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* progs/tests: Add some scissor testsJakob Bornecrantz2009-06-085-0/+312
* Revert "scons: Less aggressive optimizations for MSVC 64bit compiler."José Fonseca2009-06-081-16/+1
* mesa: bump version to 7.5-rc3mesa_7_5_rc3Brian Paul2009-06-052-2/+2
* osmesa: Link with -ldl for dlopen codeDan Nicholson2009-06-041-5/+2
* osmesa: Allow building standalone in all three channel widthsDan Nicholson2009-06-041-27/+9
* softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()Brian Paul2009-06-041-2/+12
* softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON renderingBrian Paul2009-06-041-1/+1
* st/mesa: increase ST_MAX_SHADER_TOKENS to 8kBrian Paul2009-06-041-1/+1
* tgsi: increase MAX_LABELS to 4096Brian Paul2009-06-041-1/+1
* scons: Less aggressive optimizations for MSVC 64bit compiler.José Fonseca2009-06-021-4/+17
* scons: Output nice summary messages instead of long command lines.José Fonseca2009-06-022-5/+10
* util: Unsaved change missing from last commit.José Fonseca2009-06-021-1/+1
* util: Support Z24S8/Z24X8 -> unsigned conversion.José Fonseca2009-06-021-0/+15
* util: Fix 24 to 32 bit expansion binary arithmetic expression.José Fonseca2009-06-021-1/+1
* mesa: release VBO and PBO references upon context destructionBrian Paul2009-06-021-0/+10
* mesa: add #define FEATURE_ARB_pixel_buffer_objectBrian Paul2009-06-021-0/+1
* intel: Clip to window after calling Driver.TexImage2DIan Romanick2009-06-021-9/+8
* gallium/draw: Free specialized versions of driver shadersKeith Whitwell2009-06-013-0/+13
* draw: free more token arraysKeith Whitwell2009-06-012-5/+12
* draw: avoid leaking tokens when building pstipple fragment shaderKeith Whitwell2009-06-011-0/+1
* mesa/st: restore flush to copy_texsubimage (was previously finish)Keith Whitwell2009-06-011-0/+3
* wgl: Destroy the framebuffer when the window is destroyed.José Fonseca2009-06-011-24/+48
* progs/vpglsl: add similar support for point rendering as progs/vpKeith Whitwell2009-06-013-6/+64
* st/gl: Fix mip gen for compressed texturesJakob Bornecrantz2009-06-011-6/+8
* trivial/tri-z: add controls for depthrange min/maxKeith Whitwell2009-06-011-10/+40
* progs/wgl: Small cleanup to wglinfo.José Fonseca2009-06-011-5/+4
* progs/wgl: Use an invisible window in wglinfo.José Fonseca2009-06-011-1/+1
* st/mesa: fix incorrect sprite origin when drawing to FBO/textureBrian Paul2009-06-011-1/+2
* draw: reset extra_vp_outputs.slot to zero in widepoint_flush()Brian Paul2009-06-011-0/+1
* demos: add missing dependencies for util filesBrian Paul2009-06-011-10/+11
* wgl: Cleanup framebuffer destruction logic.José Fonseca2009-05-311-9/+4
* wgl: Ensure we only create framebuffers for HDC associated with a window.José Fonseca2009-05-311-1/+7
* wgl: Use the right pixel format.José Fonseca2009-05-309-202/+301
* wgl: Fix debugging output.José Fonseca2009-05-301-9/+27
* wgl: Rename function.José Fonseca2009-05-301-2/+2
* wgl: Remove unused field.José Fonseca2009-05-302-2/+0
* mesa: Output warnings to debugger on Windows.José Fonseca2009-05-301-0/+10
* mesa: Check/propagate return value on st_make_current.José Fonseca2009-05-302-8/+11
* mesa: Add success/failures return value to _mesa_make_current.José Fonseca2009-05-302-4/+6
* softpipe: fix incorrect provoking vertex color for PIPE_PRIM_POLYGONBrian Paul2009-05-301-1/+15
* mesa: fix loop over generic attribs in update_arrays()Brian Paul2009-05-221-1/+1
* vbo: fix crash in vbo_exec_bind_arrays()Brian Paul2009-05-221-0/+1
* demos: fix multitex.c VertCoord attribute mappingBrian Paul2009-05-221-1/+16
* mesa: allow GL_BITMAP type in _mesa_image_image_stride()Brian Paul2009-05-221-13/+23
* mesa: added commentBrian Paul2009-05-221-0/+1
* mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLEBrian Paul2009-05-212-1/+16
* vbo: fix incorrect loop limit in bind_array_obj()Brian Paul2009-05-211-1/+4
* mesa: use MAX_ values instead of literalsBrian Paul2009-05-211-2/+2
* minstall: Don't copy over an identical fileCarl Worth2009-05-211-2/+5
* mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENTMathias Fröhlich2009-05-191-4/+14