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...
*
scons: add st_atom_array.c to the build
Brian Paul
2012-06-15
1
-0
/
+1
*
winsys/radeon: enable IB submission to compute rings v2
Christian König
2012-06-15
4
-8
/
+16
*
st/mesa: atomize vertex array state
Marek Olšák
2012-06-15
7
-578
/
+625
*
winsys/radeon: Remove unnecessary pipe_thread_destroy in radeon_drm_cs_destroy
Maarten Lankhorst
2012-06-15
1
-1
/
+0
*
nv50,nvc0: fix stream output target buffer leak
Marcin Slusarz
2012-06-14
2
-0
/
+2
*
nv50: disable stream output before reconfiguring it
Christoph Bumiller
2012-06-14
1
-2
/
+2
*
nv50/ir: handle NEG,ABS modifiers for short RCP encoding
Christoph Bumiller
2012-06-14
1
-0
/
+2
*
st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) color output
Brian Paul
2012-06-14
1
-2
/
+11
*
docs: add info about shortlog_mesa.sh script
Brian Paul
2012-06-14
1
-1
/
+4
*
glx/tests and mesa/tests: Update .gitignore files.
Paul Berry
2012-06-14
3
-1
/
+5
*
st/vdpau: fix YCbCr down/up-loads for buffers larger than requested
Christian König
2012-06-14
1
-2
/
+27
*
scons: Fix Haiku binary optimizations
Alexander von Gluck IV
2012-06-14
1
-1
/
+10
*
mesa: fix html in shortlog_mesa.sh script
Andreas Boll
2012-06-14
1
-4
/
+4
*
mesa: added Ian's shortlog_mesa.sh script in bin/
Brian Paul
2012-06-14
1
-0
/
+23
*
svga: make svga_surface_needs_propagation() surface const
Brian Paul
2012-06-14
2
-3
/
+3
*
svga: add svga_surface_const() cast wrapper
Brian Paul
2012-06-14
1
-0
/
+8
*
svga: fix comment typo
Brian Paul
2012-06-14
1
-1
/
+1
*
rbug: fix make process on Linux Mint 13 x64.
Aaron Watry
2012-06-14
12
-20
/
+20
*
windows/gdi: Remove GL_NV_register_combiners and GL_NV_vertex_array_range exp...
José Fonseca
2012-06-14
1
-15
/
+0
*
glsl: Fix pi/2 constant in acos built-in function
Ian Romanick
2012-06-13
1
-4
/
+4
*
glapi: Remove GL_NV_vertex_array_range from the dispatch table
Ian Romanick
2012-06-13
2
-5
/
+6
*
glapi: Remove GL_NV_fence from the dispatch table
Ian Romanick
2012-06-13
2
-15
/
+11
*
glapi: Remove GL_NV_register_combiners from the dispatch table
Ian Romanick
2012-06-13
2
-27
/
+17
*
glapi: Remove GL_APPLE_texture_range from the dispatch table
Ian Romanick
2012-06-13
2
-5
/
+6
*
glapi: Remove GL_SGIX_pixel_texture from the dispatch table
Ian Romanick
2012-06-13
2
-3
/
+5
*
glapi: Remove GL_SGIS_pixel_texture from the dispatch table
Ian Romanick
2012-06-13
2
-13
/
+10
*
mesa/tests: Add tests for the generated dispatch table
Ian Romanick
2012-06-13
4
-0
/
+1693
*
mesa/tests: Add tests for _mesa_lookup_enum_by_{name,nr} functions
Ian Romanick
2012-06-13
4
-0
/
+1875
*
glapi: Add missing GL_EXT_texture_sRGB_decode enums
Ian Romanick
2012-06-13
1
-0
/
+6
*
glapi: Add missing GL_EXT_framebuffer_sRGB enums
Ian Romanick
2012-06-13
1
-0
/
+5
*
glapi: Add missing GL_EXT_packed_float enums
Ian Romanick
2012-06-13
1
-0
/
+6
*
glapi: Add missing framebuffer sRGB enum
Ian Romanick
2012-06-13
1
-0
/
+1
*
glapi: Add uniform buffer object enums
Ian Romanick
2012-06-13
1
-0
/
+32
*
glapi: Add missing enums for GL_NV_fragment_program
Ian Romanick
2012-06-13
1
-0
/
+7
*
glapi: Add missing enums for GL_ARB_occlusion_query2
Ian Romanick
2012-06-13
1
-1
/
+6
*
glapi: Remove extraneous GL_ from TEXTURE_IMMUTABLE_FORMAT
Ian Romanick
2012-06-13
1
-1
/
+1
*
glapi: Add missing enums for GL_ATI_fragment_shader
Ian Romanick
2012-06-13
1
-0
/
+111
*
glapi: Add texture swizzle enums
Ian Romanick
2012-06-13
1
-0
/
+5
*
glapi: Add a couple missing 3.0 enums
Ian Romanick
2012-06-13
1
-0
/
+2
*
glapi: Add missing _NV extension on COMBINE4
Ian Romanick
2012-06-13
1
-1
/
+1
*
glapi: Add missing enums for GL_EXT_vertex_array
Ian Romanick
2012-06-13
1
-0
/
+9
*
glapi: Add missing enums for GL_EXT_compiled_vertex_array
Ian Romanick
2012-06-13
1
-0
/
+3
*
glx/tests: Add unit tests for generated code in indirect_init.c
Ian Romanick
2012-06-13
2
-1
/
+1536
*
glx/tests: Add unit tests for generated code in indirect_size.c
Ian Romanick
2012-06-13
2
-0
/
+557
*
glx/tests: Rename test as glx-test
Ian Romanick
2012-06-13
1
-4
/
+4
*
glx: Move tests from tests/glx to src/glx/tests
Ian Romanick
2012-06-13
12
-10
/
+8
*
util: add some comments, fix indentation
Brian Paul
2012-06-13
1
-1
/
+5
*
glsl: Transform dot product by a basis vector into a swizzle
Matt Turner
2012-06-12
2
-3
/
+24
*
glsl: Add is_basis function
Matt Turner
2012-06-12
2
-4
/
+70
*
glsl: Check for zero vectors in ir_binop_dot
Matt Turner
2012-06-12
1
-0
/
+7
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