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* r600g: optimize away CF_INST_POPChristian König2011-01-123-3/+29
* r600g: make dumping of shaders an optionChristian König2011-01-121-4/+14
* r600g: fix alu dumpingChristian König2011-01-121-19/+13
* r600g: improve r600_bc_dumpChristian König2011-01-121-28/+131
* i965/vs: When MOVing to produce ABS, strip negate of the operand.Eric Anholt2011-01-121-0/+1
* i965/fs: When producing ir_unop_abs of an operand, strip negate.Eric Anholt2011-01-121-0/+1
* glsl: Make builtin_compiler build on Windows with MSVC.José Fonseca2011-01-121-1/+13
* glsl: Make builtin_compiler portable for non-unices.José Fonseca2011-01-121-31/+28
* getopt: Make code more portable.José Fonseca2011-01-123-12/+18
* getopt: Import OpenBSD getopt implementation for MSVC.José Fonseca2011-01-125-0/+607
* scons: Update windows build for vgapi->openvg rename.José Fonseca2011-01-121-1/+1
* scons: Fix build on systems without libOpenVG.soJosé Fonseca2011-01-122-5/+6
* egl: When EGL_DRIVER is set, do not add other drivers.Chia-I Wu2011-01-121-5/+14
* egl: libEGL depends on LOCAL_LIBS.Chia-I Wu2011-01-121-1/+1
* egl_dri2: Fix eglGetProcAddress.Chia-I Wu2011-01-121-1/+2
* scons: Updates for targets/egl-static.Chia-I Wu2011-01-128-33/+187
* targets/egl-static: New EGL target for scons.Chia-I Wu2011-01-127-129/+469
* glsl: Add type inference support for remaining expression opcodes.Kenneth Graunke2011-01-111-0/+48
* i965: Tighten up the check for flow control interfering with coalescing.Eric Anholt2011-01-111-12/+26
* r600g: texture instructions also work fine with TGSI_FILE_INPUTChristian König2011-01-121-1/+3
* r600g: DP4 also supports writemaskingChristian König2011-01-121-8/+6
* r600g: Why all this fiddling with tgsi_helper_copy?Christian König2011-01-121-21/+41
* r600g: fix tex and vtx joiningChristian König2011-01-121-2/+2
* glsl: Fix the lowering of variable array indexing to not lose write_masks.Eric Anholt2011-01-111-13/+37
* i965: Remove dead fallback for stencil _Enabled but no stencil buffer.Eric Anholt2011-01-111-8/+0
* r600g: Fixed SIN/COS/SCS for the case where the operand is a literal.Tilman Sauerbeck2011-01-111-2/+15
* r600c: add evergreen ARL support.Alberto Milone2011-01-111-14/+69
* noop: remove dead dri targetJerome Glisse2011-01-114-141/+0
* r600g: move user fence into base radeon structureJerome Glisse2011-01-116-43/+42
* configure: bump libdrm version requirement to 2.4.23Brian Paul2011-01-111-3/+3
* mesa: include teximage.h to silence warningBrian Paul2011-01-111-0/+1
* mesa: do a debug check of _mesa_format_to_type_and_comps()Brian Paul2011-01-112-1/+28
* mesa: fix a few format table mistakes, assertionsBrian Paul2011-01-111-7/+8
* glsl: Autogenerate builtin_functions.cpp as part of the build process.Kenneth Graunke2011-01-106-13652/+40
* glsl: Disallow 'in' and 'out' on globals in GLSL 1.20Ian Romanick2011-01-101-5/+5
* glsl: Refresh autogenerated parser file.Ian Romanick2011-01-101-259/+258
* glsl: Add version_string containing properly formatted GLSL versionIan Romanick2011-01-102-14/+14
* glcpp: Refresh autogenerated lexer and parser files.Ian Romanick2011-01-101-184/+181
* glcpp: Generate an error for division by zeroIan Romanick2011-01-101-1/+6
* glcpp: Regenerate glcpp-parse.cChad Versace2011-01-101-0/+21
* glcpp: Fix segfault when validating macro redefinitionsChad Versace2011-01-101-0/+21
* i965: Use a new miptree to avoid software fallbacks due to drawing offset.Eric Anholt2011-01-102-40/+67
* intel: Drop the speculatively-use-firstImage-mt in validation.Eric Anholt2011-01-101-17/+0
* intel: Don't relayout the texture on maxlevel change.Eric Anholt2011-01-101-7/+6
* intel: When making a new teximage miptree, make a full one.Eric Anholt2011-01-101-79/+68
* meta: Don't tweak BaseLevel when doing glGenerateMipmap().Eric Anholt2011-01-101-4/+1
* Revert "intel: Always allocate miptrees from level 0, not tObj->BaseLevel."Eric Anholt2011-01-1010-82/+152
* i965: Add #defines for HiZ and separate stencil buffer commands.Kenneth Graunke2011-01-101-0/+3
* i965: Add new HiZ related bits to WM_STATE.Kenneth Graunke2011-01-101-1/+8
* i965: Rename more #defines to 3DSTATE rather than CMD or CMD_3D.Kenneth Graunke2011-01-103-22/+22