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* st/nine: Fix output shift calculationAxel Davy2016-05-181-2/+2
* st/nine: Fix CheckDeviceFormat advertising for surfacesAxel Davy2016-05-181-0/+12
* st/nine: Improve buffer placementAxel Davy2016-05-181-4/+30
* st/nine: Fix buffer bind flagsAxel Davy2016-05-181-3/+3
* st/nine: Fix buffer locking flags handlingAxel Davy2016-05-182-29/+22
* st/nine: Improve loggingPatrick Rudolph2016-05-186-0/+12
* st/nine: Use WINE thread for threadpoolPatrick Rudolph2016-05-184-12/+52
* st/nine: Don't present if window is occludedPatrick Rudolph2016-05-181-5/+6
* st/nine: Use new function to query for resolution mismatchPatrick Rudolph2016-05-183-1/+18
* st/nine: Implement IPresent version 1.2Patrick Rudolph2016-05-181-0/+7
* st/nine: Implement BumpEnvMap for ffAxel Davy2016-05-181-24/+54
* st/nine: Format conversion for volumes in UpdateTextureAxel Davy2016-05-181-8/+0
* st/nine: Remove one useless function outputAxel Davy2016-05-182-4/+4
* st/nine: Add support for X8L8V8U8Axel Davy2016-05-182-3/+13
* st/nine: Add format fallback with conversion to volumesAxel Davy2016-05-182-9/+110
* st/nine: Add format fallback with conversion to surfacesAxel Davy2016-05-182-1/+72
* gallium/util: Implement util_format_translate_3dAxel Davy2016-05-182-0/+47
* st/nine: Fix Pointsize in programmable shaderAxel Davy2016-05-188-68/+48
* st/nine: Fix ff pointscale computationAxel Davy2016-05-181-9/+18
* st/nine: Fix header of GetIndicesAxel Davy2016-05-182-7/+6
* st/nine: Increase minor d3dadapter9drm ABIAxel Davy2016-05-183-2/+9
* st/nine: Fix leak after ctor failuresAxel Davy2016-05-181-0/+2
* st/nine: Add ColorFill test for compressed texturesAxel Davy2016-05-181-0/+8
* st/nine: PositionT and Tessfactor are forbidden as PS inputAxel Davy2016-05-181-3/+5
* st/nine: Fix some shader failures not triggering errorAxel Davy2016-05-181-2/+5
* st/nine: Forbid POSITION0 for PS3.0Axel Davy2016-05-181-0/+5
* st/nine: Rework UpdateTexture ChecksAxel Davy2016-05-182-35/+68
* st/nine: Use bufs instead of Flags for ClearAxel Davy2016-05-181-2/+2
* d3dadapter9: Add ddebug, rbug and trace supportAxel Davy2016-05-181-0/+9
* radeon: Change AA sample locations for EG+Axel Davy2016-05-181-34/+34
* radeonsi: Mixed colorbuffer formats are unsupportedAxel Davy2016-05-181-0/+10
* radeonsi: Change default behaviour for undefined COLOR0Axel Davy2016-05-181-0/+3
* r600g: Change default behaviour for undefined COLOR0Axel Davy2016-05-181-0/+4
* r600: Change default behaviour for undefined COLOR0Axel Davy2016-05-181-0/+4
* st/nine: Clean up WINAPI definitionChristian Schmidbauer2016-05-181-11/+5
* svga: add another debug_printf() in svga_screen_create()Brian Paul2016-05-181-0/+1
* spirv: add switch case for nir_texop_txf_ms_mcs in vtn_handle_texture()Brian Paul2016-05-181-0/+2
* Revert "i965/urb: fixes division by zero"Matt Turner2016-05-181-5/+19
* i965/urb: fixes division by zeroArdinartsev Nikita2016-05-181-19/+5
* mesa: fclose() filename on error.Matt Turner2016-05-181-1/+5
* i965/fs: Assert that nir_op_extract_*'s src1 is a constant.Matt Turner2016-05-181-0/+2
* glsl: Check that layout is non-null before dereferencing.Matt Turner2016-05-181-1/+1
* egl/dri2: Don't check return result of mtx_unlock().Matt Turner2016-05-181-8/+2
* spirv: Properly size the src[] array.Matt Turner2016-05-181-1/+1
* isl: Mark default cases in switch unreachable.Matt Turner2016-05-181-0/+6
* glsl/linker: Ensure the first stage of an SSO pipeline has input locs assignedIan Romanick2016-05-181-3/+6
* glsl/linker: Don't include interface name for built-in blocksIan Romanick2016-05-181-1/+2
* glsl: Assert that inputs have a location assignedIan Romanick2016-05-181-0/+2
* glsl/linker: Fix trivial typos in commentsIan Romanick2016-05-182-8/+8
* glsl/linker: Fix some formatting to match current coding conventionsIan Romanick2016-05-181-8/+6