| Commit message (Collapse) | Author | Age | Files | Lines |
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Update comments. Replace format names containing SIGNED with
SNORM appended w/decoration per the format name spec:
s/MESA_FORMAT_SIGNED_R8\b/MESA_FORMAT_R_SNORM8/g
s/MESA_FORMAT_SIGNED_RG88_REV\b/MESA_FORMAT_R8G8_SNORM/g
s/MESA_FORMAT_SIGNED_RGBX8888\b/MESA_FORMAT_X8B8G8R8_SNORM/g
s/MESA_FORMAT_SIGNED_RGBA8888\b/MESA_FORMAT_A8B8G8R8_SNORM/g
s/MESA_FORMAT_SIGNED_RGBA8888_REV\b/MESA_FORMAT_R8G8B8A8_SNORM/g
s/MESA_FORMAT_SIGNED_R16\b/MESA_FORMAT_R_SNORM16/g
s/MESA_FORMAT_SIGNED_GR1616\b/MESA_FORMAT_R16G16_SNORM/g
s/MESA_FORMAT_SIGNED_RGB_16\b/MESA_FORMAT_RGB_SNORM16/g
s/MESA_FORMAT_SIGNED_RGBA_16\b/MESA_FORMAT_RGBA_SNORM16/g
s/MESA_FORMAT_SIGNED_A8\b/MESA_FORMAT_A_SNORM8/g
s/MESA_FORMAT_SIGNED_I8\b/MESA_FORMAT_I_SNORM8/g
s/MESA_FORMAT_SIGNED_L8\b/MESA_FORMAT_L_SNORM8/g
s/MESA_FORMAT_SIGNED_A16\b/MESA_FORMAT_A_SNORM16/g
s/MESA_FORMAT_SIGNED_I16\b/MESA_FORMAT_I_SNORM16/g
s/MESA_FORMAT_SIGNED_L16\b/MESA_FORMAT_L_SNORM16/g
s/MESA_FORMAT_SIGNED_AL88\b/MESA_FORMAT_L8A8_SNORM/g
s/MESA_FORMAT_SIGNED_RG88\b/MESA_FORMAT_G8R8_SNORM/g
s/MESA_FORMAT_SIGNED_RG1616\b/MESA_FORMAT_G16R16_SNORM/g
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Compressed spelled out color components ALPHA, INTENSITY, and LUMINANCE to A, I, and L:
s/MESA_FORMAT_ALPHA_UINT8\b/MESA_FORMAT_A_UINT8/g'
s/MESA_FORMAT_ALPHA_UINT16\b/MESA_FORMAT_A_UINT16/g'
s/MESA_FORMAT_ALPHA_UINT32\b/MESA_FORMAT_A_UINT32/g'
s/MESA_FORMAT_ALPHA_INT32\b/MESA_FORMAT_A_SINT32/g'
s/MESA_FORMAT_ALPHA_INT16\b/MESA_FORMAT_A_SINT16/g'
s/MESA_FORMAT_ALPHA_INT8\b/MESA_FORMAT_A_SINT8/g'
s/MESA_FORMAT_INTENSITY_UINT8\b/MESA_FORMAT_I_UINT8/g'
s/MESA_FORMAT_INTENSITY_UINT16\b/MESA_FORMAT_I_UINT16/g'
s/MESA_FORMAT_INTENSITY_UINT32\b/MESA_FORMAT_I_UINT32/g'
s/MESA_FORMAT_INTENSITY_INT32\b/MESA_FORMAT_I_SINT32/g'
s/MESA_FORMAT_INTENSITY_INT16\b/MESA_FORMAT_I_SINT16/g'
s/MESA_FORMAT_INTENSITY_INT8\b/MESA_FORMAT_I_SINT8/g'
s/MESA_FORMAT_LUMINANCE_UINT8\b/MESA_FORMAT_L_UINT8/g'
s/MESA_FORMAT_LUMINANCE_UINT16\b/MESA_FORMAT_L_UINT16/g'
s/MESA_FORMAT_LUMINANCE_UINT32\b/MESA_FORMAT_L_UINT32/g'
s/MESA_FORMAT_LUMINANCE_INT32\b/MESA_FORMAT_L_SINT32/g'
s/MESA_FORMAT_LUMINANCE_INT16\b/MESA_FORMAT_L_SINT16/g'
s/MESA_FORMAT_LUMINANCE_INT8\b/MESA_FORMAT_L_SINT8/g'
s/MESA_FORMAT_LUMINANCE_ALPHA_UINT8\b/MESA_FORMAT_LA_UINT8/g'
s/MESA_FORMAT_LUMINANCE_ALPHA_UINT16\b/MESA_FORMAT_LA_UINT16/g'
s/MESA_FORMAT_LUMINANCE_ALPHA_UINT32\b/MESA_FORMAT_LA_UINT32/g'
s/MESA_FORMAT_LUMINANCE_ALPHA_INT32\b/MESA_FORMAT_LA_SINT32/g'
s/MESA_FORMAT_LUMINANCE_ALPHA_INT16\b/MESA_FORMAT_LA_SINT16/g'
s/MESA_FORMAT_LUMINANCE_ALPHA_INT8\b/MESA_FORMAT_LA_SINT8/g'
s/MESA_FORMAT_ALPHA_FLOAT16\b/MESA_FORMAT_A_FLOAT16/g'
s/MESA_FORMAT_ALPHA_FLOAT32\b/MESA_FORMAT_A_FLOAT32/g'
s/MESA_FORMAT_INTESITY_FLOAT16\b/MESA_FORMAT_I_FLOAT16/g'
s/MESA_FORMAT_INTESITY_FLOAT32\b/MESA_FORMAT_I_FLOAT32/g'
s/MESA_FORMAT_INTENSITY_FLOAT16\b/MESA_FORMAT_I_FLOAT16/g'
s/MESA_FORMAT_INTENSITY_FLOAT32\b/MESA_FORMAT_I_FLOAT32/g'
s/MESA_FORMAT_LUMINANCE_FLOAT16\b/MESA_FORMAT_L_FLOAT16/g'
s/MESA_FORMAT_LUMINANCE_FLOAT32\b/MESA_FORMAT_L_FLOAT32/g'
s/MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16\b/MESA_FORMAT_LA_FLOAT16/g'
s/MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32\b/MESA_FORMAT_LA_FLOAT32/g'
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Conversion of Type P formats as follows (w/related comment fixes):
s/MESA_FORMAT_RGB565\b/MESA_FORMAT_B5G6R5_UNORM/g
s/MESA_FORMAT_RGB565_REV\b/MESA_FORMAT_R5G6B5_UNORM/g
s/MESA_FORMAT_ARGB4444\b/MESA_FORMAT_B4G4R4A4_UNORM/g
s/MESA_FORMAT_ARGB4444_REV\b/MESA_FORMAT_A4R4G4B4_UNORM/g
s/MESA_FORMAT_RGBA5551\b/MESA_FORMAT_A1B5G5R5_UNORM/g
s/MESA_FORMAT_XBGR8888_SNORM\b/MESA_FORMAT_R8G8B8X8_SNORM/g
s/MESA_FORMAT_XBGR8888_SRGB\b/MESA_FORMAT_R8G8B8X8_SRGB/g
s/MESA_FORMAT_ARGB1555\b/MESA_FORMAT_B5G5R5A1_UNORM/g
s/MESA_FORMAT_ARGB1555_REV\b/MESA_FORMAT_A1R5G5B5_UNORM/g
s/MESA_FORMAT_AL44\b/MESA_FORMAT_L4A4_UNORM/g
s/MESA_FORMAT_RGB332\b/MESA_FORMAT_B2G3R3_UNORM/g
s/MESA_FORMAT_ARGB2101010\b/MESA_FORMAT_B10G10R10A2_UNORM/g
s/MESA_FORMAT_Z24_S8\b/MESA_FORMAT_S8_UINT_Z24_UNORM/g
s/MESA_FORMAT_S8_Z24\b/MESA_FORMAT_Z24_UNORM_S8_UINT/g
s/MESA_FORMAT_X8_Z24\b/MESA_FORMAT_Z24_UNORM_X8_UINT/g
s/MESA_FORMAT_Z24_X8\b/MESA_FORMAT_X8Z24_UNORM/g
s/MESA_FORMAT_RGB9_E5_FLOAT\b/MESA_FORMAT_R9G9B9E5_FLOAT/g
s/MESA_FORMAT_R11_G11_B10_FLOAT\b/MESA_FORMAT_R11G11B10_FLOAT/g
s/MESA_FORMAT_Z32_FLOAT_X24S8\b/MESA_FORMAT_Z32_FLOAT_S8X24_UINT/g
s/MESA_FORMAT_ABGR2101010_UINT\b/MESA_FORMAT_R10G10B10A2_UINT/g
s/MESA_FORMAT_XRGB4444_UNORM\b/MESA_FORMAT_B4G4R4X4_UNORM/g
s/MESA_FORMAT_XRGB1555_UNORM\b/MESA_FORMAT_B5G5R5X1_UNORM/g
s/MESA_FORMAT_XRGB2101010_UNORM\b/MESA_FORMAT_B10G10R10X2_UNORM/g
s/MESA_FORMAT_AL88\b/MESA_FORMAT_L8A8_UNORM/g
s/MESA_FORMAT_AL88_REV\b/MESA_FORMAT_A8L8_UNORM/g
s/MESA_FORMAT_AL1616\b/MESA_FORMAT_L16A16_UNORM/g
s/MESA_FORMAT_AL1616_REV\b/MESA_FORMAT_A16L16_UNORM/g
s/MESA_FORMAT_RG88\b/MESA_FORMAT_G8R8_UNORM/g
s/MESA_FORMAT_GR88\b/MESA_FORMAT_R8G8_UNORM/g
s/MESA_FORMAT_GR1616\b/MESA_FORMAT_R16G16_UNORM/g
s/MESA_FORMAT_RG1616\b/MESA_FORMAT_G16R16_UNORM/g
s/MESA_FORMAT_SRGBA8\b/MESA_FORMAT_A8B8G8R8_SRGB/g
s/MESA_FORMAT_SARGB8\b/MESA_FORMAT_B8G8R8A8_SRGB/g
s/MESA_FORMAT_SLA8\b/MESA_FORMAT_L8A8_SRGB/g
Conflicts:
src/mesa/drivers/dri/i965/brw_surface_formats.c
src/mesa/main/format_pack.c
src/mesa/main/format_unpack.c
src/mesa/main/formats.c
src/mesa/main/texformat.c
src/mesa/main/texstore.c
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Update comments. Conversion of the following Type A formats:
s/MESA_FORMAT_RGB888\b/MESA_FORMAT_BGR_UNORM8/g
s/MESA_FORMAT_BGR888\b/MESA_FORMAT_RGB_UNORM8/g
s/MESA_FORMAT_A8\b/MESA_FORMAT_A_UNORM8/g
s/MESA_FORMAT_A16\b/MESA_FORMAT_A_UNORM16/g
s/MESA_FORMAT_L8\b/MESA_FORMAT_L_UNORM8/g
s/MESA_FORMAT_L16\b/MESA_FORMAT_L_UNORM16/g
s/MESA_FORMAT_I8\b/MESA_FORMAT_I_UNORM8/g
s/MESA_FORMAT_I16\b/MESA_FORMAT_I_UNORM16/g
s/MESA_FORMAT_R8\b/MESA_FORMAT_R_UNORM8/g
s/MESA_FORMAT_R16\b/MESA_FORMAT_R_UNORM16/g
s/MESA_FORMAT_Z16\b/MESA_FORMAT_Z_UNORM16/g
s/MESA_FORMAT_Z32\b/MESA_FORMAT_Z_UNORM32/g
s/MESA_FORMAT_S8\b/MESA_FORMAT_S_UINT8/g
s/MESA_FORMAT_SRGB8\b/MESA_FORMAT_BGR_SRGB8/g
s/MESA_FORMAT_RGBA_16\b/MESA_FORMAT_RGBA_UNORM16/g
s/MESA_FORMAT_SL8\b/MESA_FORMAT_L_SRGB8/g
s/MESA_FORMAT_Z32_FLOAT\b/MESA_FORMAT_Z_FLOAT32/g
s/MESA_FORMAT_XBGR16161616_UNORM\b/MESA_FORMAT_RGBX_UNORM16/g
s/MESA_FORMAT_XBGR16161616_SNORM\b/MESA_FORMAT_RGBX_SNORM16/g
s/MESA_FORMAT_XBGR16161616_FLOAT\b/MESA_FORMAT_RGBX_FLOAT16/g
s/MESA_FORMAT_XBGR16161616_UINT\b/MESA_FORMAT_RGBX_UINT16/g
s/MESA_FORMAT_XBGR16161616_SINT\b/MESA_FORMAT_RGBX_SINT16/g
s/MESA_FORMAT_XBGR32323232_FLOAT\b/MESA_FORMAT_RGBX_FLOAT32/g
s/MESA_FORMAT_XBGR32323232_UINT\b/MESA_FORMAT_RGBX_UINT32/g
s/MESA_FORMAT_XBGR32323232_SINT\b/MESA_FORMAT_RGBX_SINT32/g
s/MESA_FORMAT_XBGR8888_UINT\b/MESA_FORMAT_RGBX_UINT8/g
s/MESA_FORMAT_XBGR8888_SINT\b/MESA_FORMAT_RGBX_SINT8/g
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Change all 4 color component unsigned byte formats to meet spec for P
Type formats:
s/MESA_FORMAT_RGBA8888\b/MESA_FORMAT_A8B8G8R8_UNORM/g
s/MESA_FORMAT_RGBA8888_REV\b/MESA_FORMAT_R8G8B8A8_UNORM/g
s/MESA_FORMAT_ARGB8888\b/MESA_FORMAT_B8G8R8A8_UNORM/g
s/MESA_FORMAT_ARGB8888_REV\b/MESA_FORMAT_A8R8G8B8_UNORM/g
s/MESA_FORMAT_RGBX8888\b/MESA_FORMAT_X8B8G8R8_UNORM/g
s/MESA_FORMAT_RGBX8888_REV\b/MESA_FORMAT_R8G8B8X8_UNORM/g
s/MESA_FORMAT_XRGB8888\b/MESA_FORMAT_B8G8R8X8_UNORM/g
s/MESA_FORMAT_XRGB8888_REV\b/MESA_FORMAT_X8R8G8B8_UNORM/g
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s/\bgl_format\b/mesa_format/g. Use better name for Mesa Formats enum
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v2: Note that Fredrik Höglund is working on GL_ARB_multi_bind, not
Maxence Le Doré. Suggested by Matt.
Signed-off-by: Ian Romanick <[email protected]>
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The define was only available if
gl_extensions::AMD_shader_trinary_minmax was set, but no driver set it.
Since the extension is advertised by default, remove that field too.
Signed-off-by: Ian Romanick <[email protected]>
Cc: Maxence Le Doré <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Also s/_EXT// on enums that are now part of core.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Every driver supports it. All current and future Gallium drivers always
support it, and all existing classic drivers support it.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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The dd_function_table::BlitFramebuffer is already initialized to
_mesa_meta_BlitFramebuffer, so it should just work.
Tested on a Radeon 7500 (OpenGL renderer string: Mesa DRI R100 (RV200
5157) TCL DRI2). I couldn't do a full piglit run because it would tank
the system with or without this patch. I just ran all the blit tests
(-t blit to piglit-run.py). Only fbo-sys-sub-blit failed. All of the
other tests that weren't skipped (i.e., all the multisample and sRGB
tests skip) passed.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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The dd_function_table::BlitFramebuffer is already initialized to
_mesa_meta_BlitFramebuffer, so it should just work.
Tested on a FireGL 8800 (OpenGL renderer string: Mesa DRI R200 (R200
5148) TCL DRI).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Otherwise an application that requested an OpenGL ES 1.x context would
actually get a desktop OpenGL context.
Signed-off-by: Ian Romanick <[email protected]>
Cc: "9.1 9.2 10.0" <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Fixes the glTexStorage3D failure in
ext_packed_depth_stencil-depth-stencil-texture and
oes_packed_depth_stencil-depth-stencil-texture_gles2.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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We need almost identical code in the glTexStorage path.
v2: Fix typo in a comment noticed by Topi.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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All versions of the OpenGL spec are quite clear that
GL_INVALID_OPERATION should be generated. I added a quotation from the
3.3 core profile spec.
Fixes the glTexImage3D subcases of
ext_packed_depth_stencil-depth-stencil-texture and
oes_packed_depth_stencil-depth-stencil-texture_gles2. The same subtests
of oes_packed_depth_stencil-depth-stencil-texture_gles1 fail, but they
fail with a different wrong error code.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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It readds the GLXContextID typedef, but under #ifndef GLX_VERSION_1_3
and glx.h already defines GLX_VERSION_1_3.
Bugzilla: https://cvs.khronos.org/bugzilla/show_bug.cgi?id=11454
Reviewed-by: Ian Romanick <[email protected]>
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Cover both loader and glx/dri_glx
Drop \n from the default loader logger
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Keith Packard <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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Since the loader changes, there has been a compiler warning that the
prototype didn't match. It turns out that if a loader error message was
ever thrown, you'd segfault because of trying to use the warning level as
a format string.
Reviewed-by: Keith Packard <[email protected]>
Tested-by: Keith Packard <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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This allows Mesa to choose to rename driver .sos (or split drivers),
without needing a flag day with the corresponding 2D driver.
v2: Undo the loader-only-for-dri3 change.
Reviewed-by: Keith Packard <[email protected]> [v1]
Reviewed-by: Kristian Høgsberg <[email protected]> [v1]
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I want to stop trusting the server for the driver name, and instead decide
on our own based on the fd, so I needed this code motion.
Reviewed-by: Keith Packard <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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Noticed when valgrinding an unrelated bug.
Reviewed-by: Keith Packard <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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Steam links against libudev.so.0, while we're linking against
libudev.so.1. The result is that the symbol names (which are the same in
the two libraries) end up conflicting, and some of the usage of .so.1
calls the .so.0 bits, which have different internal structures, and
segfaults happen.
By using a dlopen() with RTLD_LOCAL, we can explicitly look for the
symbols we want, while they get the symbols they want.
Reviewed-by: Keith Packard <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Tested-by: Alexandre Demers <[email protected]>
Tested-by: Mike Lothian <[email protected]>
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This is necessary to prevent the next SURFACE_SYNC packet from
hanging the GPU.
https://bugs.freedesktop.org/show_bug.cgi?id=73418
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
CC: "9.2" "10.0" <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Some of the hardware support is missing. The NVIDIA-provided driver,
which claims seamless cube map support fails the relevant tests as well.
As this is the last extension before we can have OpenGL 3.2, doing this
allows us to expose geometry shaders without doing the additional
work involved in supporting ARB_geometry_shader4.
Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Creates two areas in the AUX constbuf:
- Sample offsets for MS textures
- Per-texture MS settings
When executing a texelFetch with a MS sampler, looks up that texture's
settings and adjusts the parameters given to the texfetch instruction.
With this change, all the ARB_texture_multisample piglits pass, so turn
on PIPE_CAP_TEXTURE_MULTISAMPLE.
Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Updates a few inconsistencies as well, like the size of the buffer,
location of the runout, etc.
Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Fixes most of the tests/spec/gl-3.2/layered-rendering/* piglits.
Signed-off-by: Ilia Mirkin <[email protected]>
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Each code BO is a heap that allocates at the end first, and so GPs are
allocated at the very end of the allocated space. When executing, we see
PAGE_NOT_PRESENT errors for the next page. Just over-allocate to make
sure that there's something there.
Signed-off-by: Ilia Mirkin <[email protected]>
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Set max_out to 1 when there are no outputs.
Signed-off-by: Ilia Mirkin <[email protected]>
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Make sure that we never try to use a 0-sized map. This can happen when
using a gp, so add a dummy mapping when computing vp_gp_mapping in that
case.
Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Marks gl_Layer as only having one component, and makes sure to keep
track of where it is and emit it in the output map, since it is not an
input to the FP.
Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Note that the primitive id is stored in a[0x18], while usually the
geometry instructions are of the form a[$a1 + 0x4] which gets mapped to
p[] space. We need to avoid the change from a[] to p[] here, so it's
keyed on whether the access is indirect or not.
Note that there's also a use-case for accessing e.g. a[$r1], however
that's not supported for now. (Could be added by checking the register
file of the indirect parameter.)
Signed-off-by: Ilia Mirkin <[email protected]>
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This only works for up to $a3, hopefully we won't go that high.
Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Layer output probably doesn't work yet, but other than that everything seems
to be working.
Signed-off-by: Bryan Cain <[email protected]>
[calim: fix up minor bugs, code formatting]
Signed-off-by: Christoph Bumiller <[email protected]>
Signed-off-by: Ilia Mirkin <[email protected]>
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