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*
r600g: optimize away CF_INST_POP
Christian König
2011-01-12
3
-3
/
+29
*
r600g: make dumping of shaders an option
Christian König
2011-01-12
1
-4
/
+14
*
r600g: fix alu dumping
Christian König
2011-01-12
1
-19
/
+13
*
r600g: improve r600_bc_dump
Christian König
2011-01-12
1
-28
/
+131
*
i965/vs: When MOVing to produce ABS, strip negate of the operand.
Eric Anholt
2011-01-12
1
-0
/
+1
*
i965/fs: When producing ir_unop_abs of an operand, strip negate.
Eric Anholt
2011-01-12
1
-0
/
+1
*
glsl: Make builtin_compiler build on Windows with MSVC.
José Fonseca
2011-01-12
1
-1
/
+13
*
glsl: Make builtin_compiler portable for non-unices.
José Fonseca
2011-01-12
1
-31
/
+28
*
getopt: Make code more portable.
José Fonseca
2011-01-12
3
-12
/
+18
*
getopt: Import OpenBSD getopt implementation for MSVC.
José Fonseca
2011-01-12
5
-0
/
+607
*
scons: Update windows build for vgapi->openvg rename.
José Fonseca
2011-01-12
1
-1
/
+1
*
scons: Fix build on systems without libOpenVG.so
José Fonseca
2011-01-12
2
-5
/
+6
*
egl: When EGL_DRIVER is set, do not add other drivers.
Chia-I Wu
2011-01-12
1
-5
/
+14
*
egl: libEGL depends on LOCAL_LIBS.
Chia-I Wu
2011-01-12
1
-1
/
+1
*
egl_dri2: Fix eglGetProcAddress.
Chia-I Wu
2011-01-12
1
-1
/
+2
*
scons: Updates for targets/egl-static.
Chia-I Wu
2011-01-12
8
-33
/
+187
*
targets/egl-static: New EGL target for scons.
Chia-I Wu
2011-01-12
7
-129
/
+469
*
glsl: Add type inference support for remaining expression opcodes.
Kenneth Graunke
2011-01-11
1
-0
/
+48
*
i965: Tighten up the check for flow control interfering with coalescing.
Eric Anholt
2011-01-11
1
-12
/
+26
*
r600g: texture instructions also work fine with TGSI_FILE_INPUT
Christian König
2011-01-12
1
-1
/
+3
*
r600g: DP4 also supports writemasking
Christian König
2011-01-12
1
-8
/
+6
*
r600g: Why all this fiddling with tgsi_helper_copy?
Christian König
2011-01-12
1
-21
/
+41
*
r600g: fix tex and vtx joining
Christian König
2011-01-12
1
-2
/
+2
*
glsl: Fix the lowering of variable array indexing to not lose write_masks.
Eric Anholt
2011-01-11
1
-13
/
+37
*
i965: Remove dead fallback for stencil _Enabled but no stencil buffer.
Eric Anholt
2011-01-11
1
-8
/
+0
*
r600g: Fixed SIN/COS/SCS for the case where the operand is a literal.
Tilman Sauerbeck
2011-01-11
1
-2
/
+15
*
r600c: add evergreen ARL support.
Alberto Milone
2011-01-11
1
-14
/
+69
*
noop: remove dead dri target
Jerome Glisse
2011-01-11
4
-141
/
+0
*
r600g: move user fence into base radeon structure
Jerome Glisse
2011-01-11
6
-43
/
+42
*
configure: bump libdrm version requirement to 2.4.23
Brian Paul
2011-01-11
1
-3
/
+3
*
mesa: include teximage.h to silence warning
Brian Paul
2011-01-11
1
-0
/
+1
*
mesa: do a debug check of _mesa_format_to_type_and_comps()
Brian Paul
2011-01-11
2
-1
/
+28
*
mesa: fix a few format table mistakes, assertions
Brian Paul
2011-01-11
1
-7
/
+8
*
glsl: Autogenerate builtin_functions.cpp as part of the build process.
Kenneth Graunke
2011-01-10
6
-13652
/
+40
*
glsl: Disallow 'in' and 'out' on globals in GLSL 1.20
Ian Romanick
2011-01-10
1
-5
/
+5
*
glsl: Refresh autogenerated parser file.
Ian Romanick
2011-01-10
1
-259
/
+258
*
glsl: Add version_string containing properly formatted GLSL version
Ian Romanick
2011-01-10
2
-14
/
+14
*
glcpp: Refresh autogenerated lexer and parser files.
Ian Romanick
2011-01-10
1
-184
/
+181
*
glcpp: Generate an error for division by zero
Ian Romanick
2011-01-10
1
-1
/
+6
*
glcpp: Regenerate glcpp-parse.c
Chad Versace
2011-01-10
1
-0
/
+21
*
glcpp: Fix segfault when validating macro redefinitions
Chad Versace
2011-01-10
1
-0
/
+21
*
i965: Use a new miptree to avoid software fallbacks due to drawing offset.
Eric Anholt
2011-01-10
2
-40
/
+67
*
intel: Drop the speculatively-use-firstImage-mt in validation.
Eric Anholt
2011-01-10
1
-17
/
+0
*
intel: Don't relayout the texture on maxlevel change.
Eric Anholt
2011-01-10
1
-7
/
+6
*
intel: When making a new teximage miptree, make a full one.
Eric Anholt
2011-01-10
1
-79
/
+68
*
meta: Don't tweak BaseLevel when doing glGenerateMipmap().
Eric Anholt
2011-01-10
1
-4
/
+1
*
Revert "intel: Always allocate miptrees from level 0, not tObj->BaseLevel."
Eric Anholt
2011-01-10
10
-82
/
+152
*
i965: Add #defines for HiZ and separate stencil buffer commands.
Kenneth Graunke
2011-01-10
1
-0
/
+3
*
i965: Add new HiZ related bits to WM_STATE.
Kenneth Graunke
2011-01-10
1
-1
/
+8
*
i965: Rename more #defines to 3DSTATE rather than CMD or CMD_3D.
Kenneth Graunke
2011-01-10
3
-22
/
+22
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