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Age
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*
st/wgl: set PIPE_BIND_SAMPLER_VIEW for window color buffers
Brian Paul
2015-06-19
1
-0
/
+1
*
st/wgl: add support for multisample pixel formats
Brian Paul
2015-06-19
1
-9
/
+20
*
st/wgl: respect sample count when creating framebuffer surfaces
Brian Paul
2015-06-19
1
-0
/
+1
*
st/wgl: fix WGL_SAMPLE_BUFFERS_ARB query
Brian Paul
2015-06-19
1
-1
/
+1
*
tgsi: add comments for ureg_emit_label()
Brian Paul
2015-06-19
1
-0
/
+6
*
tgsi: new comments, assertion for executing TGSI_OPCODE_CAL
Brian Paul
2015-06-19
1
-1
/
+5
*
docs: update developer info
Timothy Arceri
2015-06-19
1
-1
/
+7
*
llvmpipe: Truncate the binned constants to max const buffer size.
Jose Fonseca
2015-06-19
2
-2
/
+9
*
glsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOCK_SIZE.
Jose Fonseca
2015-06-19
1
-0
/
+7
*
glsl: guard gl_NumSamples enablement on ARB_sample_shading
Ilia Mirkin
2015-06-18
1
-1
/
+2
*
i965: Add missing braces around if-statement.
Matt Turner
2015-06-18
1
-1
/
+2
*
i965/compute: Fix undefined code with right_mask for SIMD32
Jordan Justen
2015-06-18
1
-1
/
+1
*
mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls
Ilia Mirkin
2015-06-18
4
-12
/
+24
*
glsl: add version checks to conditionals for builtin variable enablement
Ilia Mirkin
2015-06-18
1
-5
/
+5
*
glsl: handle conversions to double when comparing param matches
Ilia Mirkin
2015-06-18
1
-3
/
+5
*
ilo: remove missing ilo_fence.h from the sources list
Emil Velikov
2015-06-18
1
-1
/
+0
*
egl/x11: Set version of swrastLoader to 2
Boyan Ding
2015-06-18
1
-1
/
+1
*
vc4: Move tile state/alloc allocation into the kernel.
Eric Anholt
2015-06-17
9
-101
/
+72
*
vc4: Move RCL generation into the kernel.
Eric Anholt
2015-06-17
11
-676
/
+725
*
vc4: Add dumping of VC4_PACKET_TILE_BINNING_MODE_CONFIG.
Eric Anholt
2015-06-17
1
-1
/
+32
*
vc4: Fix memory leak from simple_list conversion.
Eric Anholt
2015-06-17
1
-3
/
+2
*
vc4: Track the number of BOs allocated and their size.
Eric Anholt
2015-06-17
2
-7
/
+100
*
i965: Fix textureGrad with cube samplers
Iago Toral Quiroga
2015-06-18
1
-8
/
+18
*
nvc0/ir: can't have a join on a load with an indirect source
Ilia Mirkin
2015-06-17
1
-1
/
+1
*
docs: mark GL_ARB_framebuffer_no_attachments done for i965
Kevin Rogovin
2015-06-17
2
-2
/
+3
*
i965: enable ARB_framebuffer_no_attachments for Gen7+
Kevin Rogovin
2015-06-17
2
-0
/
+7
*
i965: execution of frag-shader when it has atomic buffer
Kevin Rogovin
2015-06-17
2
-0
/
+7
*
mesa: function for testing if current frag-shader has atomics
Kevin Rogovin
2015-06-17
1
-1
/
+6
*
i965: Use _mesa_geometric_ functions appropriately
Kevin Rogovin
2015-06-17
16
-34
/
+70
*
mesa: helper function for scissor box of gl_framebuffer
Kevin Rogovin
2015-06-17
2
-15
/
+35
*
mesa: add helper functions for geometry of gl_framebuffer
Kevin Rogovin
2015-06-17
2
-1
/
+35
*
PATCH 03/10] mesa: Complete ARB_framebuffer_no_attachments in Mesa core
Kevin Rogovin
2015-06-17
1
-29
/
+182
*
mesa: Constants and functions for ARB_framebuffer_no_attachments
Kevin Rogovin
2015-06-17
9
-3
/
+84
*
mesa: Define infrastructure for ARB_framebuffer_no_attachments
Kevin Rogovin
2015-06-17
4
-5
/
+46
*
vc4: Make sure that direct texture clamps have a minimum value of 0.
Eric Anholt
2015-06-16
2
-25
/
+66
*
vc4: Swap around which src we spill to ra31/rb31.
Eric Anholt
2015-06-16
1
-4
/
+4
*
vc4: R4 is not a valid register for clamped direct texturing.
Eric Anholt
2015-06-16
1
-1
/
+1
*
vc4: Factor out the live clamp register getter.
Eric Anholt
2015-06-16
1
-8
/
+24
*
vc4: Drop the unused "stride" field of surfaces.
Eric Anholt
2015-06-16
1
-1
/
+0
*
vc4: Handle refcounting the exec BO like we do in the kernel.
Eric Anholt
2015-06-16
4
-10
/
+34
*
vc4: Use VC4_SET/GET_FIELD for some RCL packets.
Eric Anholt
2015-06-16
4
-77
/
+89
*
vc4: Make symbolic values for packet sizes.
Eric Anholt
2015-06-16
4
-57
/
+86
*
vc4: Use symbolic values in texture ptype validation.
Eric Anholt
2015-06-16
1
-10
/
+13
*
vc4: Move vc4_packet.h to the kernel/ directory, since it's also shared.
Eric Anholt
2015-06-16
4
-3
/
+3
*
i965/gen9: Disable Mip Tail for YF/YS tiled surfaces
Anuj Phogat
2015-06-16
2
-2
/
+11
*
i965/gen9: Set vertical and horizontal surface alignments
Anuj Phogat
2015-06-16
1
-6
/
+26
*
i965: Use BRW_SURFACE_* in place of GL_TEXTURE_*
Anuj Phogat
2015-06-16
1
-3
/
+3
*
i965: Rename use_linear_1d_layout() and make it global
Anuj Phogat
2015-06-16
2
-5
/
+9
*
i965/gen9: Set tiled resource mode in surface state
Anuj Phogat
2015-06-16
2
-0
/
+27
*
egl/dri2: implement platform_surfaceless
Haixia Shi
2015-06-16
8
-1
/
+199
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