader/vert-sge.sh src/gallium/tests/graw/vertex-shader/vert-slt.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-abs.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-absneg.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-neg.sh src/gallium/tests/graw/vertex-shader/vert-srcmod-swz.sh src/gallium/tests/graw/vertex-shader/vert-sub.sh src/gallium/tests/graw/vertex-shader/vert-xpd.sh src/gallium/tools/trace/dump.py src/gallium/tools/trace/format.py src/gallium/tools/trace/model.py src/gallium/tools/trace/parse.py
| * scons: Build classic mesa gdi driver.José Fonseca2011-04-236-115/+52
| | | | | | | | | | | | Build as scons platform=windows mesagdi
| * osmesa: Fix Mingw build.José Fonseca2011-04-231-16/+1
| | | | | | | | | | | | Build as scons platform=windows osmesa
| * scons: Build osmesa.José Fonseca2011-04-233-0/+108
| | | | | | | | | | | | Just type scons osmesa
| * mapi/glapi: Avoid warnings about visibility being unsupported on MinGW.José Fonseca2011-04-232-2/+2
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| * mesa/vf: Remove.José Fonseca2011-04-235-2257/+0
| | | | | | | | Unused. Probably replaced by translate module.
| * graw: Replace dead symlinks to delete python statetracker shaders with their ↵José Fonseca2011-04-2364-2/+818
| | | | | | | | contents.
| * draw: fix point/line/tri flushing bug in vbuf codeBrian Paul2011-04-221-4/+10
| | | | | | | | | | | | | | | | Need to reset the point/line/tri functions to point to the "first" versions whenever we flush vertices. Fixes unfilled polygon rendering errors seen in demos/samples/logo.c. See comments for more info. NOTE: This is a candidate for the 7.10 branch.
| * r300g: do not advertise color_buffer_float on r300 and r400Marek Olšák2011-04-221-1/+1
| | | | | | | | It seems they can't do unclamped vertex colors. Tested on RV350.
| * r300/compiler: fix up error messageMarek Olšák2011-04-221-2/+2
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| * egl/wayland: Follow buffer.attach removalBenjamin Franzke2011-04-221-1/+0
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| * egl/wayland: Update to buffer.damage additionBenjamin Franzke2011-04-223-4/+6
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| * configure.ac: fix up the help text for --enable-gallium-r300Marek Olšák2011-04-221-1/+1
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| * r300g: disallow A16F,L16F,LA16F,I16F texture formats on DRM<2.8.0Marek Olšák2011-04-221-4/+9
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| * st/egl: Update to wayland protocol,egl changesBenjamin Franzke2011-04-222-27/+92
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| * egl_dri2: Create wl_buffers for pixmap surfacesBenjamin Franzke2011-04-222-12/+23
| | | | | | | | Needed since wayland-egl doesnt do this anymore.
| * egl/wayland: Add new version parameter for post_drmBenjamin Franzke2011-04-221-1/+3
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| * egl/wayland: Fix prefixes for interface namesBenjamin Franzke2011-04-222-5/+5
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| * swrast: fix readpix clampingMarek Olšák2011-04-221-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Broken with e5c6a92a12b5cd7db205d72039f58d302b0be9d5. (ARB_color_buffer_float) Clamping should occur if type != float, otherwise the MSBs of the resulting pixels are killed off. For example, reading back LUMINANCE = R+G+B can be greater than 0xff, but the result is naturally masked by 0xff for UNSIGNED_BYTE, leading to bogus results. The following bug report seems to want clamping to occur if type == half_float too. Not sure what's correct. Bug: [bisected pineview] oglc case pxconv-read failed https://bugs.freedesktop.org/show_bug.cgi?id=35852 Tested by: Fang Xun <[email protected]> Reviewed-and-tested-by: Ian Romanick <[email protected]>
| * WL_bind_wayland_display: clarify that context must be NULLKristian Høgsberg2011-04-211-1/+1
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| * i915: Gut all remaining bits of hardware fogIan Romanick2011-04-214-107/+13
| | | | | | | | | | | | | | | | | | | | | | None of this ever gets used. Fog is always calculated by a fragment program. Even though the fixed-function fog unit is never used, state updates are still sent to the hardware. Removing those spurious state updates can't hurt performance. Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>
| * i915: i915_context::vertex_fog is always I915_FOG_NONE, so kill itIan Romanick2011-04-213-8/+1
| | | | | | | | | | | | Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>