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* i965: Use NIR by default for fragment shadersJason Ekstrand2015-04-101-1/+1
* i965: Don't set NirOptions for stages that will use the vec4 backend.cros-mesa-10.6-vanillachadv/cros-mesa-10.6-vanillachadv/cros-gerrit-262788-baseKenneth Graunke2015-04-101-9/+6
* gallivm: Fix build since llvm-3.7.0svn r234495Nick Sarnie2015-04-101-4/+0
* i965/disasm: Print the type after the swizzle also for 3src src operandsVille Syrjälä2015-04-101-3/+3
* i965: Move brw_link_shader's GLSL IR transformations into a helper.Kenneth Graunke2015-04-101-93/+99
* i965: Change brw_shader to gl_shader in brw_link_shader().Kenneth Graunke2015-04-101-32/+31
* nir: Constify nir_lower_sampler's gl_shader_program pointer.Kenneth Graunke2015-04-102-6/+6
* nir: Remove linker_error calls from nir_lower_samplers().Kenneth Graunke2015-04-101-7/+2
* nir: Make nir_lower_samplers take a gl_shader_stage, not a gl_program *.Kenneth Graunke2015-04-103-16/+14
* nir: Move gl_shader_stage enum from mtypes.h to shader_enums.h.Kenneth Graunke2015-04-103-19/+18
* nir: Fix #include guards in shader_enums.h.Kenneth Graunke2015-04-101-3/+3
* nir: Constify prog_to_nir's gl_program pointer.Kenneth Graunke2015-04-102-3/+3
* gallivm: Fix build since llvm-3.7.0svn r234460.Vinson Lee2015-04-091-0/+4
* draw: (trivial) don't print the shader twice with GALLIVM_DEBUG=tgsi (or ir)Roland Scheidegger2015-04-091-5/+5
* gallivm: don't use control flow when doing indirect constant buffer lookupsRoland Scheidegger2015-04-093-69/+58
* glsl: check for forced_language_version in is_version()Brian Paul2015-04-081-1/+3
* i965/skl: Fix the order of the arguments for the LD sampler messageNeil Roberts2015-04-081-2/+13
* i965: Fix depth field setting in surface state for raw buffer on Gen7/8Zhenyu Wang2015-04-082-4/+10
* u_tile: fix warnings about incompatible casts.Dave Airlie2015-04-081-3/+3
* r600g/sb: Enable SB for geometry shadersGlenn Kennard2015-04-0811-16/+55
* r600g/sb: Update last_cf for loopsGlenn Kennard2015-04-081-0/+8
* u_tile: fix stencil texturing tests under softpipeDave Airlie2015-04-081-6/+6
* nir: Make nir_*_instr_create take a nir_shader instead of a void * contextJason Ekstrand2015-04-072-27/+27
* nir: Implement a nir_sweep() pass.Kenneth Graunke2015-04-073-0/+175
* nir: Allocate dereferences out of their parent instruction or deref.Kenneth Graunke2015-04-076-42/+45
* nir: Allocate nir_ssa_def::uses/if_uses out of the instruction.Kenneth Graunke2015-04-071-4/+2
* nir: Allocate nir_phi_src values out of the nir_phi_instr.Kenneth Graunke2015-04-073-3/+3
* nir: Allocate nir_call_instr::params out of the nir_call itself.Kenneth Graunke2015-04-071-1/+1
* i965: Add the ability to render to I8/L8 and I16/L16 UNORM formats.Kenneth Graunke2015-04-071-0/+8
* i965: Use SET_FIELD in 3DSTATE_STREAMOUT packets.Kenneth Graunke2015-04-072-16/+16
* nir/lower_tex_projector: Don't use designated initializersJason Ekstrand2015-04-071-1/+2
* glsl: relax input->output validation for SSO programsTapani Pälli2015-04-071-1/+1
* nv50,nvc0: limit the y-tiling of 3d textures to the first level's tilingIlia Mirkin2015-04-063-10/+13
* r600g: fix op3 abs issueDave Airlie2015-04-071-17/+34
* i965: Do not render primitives in non-zero streams then TF is disabledIago Toral Quiroga2015-04-061-0/+13
* i965: Add forgotten multi-stream code to Gen8 SOL state.Kenneth Graunke2015-04-061-0/+9
* i965: Fix instanced geometry shaders on Gen8+.Kenneth Graunke2015-04-061-0/+2
* i965: Free dead GLSL IR one last time.Kenneth Graunke2015-04-061-0/+12
* i965: Implement SIMD16 texturing on Gen4.Kenneth Graunke2015-04-063-10/+90
* i965: Use SIMD16 instead of SIMD8 on Gen4 when possible.Kenneth Graunke2015-04-062-3/+4
* i965: Respect the no_8 flag on Gen4-5.Kenneth Graunke2015-04-061-21/+34
* i965/fp: Set coord_components correctly for cube textures.Kenneth Graunke2015-04-061-1/+1
* glsl/cse: Maintain a list of free ae_entry objectsIan Romanick2015-04-061-8/+55
* nir: Remove fsin_reduced/fcos_reduced.Matt Turner2015-04-062-4/+0
* st/mesa: Remove unused emit_scs().Matt Turner2015-04-061-98/+0
* program: Remove unused emit_scs().Matt Turner2015-04-061-98/+0
* i965/vec4: Remove emit_scs() prototype.Matt Turner2015-04-061-3/+0
* glsl: Remove never used sin_reduced/cos_reduced.Matt Turner2015-04-0610-34/+0
* glsl: Update the #line behaviour on GLSL 3.30+ and GLSL ES+Antia Puentes2015-04-061-0/+17
* glsl: respect the source number set by #line <line> <source>Antia Puentes2015-04-061-2/+1