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* glsl/apps: Print out the number of tokens eaten in version test.Michal Krol2009-09-071-1/+4
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* glsl: Raise an error on an unfinished comment block.Michal Krol2009-09-071-1/+9
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* glsl/apps: Add version test app.Michal Krol2009-09-072-0/+115
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* glsl: Parse optional version directive.Michal Krol2009-09-073-0/+190
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* glsl: Add a tokenise app.Michal Krol2009-09-072-0/+323
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* glsl: Add a preprocessor tokeniser.Michal Krol2009-09-073-0/+509
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* glsl: Add a purify command-line tool.Michal Krol2009-09-074-8/+113
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* glsl: Add preprocessor purifier.Michal Krol2009-09-074-0/+267
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* mesa: Include <unistd.h> only when one is available.Michal Krol2009-09-072-0/+8
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* mesa: Fix calling conventions of sync object api callbacks.Michal Krol2009-09-072-12/+12
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* r300g: Fix some issues pointed out by compiler warnings.Michel Dänzer2009-09-063-15/+19
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* r300g: Handle PIPE_BUFFER_USAGE_DONTBLOCK as intended.Michel Dänzer2009-09-061-2/+5
| | | | Return NULL if the BO is busy, otherwise just map it.
* mesa: initial version of _mesa_meta_generate_mipmap()Brian Paul2009-09-062-4/+182
| | | | Incomplete and totally untested. Based on intel_generate_mipmap().
* xlib: test _mesa_meta_bitmap()Brian Paul2009-09-061-0/+1
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* mesa: use separate temp texture for bitmapsBrian Paul2009-09-061-21/+42
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* mesa: temp_texture changesBrian Paul2009-09-061-21/+35
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* mesa: free meta bitmap buffersBrian Paul2009-09-061-0/+4
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* mesa: use _mesa_set_enable()Brian Paul2009-09-061-11/+11
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* mesa: _mesa_meta_bitmap() functionBrian Paul2009-09-062-3/+175
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* xlib: move misplaced braceBrian Paul2009-09-061-1/+1
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* r300g: Fix a number of warningsNicolai Hähnle2009-09-0610-10/+23
| | | | Seriously guys....
* r300g: Debug flags infrastructureNicolai Hähnle2009-09-0610-21/+152
| | | | | | | | | | | So that debugging is no longer a full-spam-or-nothing approach, you are now supposed to set the RADEON_DEBUG environment flag just like for classic Mesa. The available debug flags are different, however. Just running an OpenGL application with RADEON_DEBUG set to an arbitrary string will print out helpful information. Everything must be compiled with -DDEBUG for any of this to work
* r300g: update the value of register VAP_VF_MAX_VTX_INDXCooper Yuan2009-09-051-1/+2
| | | | according to actual vertex index count.
* r300g: update rs_block state after changing rasterizerCooper Yuan2009-09-051-0/+1
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* r300g: need to validate scissor and viewport state if bind new rasterizerCooper Yuan2009-09-051-0/+2
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* r600: add support for EXT_texture_sRGBAlex Deucher2009-09-042-0/+44
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* r300: Add support for GL_EXT_provoking_vertexAlex Deucher2009-09-043-4/+12
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* r600: Add support for GL_EXT_provoking_vertexAlex Deucher2009-09-042-0/+10
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* i965: Don't set the complete field when there is more VUE yet to come.Eric Anholt2009-09-041-1/+1
| | | | | This should help with things like lightsmark, but I don't have a testcase for this commit.
* i965: Add support for 2 threads in the GS.Eric Anholt2009-09-041-1/+4
| | | | | This brings noop vertex shader throughput from 6.8M verts/sec to 10.4M verts/sec using GL_QUADs on my GM45.
* i965: Add support for KIL_NV in brw_wm_emit.cEric Anholt2009-09-042-0/+19
| | | | | I ran into this lack of support when writing a shader that always discarded the fragments.
* scons: Used wrong exception class.José Fonseca2009-09-041-1/+1
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* scons: Don't use scons internal functions.José Fonseca2009-09-041-13/+4
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* r600: fix Elts handlingAlex Deucher2009-09-042-3/+16
| | | | Patch from taiu on IRC. fixes bug 23585
* ARB prog: replace 'unsigned' with 'gl_state_index'Brian Paul2009-09-045-195/+195
| | | | Fixes compilation warnings with MSVC.
* ARB prog: rename POINT, SIZE to POINT_TOK, SIZE_TOKBrian Paul2009-09-045-37/+23
| | | | | Fixes symbol collisions with typedefs in Microsoft headers. Perhaps we should prefix/suffix all the lexer tokens to avoid this.
* gallium/xlib: minor clean-upsBrian Paul2009-09-041-14/+5
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* i915g: Fix warnings in scons build by using byte pointersJakob Bornecrantz2009-09-041-2/+2
| | | | scons build complained about void pointer math
* tgsi: Document differencies between vs_1_1 and vs_2_0 for EXPP and LOGP.Michal Krol2009-09-041-2/+12
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* docs: 7.5.1 md5 sumsBrian Paul2009-09-031-1/+9
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* docs: point to fd.o for downloads instead of SourceForgeBrian Paul2009-09-031-5/+5
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* gallium/xlib: silence unitialized var warningBrian Paul2009-09-031-1/+1
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* gallium/xlib: silence uninitialized var warningBrian Paul2009-09-031-1/+1
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* st/mesa: silence uninitialized var warningsBrian Paul2009-09-031-2/+2
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* docs: prep for 7.5.1 releaseBrian Paul2009-09-031-5/+1
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* docs: added news entry for 7.5.1Brian Paul2009-09-031-0/+7
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* docs: update precompiled libs infoBrian Paul2009-09-031-9/+3
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* docs: move SGI GLU linkBrian Paul2009-09-031-1/+1
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* st/mesa: fix glCopyPixels(GL_STENCIL_INDEX) inverted positionBrian Paul2009-09-031-0/+4
| | | | | If the renderbuffer orientation is Y=0=TOP we need to invert the dstY position.
* st/mesa: Do GL_RGBA->GL_RGB texsubimage on hardwareKeith Whitwell2009-09-031-14/+51
| | | | | | | | | | | | State tracker currently backs GL_RGB textures with RGBA almost always. This means we need to maintain A==1 in these textures to give correct GL_RGB sampling results. This change offloads the RGBA->RGB copy to hardware using the new writemask version of u_blit_pixels. More src/dstLogical/dstActual triples could be shifted to hardware by this technique in future patches.