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*
radv: clean up radv_{set,load}_depth_clear_regs() helpers
Samuel Pitoiset
2018-06-15
3
-32
/
+44
*
radv: always set/load both depth and stencil clear values
Samuel Pitoiset
2018-06-15
1
-28
/
+5
*
radv: update the fast ds clear values only if the image is bound
Samuel Pitoiset
2018-06-15
1
-5
/
+32
*
radv: clean up radv_{set,load}_color_clear_regs() helpers
Samuel Pitoiset
2018-06-15
3
-33
/
+47
*
radv: update the fast color clear values only if the image is bound
Samuel Pitoiset
2018-06-15
1
-3
/
+32
*
util/bitset: include util/macro.h
Christian Gmeiner
2018-06-15
1
-0
/
+1
*
meson: fix private libs when building without glx
Lukas Rusak
2018-06-15
1
-6
/
+12
*
docs: document addition of GL_ARB_sample_locations for nvc0
Rhys Perry
2018-06-14
2
-2
/
+2
*
nvc0: add support for programmable sample locations
Rhys Perry
2018-06-14
10
-46
/
+299
*
st/mesa: add support for ARB_sample_locations
Rhys Perry
2018-06-14
8
-7
/
+129
*
gallium: add support for programmable sample locations
Rhys Perry
2018-06-14
24
-2
/
+120
*
mesa: add support for ARB_sample_locations
Rhys Perry
2018-06-14
12
-28
/
+455
*
v3d: Fix polygon offset for Z16 buffers.
Eric Anholt
2018-06-14
3
-2
/
+14
*
v3d: Fix configuration setup of mixed f32 and f16 render targets.
Eric Anholt
2018-06-14
1
-1
/
+1
*
v3d: Don't set the first_ez_state to DISABLED if after only UNDECIDED draws.
Eric Anholt
2018-06-14
1
-1
/
+2
*
v3d: Use the right size for v3d 4.x TEXTURE_SHADER_STATE BO.
Eric Anholt
2018-06-14
1
-2
/
+2
*
v3d: Add static asserts for other packed packet sizes.
Eric Anholt
2018-06-14
2
-0
/
+7
*
v3d: Fix the size of the packed attribute state.
Eric Anholt
2018-06-14
1
-1
/
+1
*
v3d: Remove some unused context fields from vc4.
Eric Anholt
2018-06-14
1
-11
/
+0
*
v3d: Remove unused QUNIFORM_STENCIL left over from vc4.
Eric Anholt
2018-06-14
2
-11
/
+0
*
v3d: Use our #define for max attributes in shader caps.
Eric Anholt
2018-06-14
1
-1
/
+1
*
v3d: Fix undefined results for a swap_color_rb RT from a float shader output.
Eric Anholt
2018-06-14
1
-1
/
+4
*
radv: remove multisample bit from shader key.
Dave Airlie
2018-06-15
3
-4
/
+0
*
intel/compiler: Properly consider UBO loads that cross 32B boundaries.
Kenneth Graunke
2018-06-14
1
-2
/
+14
*
glsl: Don't copy propagate elements from SSBO or shared variables either
Ian Romanick
2018-06-14
1
-0
/
+8
*
glsl: Don't copy propagate from SSBO or shared variables either
Ian Romanick
2018-06-14
1
-0
/
+2
*
meson: only build vl_winsys_dri.c when x11 platform is used
Lukas Rusak
2018-06-14
1
-1
/
+1
*
st/mesa: add missing switch cases in glsl_to_tgsi_visitor::visit()
Brian Paul
2018-06-14
1
-0
/
+2
*
radv: Fix output for sparse MRTs.
Bas Nieuwenhuizen
2018-06-14
1
-9
/
+10
*
radv: update the ZRANGE_PRECISION value for the TC-compat bug
Samuel Pitoiset
2018-06-14
1
-0
/
+108
*
anv: reduce maxFragmentInputComponents
Samuel Iglesias Gonsálvez
2018-06-14
1
-1
/
+1
*
radeonsi/gfx9: fix si_get_buffer_from_descriptors for 48-bit pointers
Marek Olšák
2018-06-13
1
-2
/
+2
*
radeonsi/gfx9: update & clean up a DPBB heuristic
Marek Olšák
2018-06-13
1
-9
/
+5
*
radeonsi/gfx9: set POPS_DRAIN_PS_ON_OVERLAP due to a hw bug
Marek Olšák
2018-06-13
1
-2
/
+4
*
radeonsi/gfx9: remove UINT_MAX array terminators in bin size tables
Marek Olšák
2018-06-13
1
-19
/
+1
*
radeonsi/gfx9: update bin sizes
Marek Olšák
2018-06-13
1
-35
/
+38
*
radeonsi/gfx9: update primitive binning code for EQAA
Marek Olšák
2018-06-13
1
-4
/
+9
*
radeonsi: assume that rasterizer state is non-NULL in draw_vbo
Marek Olšák
2018-06-13
4
-75
/
+61
*
radeonsi: micro-optimize prim checking and fix guardband with lines+adjacency
Marek Olšák
2018-06-13
4
-13
/
+23
*
radeonsi: move the guardband registers into a separate state atom
Marek Olšák
2018-06-13
5
-19
/
+35
*
radeonsi/gfx9: implement the scissor bug workaround without performance drop
Marek Olšák
2018-06-13
2
-29
/
+81
*
radeonsi: don't set VGT_LS_HS_CONFIG if it doesn't change
Marek Olšák
2018-06-13
3
-6
/
+12
*
radeonsi: move VGT_GS_OUT_PRIM_TYPE into si_shader_gs
Marek Olšák
2018-06-13
4
-33
/
+26
*
radeonsi: record CLIPVERTEX output usage properly for compatibility profiles
Marek Olšák
2018-06-13
1
-1
/
+0
*
radeonsi: fix FBFETCH with 2D MSAA arrays
Marek Olšák
2018-06-13
1
-1
/
+2
*
ac: handle undefined EQAA samples in ac_apply_fmask_to_sample
Marek Olšák
2018-06-13
1
-2
/
+4
*
radeonsi: return real memory usage instead of per-process usage
Marek Olšák
2018-06-13
1
-2
/
+2
*
ac/gpu_info: report real total memory sizes
Marek Olšák
2018-06-13
1
-28
/
+54
*
docs: mark virgl GL 4.0 features as complete.
Dave Airlie
2018-06-14
1
-13
/
+13
*
virgl: add ARB_tessellation_shader support. (v2)
Dave Airlie
2018-06-14
7
-8
/
+107
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