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*
v3d: Move depth offset packet setup to CSO creation time.
Eric Anholt
2018-07-30
4
-33
/
+34
*
r600: reduce num compute threads to 1024.
Dave Airlie
2018-07-31
1
-1
/
+1
*
freedreno/a5xx: fix txf_ms
Rob Clark
2018-07-30
3
-0
/
+12
*
nvc0: serialize before updating some constant buffer bindings on Maxwell+
Rhys Perry
2018-07-30
4
-47
/
+81
*
v3d: Block bin on render when doing vertex texturing.
Eric Anholt
2018-07-29
1
-0
/
+14
*
v3d: Fix meson build without vc4.
Eric Anholt
2018-07-29
1
-1
/
+1
*
vc4: Fix meson build when enabled without v3d.
Eric Anholt
2018-07-29
4
-23
/
+28
*
nir/instr_set: Fix nir_instrs_equal for derefs
Jason Ekstrand
2018-07-29
1
-2
/
+2
*
nir: Take if uses into account in ssa_def_components_read
Jason Ekstrand
2018-07-29
1
-0
/
+3
*
util/list: Make some helpers take const lists
Jason Ekstrand
2018-07-29
1
-4
/
+4
*
freedreno/a5xx: small cleanup
Rob Clark
2018-07-29
1
-26
/
+24
*
freedreno/a5xx: remove unused prototype
Rob Clark
2018-07-29
1
-3
/
+0
*
freedreno: fix caps harder
Rob Clark
2018-07-29
1
-4
/
+4
*
nir/lower_int64: mark all metadata as dirty
Karol Herbst
2018-07-28
1
-0
/
+3
*
android: radv: enable build of vulkan.radv HAL module
Mauro Rossi
2018-07-28
1
-0
/
+1
*
android: radv: add Android.mk for vulkan.radv HAL module
Mauro Rossi
2018-07-28
1
-0
/
+166
*
radv: generate entrypoints for VK_ANDROID_native_buffer
Mauro Rossi
2018-07-28
1
-3
/
+0
*
radv: move vk_format_table.c to generated sources
Mauro Rossi
2018-07-28
1
-2
/
+2
*
xlib: fix build break from _swrast_map_soft_renderbuffer() call
Brian Paul
2018-07-27
1
-1
/
+1
*
swrast: fix crash in AA line code when there's no texture
Brian Paul
2018-07-27
1
-4
/
+6
*
mesa: add switch case for GL 2.1 in _mesa_compute_version()
Brian Paul
2018-07-27
1
-0
/
+3
*
tgsi: whitespace fixes in tgsi_ureg.c
Brian Paul
2018-07-27
1
-23
/
+22
*
gallium/util: whitespace fixes in u_inlines.h
Brian Paul
2018-07-27
1
-36
/
+44
*
svga: whitespace fixes in svga_tgsi_decl_sm30.c
Brian Paul
2018-07-27
1
-88
/
+92
*
mesa: replace tabs with spaces in mipmap.c
Brian Paul
2018-07-27
1
-28
/
+28
*
gallium/util: whitespace fixes in u_debug_memory.c
Brian Paul
2018-07-27
1
-53
/
+53
*
mesa: whitespace clean-up in texstore.c
Brian Paul
2018-07-27
1
-45
/
+50
*
mesa: move var decls in texstore_rgba()
Brian Paul
2018-07-27
1
-6
/
+8
*
mesa: remove unneeded free() call in texstore_rgba()
Brian Paul
2018-07-27
1
-1
/
+0
*
v3d: Skip printing sub-id or pad fields in CLIF dumping.
Eric Anholt
2018-07-27
1
-0
/
+8
*
v3d: Emit commands to switch CLIF parser to CL/shader/attr input mode.
Eric Anholt
2018-07-27
2
-2
/
+5
*
v3d: Dump fields in CLIF output in increasing offset order.
Eric Anholt
2018-07-27
1
-0
/
+14
*
v3d: Print addresses in CLIFs as references to buffers.
Eric Anholt
2018-07-27
4
-9
/
+42
*
v3d: Stop doing pretty-printed colorful booleans in CLIF output.
Eric Anholt
2018-07-27
5
-23
/
+15
*
v3d: Move clif dumping to a separate step from noting where the CLs are.
Eric Anholt
2018-07-27
3
-3
/
+19
*
v3d: Move clif dump BO lookup into the clif dumper.
Eric Anholt
2018-07-27
5
-38
/
+68
*
v3d: Pass the whole clif_dump structure to v3d_print_group().
Eric Anholt
2018-07-27
5
-11
/
+18
*
ac: pass write param to get_sampler_desc() from get_image_descriptor()
Timothy Arceri
2018-07-28
1
-1
/
+1
*
gallium/u_vbuf: split u_vbuf_get_minmax_index function (v2)
Marek Olšák
2018-07-27
1
-50
/
+51
*
gallium/auxiliary: Extern "c" fixes.
Alexander von Gluck IV
2018-07-27
3
-0
/
+24
*
gallium/noop: implement invalidate_resource
Marek Olšák
2018-07-27
1
-0
/
+6
*
radv: fix cdw check vs tracing emit
Dave Airlie
2018-07-28
1
-2
/
+2
*
radv: return binary code_size not variant code size to cache
Dave Airlie
2018-07-28
1
-1
/
+1
*
v3d: Drop the use of the semaphores.
Eric Anholt
2018-07-27
2
-9
/
+0
*
v3d: Drop the VG support from the XML.
Eric Anholt
2018-07-27
2
-15
/
+3
*
v3d: Use /* */ instead of () for enum names in CLIF output.
Eric Anholt
2018-07-27
1
-1
/
+1
*
v3d: CLIF-dump the "Vec size" field as 0 == maximum value.
Eric Anholt
2018-07-27
1
-0
/
+2
*
v3d: Stop using spaces in the names of our buffers.
Eric Anholt
2018-07-27
3
-2
/
+6
*
i965: implement GL_MESA_framebuffer_flip_y [v3]
Fritz Koenig
2018-07-27
9
-45
/
+43
*
mesa: GL_MESA_framebuffer_flip_y extension [v4]
Fritz Koenig
2018-07-27
30
-56
/
+235
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