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* automake,android: Build program/ into a helper lib (v2)Eric Anholt2012-11-1211-39/+167
* android: Moves rules for libmesa_st_mesa to separate makefileChad Versace2012-11-122-49/+63
* android: Moves rules for libmesa_dricore to separate makefileChad Versace2012-11-122-29/+64
* android: Moves rules for mesa_gen_matypes to separate makefileChad Versace2012-11-122-17/+50
* android: Moves rules for libmesa_glsl_utils to separate makefileChad Versace2012-11-122-32/+60
* automake: Merge *_CXX_FILES variables in the glsl build.Eric Anholt2012-11-125-11/+6
* automake: Merge per-type *_FILES variables in intel drivers.Eric Anholt2012-11-125-43/+33
* automake: Merge separated *_CXX_FILES variables to *_FILES in core mesa.Eric Anholt2012-11-124-27/+7
* automake: Remove dead *_OBJECTS variables from the old build system.Eric Anholt2012-11-121-17/+0
* automake: Fix a comment typo.Eric Anholt2012-11-121-1/+1
* r600g: remove redundant parameter in r600_init_surfaceMarek Olšák2012-11-131-6/+4
* st/mesa: fix computation of last_level in GenerateMipmapMarek Olšák2012-11-121-21/+7
* st/mesa: fix computation of last_level during texture creationMarek Olšák2012-11-121-4/+2
* st/mesa: fix guessing the base level sizeMarek Olšák2012-11-121-50/+44
* mesa: fix error checking of TexStorage(levels) for array and rect texturesMarek Olšák2012-11-121-3/+1
* mesa: use MaxNumlevels in _mesa_test_texobj_completenessMarek Olšák2012-11-121-11/+3
* mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2Marek Olšák2012-11-125-6/+49
* gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointersRoland Scheidegger2012-11-1214-63/+131
* llvmpipe: always allocate whole miptrees not individual levelsRoland Scheidegger2012-11-122-60/+81
* i965: Add comments for each of the surface state table's columns.Kenneth Graunke2012-11-121-0/+11
* glapi: Stop handling XML annotation exec="{es,check,loopback}".Paul Berry2012-11-121-3/+0
* glapi: Remove handling of mesa_name XML attribute.Paul Berry2012-11-123-53/+4
* mesa: Fix const correctness of API implementation functions.Paul Berry2012-11-124-4/+6
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-1287-3259/+3176
* radeonsi: Implement alpha testing in pixel shader.Michel Dänzer2012-11-126-38/+52
* radeonsi: Initialize uses_kill boolean from TGSI info.Michel Dänzer2012-11-121-0/+1
* glsl: store read vector in a temp in vec_index_to_condVincent Lejeune2012-11-111-4/+12
* gallium/u_blitter: handle PIPE_TEXTURE_CUBE_ARRAY in is_box_inside_resourceMarek Olšák2012-11-111-0/+6
* build: fix enable/disable language in ./configure --helpAndreas Boll2012-11-102-2/+2
* i965: Fix AA Line Distance Mode in 3DSTATE_SF on Ivybridge.Kenneth Graunke2012-11-101-3/+1
* dri_util: Fix prologue comment for driCreateConfigsIan Romanick2012-11-091-17/+5
* swrast: swrastFillInModes doesn't do 8-bit modes, so don't tryIan Romanick2012-11-091-3/+1
* Fix use of glsl_parser.{cc,h} where source dir != build dir.Darren Salt2012-11-091-1/+2
* Revert "mesa: assert that key->fragprog_inputs_read value isn't too large"Brian Paul2012-11-091-2/+0
* glcpp: wire up glcpp-test to make checkMatt Turner2012-11-092-4/+14
* glcpp/tests: Add tests for multiline #elifMatt Turner2012-11-092-0/+15
* glcpp/tests: Add test for multiline #ifMatt Turner2012-11-092-0/+13
* glcpp/tests: Add test for multiline #lineMatt Turner2012-11-092-0/+11
* glcpp/tests: Add test to check #line followed by codeMatt Turner2012-11-092-0/+5
* glcpp: don't push #line directives into next lineFabian Bieler2012-11-092-9/+9
* glcpp: Reject garbage after #else and #endif tokensMatt Turner2012-11-095-4/+15
* r600g: fix printk warningsDave Airlie2012-11-101-4/+4
* softpipe: fix unused variable warning.Dave Airlie2012-11-101-1/+1
* gallium: fix unused cap warnings in drivers for cube map array cap.Dave Airlie2012-11-103-0/+3
* r600g: add initial cube map array support (v2)Dave Airlie2012-11-109-15/+238
* u_blitter: fix cube array checkDave Airlie2012-11-101-1/+1
* util/u_surface: Support 3D/array textures in util_resource_copy_region().José Fonseca2012-11-091-26/+44
* draw: Remove redundant draw_geometry_shader_delete().José Fonseca2012-11-092-8/+2
* trace: Support geometry shaders.José Fonseca2012-11-091-115/+71
* util/u_surface: Fix util_clear_depth_stencil for Z32_FLOAT_S8X24_UINT.José Fonseca2012-11-091-12/+6