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* gallium: fix const buffer update bugBrian2008-03-211-3/+4
| | | | | | | If only glUniform is called between two renderings, the const buffers weren't getting updated. Need to set the _NEW_PROGRAM flag in st_upload_constants() as that's the dirty flag set by glUniform. Fixes glean tapi2 test.
* Refactor PBO validate/map code.Brian2008-03-219-94/+82
| | | | | | We always need to do PBO validation, so do that in core Mesa before calling driv er routine. cherry-picked from Mesa/master.
* gallium: implement PBO operations for glDraw/ReadPixels and glBitmapBrian Paul2008-03-213-28/+35
| | | | | | At this time there are no optimizations for directly blitting between buffer objects and surfaces (always go through mappings). glean pbo test passes now
* add a number of PBO validate/map/unmap functionsBrian Paul2008-03-215-78/+240
| | | | | Helper functions for (some) drivers, including swrast. cherry-picked from Mesa/master
* Fix some PBO breakage.Brian2008-03-212-11/+6
| | | | | In _mesa_Bitmap, can't early return if bitmap ptr is NULL, it may be an offset into a PBO. Similarly for _mesa_GetTexImage.
* i915: added to-do note about setting the max_lod register to get proper ↵Brian2008-03-211-0/+6
| | | | min/mag filter selection
* mesa: minor code re-orgBrian Paul2008-03-211-24/+39
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* gallium: use is_format_supported(PIPE_FORMAT_DXT5_RGBA) to check if s3tc is ↵Brian Paul2008-03-211-4/+6
| | | | | | supported The PIPE_CAP_S3TC token will be deprecated.
* gallium: added DXT formats (preliminary, will probably change)Brian Paul2008-03-211-1/+23
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* gallium: use is_format_supported() to determine if GL_EXT_texture_sRGB is ↵Brian Paul2008-03-211-1/+4
| | | | supported
* gallium: document is_format_supported()'s type paramBrian Paul2008-03-211-0/+1
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* gallium: PIPE_FORMAT_TYPE_ commentsBrian Paul2008-03-211-6/+6
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* gallium: added sRGB formatsBrian Paul2008-03-211-1/+8
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* gallium: additional comments, fix typos, etcBrian Paul2008-03-211-8/+23
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* gallium: Update scons build for state tracker files added/removed.Michel Dänzer2008-03-211-1/+2
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* cell: Fix several bugs in blend code-genIan Romanick2008-03-201-20/+92
| | | | | | | | | | - Alpha factor set to a _COLOR mode was mishandled - Cases when either dst factor or src factor was ZERO were mishandled - MIN and MAX cases were backwards - Case when blend was disabled was mishandled - Incorrect comments about number of instructions generated The tests blendminmax and blendsquare run correctly.
* cell: Call the correct function to generate blending codeIan Romanick2008-03-201-1/+1
| | | | Cut-and-paste for the lose. :(
* cell: Fix bus error when there is no depth bufferIan Romanick2008-03-201-0/+3
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* cell: Use code-gen for alpha blendIan Romanick2008-03-209-132/+129
| | | | So far this is only tested when GL_BLEND is disabled.
* gallium: catch some out of memory conditions in the texture image code.Brian Paul2008-03-202-5/+13
| | | | | st_finalize_texture()'s return code now indicates success/fail instead of presence of texture border (which we discard earlier).
* gallium: set fb.width/heightBrian2008-03-202-0/+4
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* gallium: enable vp input semantic infoBrian2008-03-201-9/+6
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* gallium: use new framebuffer width, height fieldsBrian2008-03-205-22/+7
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* cell: use pipe_framebuffer_state.width, heightBrian2008-03-202-13/+4
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* gallium: assign framebuffer width, heightBrian2008-03-201-0/+3
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* gallium: unused var silence warningBrian2008-03-201-1/+2
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* gallium: added width, height to pipe_framebuffer_stateBrian2008-03-201-0/+2
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* gallium: glBitmap code now separe from glDraw/CopyPixels codeBrian2008-03-205-294/+16
| | | | | Also, glBitmap now re-uses the vertex buffer to avoid frequent allocations/ deallocations. And, use u_simple_shaders utility code.
* gallium: glBitmap code now separated from glDraw/CopyPixels codeBrian2008-03-202-0/+565
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* gallium: create one vertex buffer and re-useBrian2008-03-201-5/+75
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* gallium: use sizeof(vertex buffer)Brian2008-03-201-1/+1
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* gallium: Y-invert blit depending on framebuffer orientationBrian2008-03-201-5/+8
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* gallium: in clear_with_quad() check fb orientation, invert Y if neededBrian2008-03-201-2/+10
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* gallium: Give some chance for the table to actually grow.José Fonseca2008-03-201-2/+1
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* gallium: Fix build on Windows.Michal Krol2008-03-201-1/+1
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* gallium: Fix build on Windows.Michal Krol2008-03-201-2/+2
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* gallium: remove unused local varKeith Whitwell2008-03-201-1/+1
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* gallium: create one vertex buffer and re-use, also enable bypass_clippingBrian2008-03-202-31/+47
| | | | Quad clears should be a little more efficient now.
* gallium: create vertex buffer once and re-use.Brian2008-03-201-6/+65
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* gallium: added util_draw_vertex_buffer()Brian2008-03-202-20/+55
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* gallium: temporarily disable the memcmp() in cso_set_framebuffer()Brian2008-03-201-1/+2
| | | | The memcmp() fails to detect buffer size changes...
* gallium: use the utility pasthrough shadersBrian2008-03-204-110/+39
| | | | This avoids the Mesa->TGSI translation step.
* gallium: added util_make_fragment_passthrough_shader()Brian2008-03-202-0/+107
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* gallium: add debug facility to dump random blobs as hexKeith Whitwell2008-03-202-0/+26
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* gallium: added fb_width/height fields to softpipe contextBrian Paul2008-03-195-13/+18
| | | | | These are convenience fields. Otherwise, we have to check cbuf[0] or zsbuf in various places.
* better text labelsBrian Paul2008-03-191-9/+16
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* gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul2008-03-1912-23/+24
| | | | | This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed.
* gallium: need to set/save framebuffer state in st_context since we use it ↵Brian Paul2008-03-191-8/+8
| | | | elsewhere
* gallium: fix bug in cso_single_sampler_done() in computation of nr_samplersBrian Paul2008-03-191-2/+4
| | | | Need to find highest used sampler so search from end toward beginning.
* gallium: Fix broken logic.José Fonseca2008-03-191-1/+1
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