| Commit message (Collapse) | Author | Age | Files | Lines |
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acked on irc by Corbin + Marek.
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glxinfo and glxgears run on swrast and softpipe without undefined symbol
errors.
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This patch undoes commit 9b7480cd95c2d1259e23bfb5549cefaa94ebaca1.
A follow-on patch will provide the proper fix.
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Fixes bugzilla #29628
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With MSVC it seems that this class and its constructor is colliding
with the one in ir_variable_refcount.cpp. Rename the class here to
avoid the collision.
This is a bit of a hack. Can the two variable_entry classes be merged
and shared?
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Fixes fd.o bug 29770
The refcount==0 assertion only failed on some systems. One example
being 32-bit Linux with gcc 4.4.4.
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Ian or Eric should review this and add/edit as needed.
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A variable_entry after construction should have its referenced_count
member set to 0. However, occassionally this isn't the case and
entry->referenced_count has been observed to be a garbage value. This
leads to crashes of several tests in the Piglit test suite.
This patch adds an assert to check that a variable_entry instance has
its referenced_count member initialized to 0 after construction.
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this has make clean remove all the objects.
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The variable is used but only in the body of an assert.
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Fixes this GCC warning.
r300_render.c: In function 'r300_draw_flush_vbuf':
r300_render.c:988: warning: unused variable 'r300_render'
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When the kernel driver name is radeon, ask the loader for r300 or r600
depending on the PCI ID.
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drm_driver_descriptor::driver_name is defined to be the name of the
kernel module. We should check against drm_driver_descriptor::name
instead of drm_driver_descriptor::driver_name.
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KNOWN ISSUE: eglShowScreenSurfaceMESA in st/egl/kms fails
but st/egl/x11 works
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st/egl/x11/x11_screen.c requests a driver named r300 not radeon
KNOWN ISSUE: breaks st/egl/kms/
st/egl/kms requests a pipe named "radeon"
that will not be found now
so why not leaving pipe_radeon there?
that was possible as long we have only r300g.
now there is also r600g for which st/egl/kms also
requests a pipe named "radeon"
(possible solution in later commit)
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Make st/wgl include only main/core.h from core mesa.
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Make st/glx include only main/core.h from core mesa.
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Make glsl include only main/core.h from core mesa.
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core.h is the public header of core mesa. GLX, WGL, and GLSL are
supposed to include this header file. It should be noted that headers
included by core.h must not perform feature tests (#if FEATURE_xxx).
Otherwise, we cannot, for example, mix a FEATURE_ES2 libmesagallium.a
with a FEATURE_GL libglsl.a.
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Fixes #29771.
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Because the static types talloc their names at dlopen time,
talloc_freeing the types at DRI driver screen teardown means that if
the screen gets brought back up again, the names will point at freed
memory. talloc_autofree_context() exists to do just what we want
here: Free memory referenced across the program's lifetime so that we
avoid noise in memory leak checkers.
Fixes: bug #29722 (assertion failure in unigine).
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The spec specifically sets the minimum MAX_SAMPLES at 1 to allow exposing
the extension on all implementations, so do so.
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ported from r600c.
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ported from r600c, fixes fp-cmp, glsl1-sqrt*
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Should fix errors on the original nv30, reported by pmdata.
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This prevents assertion failures or cascading errors after we've
logged the fact that we were unable to handle the initializer.
Fixes unsized-array-non-const-index-2.vert
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Bug #29608.
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The previous any() implementation would generate arg0.x || arg0.y ||
arg0.z. Having an expression operation for this makes it easy for the
backend to generate something easier (DPn + SNE for 915 FS, .any
predication on 965 VS)
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Fixes: glsl-fs-any
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Fixes: glsl-vs-position-outval. Bug #28138 (regnum online)
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Signed-off-by: José Fonseca <[email protected]>
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Signed-off-by: José Fonseca <[email protected]>
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s->close_first was on the wrong side of the inequality.
Caught by blender.
Thanks to AndrewR for reporting this.
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We need to always at least export one component (wether it's depth
or color. Add valid r7xx shader program for depth decompression.
Signed-off-by: Jerome Glisse <[email protected]>
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We ended up returning CONST[loc] rather than TEMP[loc2]. Things would
*usually* end up working out OK, since the constants often ended up
getting allocated to CONST[loc..loc+columns] with no swizzle. But for
the case where the contigous temporary copy of the swizzled constant
vec4 args was actually needed, we'd end up reading some other constant
values, possibly including ones not actually allocated.
Fixes: glsl-varying-mat3x2.
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