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Age
Files
Lines
*
progs/tests: added test for GL_EXT_texture_compression_s3tc support
Brian Paul
2009-10-28
1
-0
/
+6
*
mesa: Fix memory leak if we run out of memory
Vinson Lee
2009-10-28
1
-1
/
+5
*
intel: Fix memory leak in case of renderbuffer bad format
Vinson Lee
2009-10-28
1
-0
/
+1
*
mesa: remove unneeded #includes
Brian Paul
2009-10-28
2
-9
/
+0
*
mesa: include imports.h to silence warning
Brian Paul
2009-10-28
1
-0
/
+1
*
intel: Fix memory leak in event of mip tree allocation failure
Vinson Lee
2009-10-28
1
-1
/
+3
*
ARB prog parser: Fix epic memory leak in lexer / parser interface
Ian Romanick
2009-10-27
5
-207
/
+337
*
ARB prog parser: Don't leak program string
Ian Romanick
2009-10-27
1
-0
/
+4
*
ARB prog parser: Don't leak symbol table header structures
Ian Romanick
2009-10-27
1
-0
/
+16
*
intel: Fix flipped condition in ARB_sync GetSYnciv(GL_SYNC_STATUS).
Eric Anholt
2009-10-27
1
-1
/
+1
*
intel: added region draw_x/y offsets in x/y_tile_swizzle() funcs
Brian Paul
2009-10-27
1
-0
/
+6
*
progs/tests: added new blitfb.c test
Brian Paul
2009-10-27
3
-0
/
+261
*
intel: fix src offset bug in do_copy_texsubimage()
Brian Paul
2009-10-27
1
-1
/
+1
*
glsl: fix memory leak
Brian Paul
2009-10-27
1
-2
/
+6
*
i915: Fix driver for the miptree x/y offset changes.
Eric Anholt
2009-10-27
2
-6
/
+20
*
i965: be clear that the Fallback field is a boolean, not a bitfield
Brian Paul
2009-10-27
3
-4
/
+8
*
Revert "i965: fix hacked Fallback usage in brw_prepare_vertices()"
Brian Paul
2009-10-27
2
-6
/
+2
*
draw: Fix memory leak.
Vinson Lee
2009-10-27
1
-0
/
+2
*
docs: document Intel glBitmap fixes
Brian Paul
2009-10-26
1
-0
/
+1
*
intel: fix GL state bugs in intel_texture_bitmap()
Brian Paul
2009-10-26
1
-4
/
+3
*
mesa: remove FBO texture depth/stencil test
Brian Paul
2009-10-23
1
-12
/
+0
*
mesa: fix broken _mesa_str_checksum()
Brian Paul
2009-10-23
1
-2
/
+2
*
intel: Keep track of x,y offsets in miptrees and use them for blitting.
Eric Anholt
2009-10-23
8
-140
/
+118
*
progs/tests: print requested/internal format info
Brian Paul
2009-10-23
1
-1
/
+7
*
docs: document updated GL extension header files
Brian Paul
2009-10-23
1
-0
/
+2
*
gl: updated wglext.h to version 17
Brian Paul
2009-10-23
1
-5
/
+40
*
gl: updated glxext.h to version 25
Brian Paul
2009-10-23
1
-4
/
+92
*
gl: updated glext.h to version 56
Brian Paul
2009-10-23
1
-3
/
+215
*
docs: document cell, glGetTexLevelParameter() fixes
Brian Paul
2009-10-23
1
-0
/
+3
*
mesa: fix GL_TEXTURE_INTERNAL_FORMAT query for compressed formats
Brian Paul
2009-10-23
1
-1
/
+9
*
mesa: added _mesa_compressed_format_to_glenum()
Brian Paul
2009-10-23
2
-0
/
+54
*
mesa: change s3tc vs. fxt1 priority when choosing compressed formats
Brian Paul
2009-10-23
1
-8
/
+8
*
ARB prog parser: Fix parameter array size comparison
Ian Romanick
2009-10-22
2
-2
/
+2
*
intel: flush old context before binding new context
Brian Paul
2009-10-22
1
-2
/
+15
*
glx: don't destroy context immediately if it's currently bound
Brian Paul
2009-10-22
1
-0
/
+10
*
mesa: code refactoring- new _mesa_finish(), _mesa_flush()
Brian Paul
2009-10-22
2
-8
/
+37
*
progs/xdemos: fix command line flag typo
Brian Paul
2009-10-22
1
-1
/
+1
*
i965: fix hacked Fallback usage in brw_prepare_vertices()
Brian Paul
2009-10-22
2
-2
/
+6
*
intel: define INTEL_FALLBACK_DRIVER for drivers
Brian Paul
2009-10-22
1
-0
/
+1
*
intel: Fallback field is a bitmask, use GLbitfield
Brian Paul
2009-10-22
3
-5
/
+14
*
i965: remove unused brw_context::tmp_fallback field
Brian Paul
2009-10-22
1
-1
/
+0
*
i965: remove unused BRW_FALLBACK_TEXTURE bit
Brian Paul
2009-10-22
1
-1
/
+1
*
r600: set barrier for tex inst if dst is used earlier, might overwrite it oth...
Andre Maasikas
2009-10-22
1
-2
/
+25
*
r600: need to export something from PS
Andre Maasikas
2009-10-22
2
-2
/
+19
*
r600: add beginnings of ARL instruction
Andre Maasikas
2009-10-22
2
-3
/
+33
*
progs/trivial: check if GL_ARB_occlusion_query is supported
Brian Paul
2009-10-20
1
-0
/
+5
*
cell: fix compilation on cell
Marc Dietrich
2009-10-20
1
-2
/
+2
*
mesa: Fix Mac OS build.
Vinson Lee
2009-10-20
1
-0
/
+3
*
r300: fix texture size handling with size > 2048
Mathias Fröhlich
2009-10-19
1
-6
/
+14
*
r600: Fix size calculation for 24 bit depth
Robert Noland
2009-10-19
1
-2
/
+6
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