| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit d38da7bd2d4387635fac8bc7f45e64f50dc43c43)
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The compiler queue was limited to 3 threads, so shader-db running
on a 16-thread CPU would have a bottleneck on the 3-thread queue.
Reviewed-by: Timothy Arceri <[email protected]>
Tested-by: Benedikt Schemmer <ben at besd.de>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
Tested-by: Benedikt Schemmer <ben at besd.de>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
Tested-by: Benedikt Schemmer <ben at besd.de>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
Tested-by: Benedikt Schemmer <ben at besd.de>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
Tested-by: Benedikt Schemmer <ben at besd.de>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
Tested-by: Benedikt Schemmer <ben at besd.de>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
Tested-by: Benedikt Schemmer <ben at besd.de>
Reviewed-by: Nicolai Hähnle <[email protected]>
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It will contain more variables.
Reviewed-by: Timothy Arceri <[email protected]>
Tested-by: Benedikt Schemmer <ben at besd.de>
Reviewed-by: Nicolai Hähnle <[email protected]>
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r600_resource could be renamed to si_buffer.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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and clean up the conditions.
Reviewed-by: Nicolai Hähnle <[email protected]>
Cc: 18.0 18.1 <[email protected]>
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It might be better to use a slow compressed clear when clearing to 1.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reduce swizzle constraints to the ALPHA_IS_ON_MSB constraint and the clear
value of 1.
This significantly changes the DCC fast clear code, and fixes fast clear
for RGB formats without alpha.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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The clear code is exactly the same as for 1 sample buffers -
just clear the whole thing.
Reviewed-by: Nicolai Hähnle <[email protected]>
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GFX9 is more complicated and needs a compute shader that we should just
copy from amdvlk.
Reviewed-by: Nicolai Hähnle <[email protected]>
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v2: require the previous level to be clearable for determining whether
the last unaligned level is clearable
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Use specific avx512 selection mechanism based on avx512er bit instead of
getHostCPUName(). LLVM 6.0.0 has a bug that reports wrong string for KNL
(fixed in 6.0.1).
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Also add GFX_MEM_CLIENT_SHADER
Reviewed-by: Bruce Cherniak <[email protected]>
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Sign-extend integer types to 32bit when specifying "%d" and add new %u
which zero-extends to 32bit. Improves printing of sub 32bit integer types
(i1 specifically).
Reviewed-by: Bruce Cherniak <[email protected]>
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Bump jit cache revision number to force recompile.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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However only if the file exists in DEBUG_OUTPUT_DIR. The expectation is
that AR rasterizerLauncher will start placing it there when launching
a workload (which is in a subsequent checkin)
Reviewed-by: Bruce Cherniak <[email protected]>
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Make sure we initialize variables.
Reviewed-by: Bruce Cherniak <[email protected]>
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expecting <8xi16> return.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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- 64-bit cvt-to-float needs to be explicitly handled
- gathers need the right parameter types to work with doubles
Fixes draw-vertices piglit tests
Reviewed-by: Bruce Cherniak <[email protected]>
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VecEqual and VecHash
Reviewed-by: Bruce Cherniak <[email protected]>
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ALLOCA pointer elements, not pointers.
Reviewed-by: Bruce Cherniak <[email protected]>
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previous change in generators necessitates this change
Reviewed-by: Bruce Cherniak <[email protected]>
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for the case when USE_SIMD16_SHADERS == FALSE
Reviewed-by: Bruce Cherniak <[email protected]>
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Cc: 18.0 18.1 <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Previously there was a special target that blocked for the generation of
anv_entrypoints.h, with meson 0.44 we don't need this, we can use a new
language feature instead. The problem is that previously that blocking
target would hide a race condition for the generation of another header,
anv_extensions.h. Now the build sometimes fails when anv_extensions.h is
not generated in time.
v2: - clarify the race condition in the commit message (Emil)
CC: Mark Janes <[email protected]>
Fixes: 92550d9b16d2b295bdac087f31b1fd6d0f808e02
("meson: remove workaround for custom target creating .h and .c files")
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Scott D Phillips <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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I have pretty default to short, which breaks this script.
v2: - Fix both places that don't define a --pretty (Emil)
cc: Juan A. Suarez <[email protected]>
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Andres Gomez <[email protected]> (v1)
Reviewed-by: Emil Velikov <[email protected]>
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Earlier plumbing missed interaction with texture buffer objects.
Fixes: 7f467d4f73 "mesa: GL_EXT_texture_norm16 extension plumbing"
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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