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*
docs: add release notes for 11.0.3
Emil Velikov
2015-10-10
1
-0
/
+184
*
i965/gen8: Remove gen<8 checks in gen8 code
Chad Versace
2015-10-09
1
-4
/
+4
*
i965/gen9: Enable rep clears on gen9
Chad Versace
2015-10-09
2
-1
/
+6
*
i965/gen9: Disable MCS for 1x color surfaces
Chad Versace
2015-10-09
1
-0
/
+8
*
tgsi: (trivial) kill c99-ism.
Roland Scheidegger
2015-10-09
1
-2
/
+3
*
program: remove _mesa_init_*_program wrappers
Marek Olšák
2015-10-09
10
-184
/
+50
*
program: remove other unused functions
Marek Olšák
2015-10-09
2
-143
/
+0
*
program: remove unused cloning and combining functions
Marek Olšák
2015-10-09
2
-294
/
+0
*
program: remove unused function _mesa_find_line_column
Marek Olšák
2015-10-09
2
-48
/
+0
*
st/mesa: release the glsl_to_tgsi visitor after translation
Marek Olšák
2015-10-09
1
-2
/
+17
*
st/mesa: translate tessellation shaders into TGSI when we get them
Marek Olšák
2015-10-09
3
-36
/
+64
*
st/mesa: translate geometry shaders into TGSI when we get them
Marek Olšák
2015-10-09
3
-15
/
+30
*
st/mesa: translate fragment shaders into TGSI when we get them
Marek Olšák
2015-10-09
4
-37
/
+55
*
st/mesa: translate vertex shaders into TGSI when we get them
Marek Olšák
2015-10-09
3
-36
/
+44
*
st/mesa: fix glDrawPixels with a texture
Marek Olšák
2015-10-09
5
-29
/
+111
*
st/mesa: implement DrawPixels shader transformation using tgsi_transform_shader
Marek Olšák
2015-10-09
10
-504
/
+303
*
st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR v2
Marek Olšák
2015-10-09
5
-136
/
+60
*
st/mesa: implement glBitmap shader transformation using tgsi_transform_shader
Marek Olšák
2015-10-09
7
-244
/
+202
*
st/mesa: remove old emulation for VS and FS variants
Marek Olšák
2015-10-09
5
-107
/
+17
*
st/mesa: use TGSI utility to emulate features for FS variants
Marek Olšák
2015-10-09
1
-6
/
+21
*
st/mesa: use TGSI utility to emulate features for VS variants
Marek Olšák
2015-10-09
1
-12
/
+29
*
st/mesa: decrease the size of st_vertex_program
Marek Olšák
2015-10-09
2
-51
/
+48
*
st/mesa: inline st_prepare_vertex_program
Marek Olšák
2015-10-09
2
-40
/
+11
*
tgsi/scan: add info about declared samplers (v2)
Marek Olšák
2015-10-09
2
-0
/
+3
*
tgsi: add a utility for emulating some GL features
Marek Olšák
2015-10-09
3
-0
/
+208
*
mesa: call ProgramStringNotify for fixed-function vertex programs
Marek Olšák
2015-10-09
1
-2
/
+1
*
glsl: move shader_enums into nir
Rob Clark
2015-10-09
11
-13
/
+11
*
mesa: Get rid of texture-dependent image unit derived state.
Francisco Jerez
2015-10-09
4
-33
/
+0
*
i965: Use _mesa_is_image_unit_valid() instead of gl_image_unit::_Valid.
Francisco Jerez
2015-10-09
3
-6
/
+10
*
mesa: Skip redundant texture completeness checking during image validation.
Francisco Jerez
2015-10-09
1
-1
/
+2
*
mesa: Expose function to calculate whether a shader image unit is valid.
Francisco Jerez
2015-10-09
2
-4
/
+15
*
i965: Don't tell the hardware about our UAV access.
Francisco Jerez
2015-10-09
6
-19
/
+41
*
nir/instr_set: remove unnecessary check in nir_instrs_equal()
Connor Abbott
2015-10-09
1
-2
/
+1
*
nir: make nir_instrs_equal() static
Connor Abbott
2015-10-09
2
-3
/
+1
*
nir/cse: use the instruction set API
Connor Abbott
2015-10-09
1
-115
/
+23
*
nir: add an instruction set API
Connor Abbott
2015-10-09
2
-0
/
+349
*
nir: constify instruction comparison functions
Connor Abbott
2015-10-09
2
-4
/
+4
*
nir: constify nir_ssa_alu_instr_src_components()
Connor Abbott
2015-10-09
1
-1
/
+1
*
nir: split out instruction comparison functions
Connor Abbott
2015-10-09
5
-181
/
+237
*
i965/fs: Handle non-const sample number in interpolateAtSample
Neil Roberts
2015-10-09
4
-43
/
+130
*
i965: Add a second successor to BRW_OPCODE_WHILE
Neil Roberts
2015-10-09
1
-0
/
+4
*
nir: Add a function to determine if a source is dynamically uniform
Neil Roberts
2015-10-09
2
-0
/
+30
*
nvc0: move HW SM queries to nvc0_query_hw_sm.c/h files
Samuel Pitoiset
2015-10-09
8
-796
/
+908
*
nvc0: move HW queries to nvc0_query_hw.c/h files
Samuel Pitoiset
2015-10-09
8
-1215
/
+1310
*
nvc0: move SW queries to nvc0_query_sw.c/h files
Samuel Pitoiset
2015-10-09
5
-84
/
+204
*
nvc0: move nvc0_so_target_save_offset() to its correct location
Samuel Pitoiset
2015-10-09
3
-24
/
+19
*
nvc0: add a header file for nvc0_query
Samuel Pitoiset
2015-10-09
7
-189
/
+202
*
main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VAR...
Samuel Iglesias Gonsalvez
2015-10-09
1
-4
/
+10
*
main: buffer array variables can have array size of 0 if they are unsized
Samuel Iglesias Gonsalvez
2015-10-09
1
-1
/
+8
*
main: consider that unsized arrays have at least one active element
Samuel Iglesias Gonsalvez
2015-10-09
1
-1
/
+7
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