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*
i965/fs: include multisamplers on image_intrinsic_coord_components
Alejandro Piñeiro
2018-09-05
1
-0
/
+2
*
i965: move brw_nir_lower_gl_images call
Alejandro Piñeiro
2018-09-05
2
-1
/
+10
*
intel/compiler: rename brw_nir_lower_glsl_images
Alejandro Piñeiro
2018-09-05
3
-5
/
+5
*
intel/compiler: remove unused variable num_images
Alejandro Piñeiro
2018-09-05
1
-2
/
+0
*
winsys/virgl/vtest: Correct off-by-one error in resource allocation
Gert Wollny
2018-09-05
1
-4
/
+9
*
winsys/virgl: Initialize value to silence valgrind
Gert Wollny
2018-09-05
1
-1
/
+1
*
winsys/virgl: correct resource and handle allocation (v2)
Gert Wollny
2018-09-05
1
-5
/
+18
*
virgl: use hw-atomics instead of in-ssbo ones
Tomeu Vizoso
2018-09-05
7
-2
/
+89
*
virgl: update minor differences to upstream header
Erik Faye-Lund
2018-09-05
1
-1
/
+1
*
gallium: add PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER{S,_BUFFERS}
Erik Faye-Lund
2018-09-05
5
-9
/
+29
*
gallium: add PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS
Erik Faye-Lund
2018-09-05
5
-2
/
+13
*
st/mesa: simplify MaxAtomicBufferSize-logic
Erik Faye-Lund
2018-09-05
1
-4
/
+3
*
st/mesa: clean up atomic vs ssbo code
Erik Faye-Lund
2018-09-05
1
-6
/
+21
*
st/mesa: use real bool for can_ubo
Erik Faye-Lund
2018-09-05
1
-3
/
+3
*
gallium/u_threaded: increase batch size to increase performance
Marek Olšák
2018-09-04
1
-1
/
+1
*
st/vdpau: silence an unitialized-variable warning
Marek Olšák
2018-09-04
1
-1
/
+1
*
st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures
Marek Olšák
2018-09-04
1
-0
/
+3
*
glsl_to_tgsi: Fix potential leak
Ernestas Kulik
2018-09-04
1
-3
/
+4
*
u_vbuf: Fix leak
Ernestas Kulik
2018-09-04
1
-0
/
+1
*
freedreno: Drop a bunch of duplicated gallium PIPE_CAP default code.
Eric Anholt
2018-09-04
1
-108
/
+2
*
v3d: Drop a bunch of duplicated gallium PIPE_CAP default code.
Eric Anholt
2018-09-04
1
-151
/
+0
*
vc4: Drop a bunch of duplicated gallium PIPE_CAP default code.
Eric Anholt
2018-09-04
2
-184
/
+1
*
gallium: Add a helper for implementing PIPE_CAP_* default values.
Eric Anholt
2018-09-04
19
-35
/
+403
*
intel/compiler: Remove redundant nir_remove_dead_variables call
Jason Ekstrand
2018-09-04
1
-2
/
+0
*
intel: compiler: remove dead local variables at optimization pass
Lionel Landwerlin
2018-09-03
1
-0
/
+5
*
intel/decoder: fix the possible out of bounds group_iter
Andrii Simiklit
2018-09-03
1
-1
/
+4
*
radv: Fix CMASK dimensions.
Bas Nieuwenhuizen
2018-09-03
1
-2
/
+2
*
radv: Use a lower max offchip buffer count.
Bas Nieuwenhuizen
2018-09-03
1
-2
/
+22
*
radv: Add VEGA20 support.
Bas Nieuwenhuizen
2018-09-03
2
-0
/
+2
*
radv: don't expose linear depth surfaces on SI/CIK/VI either.
Dave Airlie
2018-09-03
1
-3
/
+2
*
egl/android: do not indent HAVE_DRM_GRALLOC preprocessor directive
Mauro Rossi
2018-09-02
1
-3
/
+3
*
anv/blorp: Fix a comment as per Nanley's review feedback
Jason Ekstrand
2018-09-01
1
-2
/
+2
*
anv/blorp: Do more flushing around HiZ clears
Jason Ekstrand
2018-09-01
1
-11
/
+33
*
i965/vec4: Clamp indirect tes input array reads with 0x0fffffff
Ian Romanick
2018-09-01
1
-1
/
+11
*
i965/vec4: Correctly handle uniform sources in generate_tes_add_indirect_urb_...
Ian Romanick
2018-09-01
1
-1
/
+14
*
docs: update calendar to extended the 18.1 cycle by one more release
Andres Gomez
2018-09-01
1
-2
/
+8
*
intel: Introducing Amber Lake platform
Rodrigo Vivi
2018-08-31
4
-2
/
+5
*
intel: aubinator: Adding missed platforms to the error message.
Rodrigo Vivi
2018-08-31
1
-2
/
+3
*
i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9
Nanley Chery
2018-08-31
1
-0
/
+28
*
imx: make use of loader_open_render_node(..) helper
Christian Gmeiner
2018-08-31
1
-1
/
+2
*
tegra: make use loader_open_render_node(..) helper
Christian Gmeiner
2018-08-31
1
-59
/
+2
*
loader: add loader_open_render_node(..)
Christian Gmeiner
2018-08-31
2
-0
/
+68
*
tegra: fix memory leak
Christian Gmeiner
2018-08-31
1
-0
/
+1
*
st/dri: Don't expose sRGB formats to clients
Daniel Stone
2018-08-31
1
-0
/
+6
*
radv: add missing support for protected memory properties
Samuel Pitoiset
2018-08-31
1
-0
/
+6
*
radv: remove dead code in scan_shader_output_decl()
Samuel Pitoiset
2018-08-31
1
-6
/
+0
*
radv: remove radv_shader_context::num_output_{clips,culls}
Samuel Pitoiset
2018-08-31
1
-7
/
+0
*
radv: adjust the cull dist mask in scan_shader_output_decl()
Samuel Pitoiset
2018-08-31
1
-3
/
+2
*
radv: get length of the clip/cull distances array from usage mask
Samuel Pitoiset
2018-08-31
1
-9
/
+40
*
radv: do not recompute the output usage mask for clipdist twice
Samuel Pitoiset
2018-08-31
1
-4
/
+1
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