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* glsl: Implement predefinded macros.Michal Krol2009-09-071-0/+41
| | | | The values are hardcoded: __LINE__ = 1, __FILE__ = 0 and __VERSION__ = 110.
* glsl: Implement `line' preprocessor directive.Michal Krol2009-09-074-1/+108
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* glsl: Output endof token after processing a directive.Michal Krol2009-09-071-6/+7
| | | | Some directives may output tokens as a result of their operation.
* glsl: Handle extension tokens in apps/proces.Michal Krol2009-09-071-0/+16
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* glsl: Implement `extension' preprocessor directive.Michal Krol2009-09-075-0/+147
| | | | No extensions supported.
* glsl: Handle pragma tokens in apps/process.Michal Krol2009-09-071-0/+8
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* glsl: Implement `pragma' preprocessor directive.Michal Krol2009-09-075-0/+122
| | | | Handle `optimize(on|off)' and `debug(on|off)' pragmas.
* glsl: Print out error message in apps/process.Michal Krol2009-09-071-7/+10
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* glsl: Implement `error' preprocessor directive.Michal Krol2009-09-076-0/+278
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* glsl: Implement `undef' preprocessor directive.Michal Krol2009-09-073-9/+54
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* glsl: Allow for preprocessor macro redefinition.Michal Krol2009-09-077-29/+65
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* glsl: Handle `defined' preprocessor operator.Michal Krol2009-09-071-3/+79
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* glsl: Support if preprocessor directive and friends.Michal Krol2009-09-078-25/+388
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* glsl: Add expression interpreter.Michal Krol2009-09-073-0/+448
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* glsl: Centralise sl_pp_macro constructor.Michal Krol2009-09-074-18/+24
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* glsl: Implement macro expansion.Michal Krol2009-09-075-29/+259
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* glsl: Rename sl_pp_context_add_str to sl_pp_context_add_unique_str.Michal Krol2009-09-074-7/+23
| | | | | Return the same offset for same strings. Allows to compare strings by comparing their's offsets.
* glsl: Parse define directive in preprocessor.Michal Krol2009-09-078-5/+296
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* glsl: Simplify directive parser skeleton.Michal Krol2009-09-073-91/+141
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* glsl: Introduce sl_pp_context and maintain a reuseable pool of strings.Michal Krol2009-09-0712-57/+213
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* glsl: Add `process' test app that returns tokenised and preprocessed text.Michal Krol2009-09-072-0/+328
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* glsl: Add preprocessor skeleton for directive parsing.Michal Krol2009-09-073-0/+196
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* glsl: Remove bogus sl_pp_directive.h include.Michal Krol2009-09-071-1/+0
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* glsl: Allow for multiple version statements.Michal Krol2009-09-071-68/+76
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* glsl/apps: Print out the number of tokens eaten in version test.Michal Krol2009-09-071-1/+4
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* glsl: Raise an error on an unfinished comment block.Michal Krol2009-09-071-1/+9
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* glsl/apps: Add version test app.Michal Krol2009-09-072-0/+115
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* glsl: Parse optional version directive.Michal Krol2009-09-073-0/+190
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* glsl: Add a tokenise app.Michal Krol2009-09-072-0/+323
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* glsl: Add a preprocessor tokeniser.Michal Krol2009-09-073-0/+509
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* glsl: Add a purify command-line tool.Michal Krol2009-09-074-8/+113
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* glsl: Add preprocessor purifier.Michal Krol2009-09-074-0/+267
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* mesa: Include <unistd.h> only when one is available.Michal Krol2009-09-072-0/+8
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* mesa: Fix calling conventions of sync object api callbacks.Michal Krol2009-09-072-12/+12
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* r300g: Fix some issues pointed out by compiler warnings.Michel Dänzer2009-09-063-15/+19
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* r300g: Handle PIPE_BUFFER_USAGE_DONTBLOCK as intended.Michel Dänzer2009-09-061-2/+5
| | | | Return NULL if the BO is busy, otherwise just map it.
* mesa: initial version of _mesa_meta_generate_mipmap()Brian Paul2009-09-062-4/+182
| | | | Incomplete and totally untested. Based on intel_generate_mipmap().
* xlib: test _mesa_meta_bitmap()Brian Paul2009-09-061-0/+1
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* mesa: use separate temp texture for bitmapsBrian Paul2009-09-061-21/+42
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* mesa: temp_texture changesBrian Paul2009-09-061-21/+35
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* mesa: free meta bitmap buffersBrian Paul2009-09-061-0/+4
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* mesa: use _mesa_set_enable()Brian Paul2009-09-061-11/+11
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* mesa: _mesa_meta_bitmap() functionBrian Paul2009-09-062-3/+175
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* xlib: move misplaced braceBrian Paul2009-09-061-1/+1
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* r300g: Fix a number of warningsNicolai Hähnle2009-09-0610-10/+23
| | | | Seriously guys....
* r300g: Debug flags infrastructureNicolai Hähnle2009-09-0610-21/+152
| | | | | | | | | | | So that debugging is no longer a full-spam-or-nothing approach, you are now supposed to set the RADEON_DEBUG environment flag just like for classic Mesa. The available debug flags are different, however. Just running an OpenGL application with RADEON_DEBUG set to an arbitrary string will print out helpful information. Everything must be compiled with -DDEBUG for any of this to work
* r300g: update the value of register VAP_VF_MAX_VTX_INDXCooper Yuan2009-09-051-1/+2
| | | | according to actual vertex index count.
* r300g: update rs_block state after changing rasterizerCooper Yuan2009-09-051-0/+1
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* r300g: need to validate scissor and viewport state if bind new rasterizerCooper Yuan2009-09-051-0/+2
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* r600: add support for EXT_texture_sRGBAlex Deucher2009-09-042-0/+44
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