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* gallivm: Use the LLVM's C disassembly interface.Jose Fonseca2015-05-292-224/+40
* gallivm: Disable frame pointer omission on LLVM 3.7.Jose Fonseca2015-05-291-0/+10
* configure.ac: enable building GLES1 and GLES2 by defaultMarek Olšák2015-05-291-6/+6
* st/dri: fix postprocessing crash when there's no depth bufferMarek Olšák2015-05-291-5/+4
* radeon/llvm: reset temps_count on deallocationMarek Olšák2015-05-291-0/+1
* radeon/llvm: don't use a static array size for radeon_llvm_context::arrays (v2)Marek Olšák2015-05-292-7/+12
* softpipe: fix offset wrapping calculations (v2)Dave Airlie2015-05-291-78/+68
* i965/vs: Rework the logic for generating NIR from ARB vertex programsJason Ekstrand2015-05-281-12/+11
* i965/fs: Remove the ir_visitor codeJason Ekstrand2015-05-283-2228/+2
* i965: Remove the old fragment program codeJason Ekstrand2015-05-283-769/+0
* i965: Make NIR non-optional for scalar shadersJason Ekstrand2015-05-282-27/+5
* i965: Make fs/vec4_visitor inherit from ir_visitor directlyJason Ekstrand2015-05-283-3/+3
* i965: Rename backend_visitor to backend_shaderJason Ekstrand2015-05-2813-44/+44
* mesa: Enable ARB_direct_state_access by default for core profileIan Romanick2015-05-281-1/+1
* dispatch_sanity: Validate the compatibility profile dispatch table tooIan Romanick2015-05-281-0/+493
* dispatch_sanity: Split list of GL 3.1 functions in to core and commonIan Romanick2015-05-281-71/+342
* mesa: Don't install glVertexAttribL* functions in compatibility profileIan Romanick2015-05-282-1/+3
* glapi: Make GL_ARB_direct_state_access functions exclusive to core profileIan Romanick2015-05-281-0/+100
* glapi: Store exec table version info outside the XMLIan Romanick2015-05-283-12/+185
* Revert "mesa: Add an extension flag for ARB_direct_state_access"Ian Romanick2015-05-282-2/+1
* mesa: Use the profile instead of an extension bit to validate GL_TEXTURE_CUBE...Ian Romanick2015-05-281-3/+10
* Revert "mesa: Add ARB_direct_state_access checks in XFB functions"Ian Romanick2015-05-281-42/+0
* Revert "mesa: Add ARB_direct_state_access checks in buffer object functions"Ian Romanick2015-05-281-105/+0
* Revert "mesa: Add ARB_direct_state_access checks in FBO functions"Ian Romanick2015-05-284-127/+0
* Revert "mesa: Add ARB_direct_state_access checks in renderbuffer functions"Ian Romanick2015-05-281-21/+0
* Revert "mesa: Add ARB_direct_state_access checks in texture functions"Ian Romanick2015-05-286-200/+0
* Revert "mesa: Add ARB_direct_state_access checks in VAO functions"Ian Romanick2015-05-282-86/+0
* Revert "mesa: Add ARB_direct_state_access checks in sampler object functions"Ian Romanick2015-05-281-7/+0
* Revert "mesa: Add ARB_direct_state_access checks in program pipeline functions"Ian Romanick2015-05-281-6/+0
* Revert "mesa: Add ARB_direct_state_access checks in query object functions"Ian Romanick2015-05-281-7/+0
* Revert "i915: Enable ARB_direct_state_access"Ian Romanick2015-05-281-1/+0
* Revert "i965: Enable ARB_direct_state_access"Ian Romanick2015-05-281-1/+0
* Revert "st/mesa: Enable ARB_direct_state_access"Ian Romanick2015-05-281-6/+0
* mesa: Allow overriding the version of ES2+ contextsIan Romanick2015-05-283-5/+6
* mesa: Add support for a new override string MESA_GLES_VERSION_OVERRIDEIan Romanick2015-05-281-11/+29
* dri_util: Use _mesa_override_gl_version_contextlessIan Romanick2015-05-283-26/+11
* mesa/es3.1: Enable ES 3.1 API and shading language versionIan Romanick2015-05-282-5/+29
* gles/es3.1: Enable dispatch of almost all new GLES 3.1 functionsIan Romanick2015-05-2812-66/+164
* i965/fs: Properly handle explicit depth in SIMD16 with dual-source blendJason Ekstrand2015-05-281-1/+5
* i965: Silence warning in 3-src type-setting.Matt Turner2015-05-281-0/+2
* i965/fs: Fix lowering of integer multiplication with cmod.Matt Turner2015-05-281-0/+11
* nir: Fix output swizzle in get_mul_for_srcIago Toral Quiroga2015-05-281-10/+9
* gallivm: Workaround LLVM PR23628.Jose Fonseca2015-05-281-0/+11
* vc4: Just stream out fallback IB contents.Eric Anholt2015-05-276-42/+41
* vc4: Don't try to put our dmabuf-exported BOs into the BO cache.Eric Anholt2015-05-271-0/+1
* vc4: Don't forget to make our raster shadow textures non-raster.Eric Anholt2015-05-271-0/+3
* vc4: make vc4_begin_query() return a booleanSamuel Pitoiset2015-05-271-1/+2
* i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)Ben Widawsky2015-05-271-0/+10
* gallivm: Do not use NoFramePointerElim with LLVM 3.7.Vinson Lee2015-05-272-0/+4
* i965: Remove _NEW_MULTISAMPLE dirty bit from 3DSTATE_PS_EXTRA.Kenneth Graunke2015-05-271-2/+2